From d005b03a4c24a0000ba72deca02e7603d5cd5f78 Mon Sep 17 00:00:00 2001
From: Player <player@player.to>
Date: Fri, 24 Jun 2022 05:50:11 +0200
Subject: [PATCH] Clarify Indigo TextureHelper BAKE_NORMALIZED use

---
 .../impl/client/indigo/renderer/helper/TextureHelper.java       | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java b/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java
index 94c5c1b1c..1699e17df 100644
--- a/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java
+++ b/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java
@@ -39,7 +39,7 @@ public class TextureHelper {
 		if (quad.nominalFace() != null && (MutableQuadView.BAKE_LOCK_UV & bakeFlags) != 0) {
 			// Assigns normalized UV coordinates based on vertex positions
 			applyModifier(quad, spriteIndex, UVLOCKERS[quad.nominalFace().getId()]);
-		} else if ((MutableQuadView.BAKE_NORMALIZED & bakeFlags) == 0) {
+		} else if ((MutableQuadView.BAKE_NORMALIZED & bakeFlags) == 0) { // flag is NOT set, UVs are assumed to not be normalized yet as is the default, normalize through dividing by 16
 			// Scales from 0-16 to 0-1
 			applyModifier(quad, spriteIndex, (q, i, t) -> q.sprite(i, t, q.spriteU(i, t) * NORMALIZER, q.spriteV(i, t) * NORMALIZER));
 		}