From d005b03a4c24a0000ba72deca02e7603d5cd5f78 Mon Sep 17 00:00:00 2001 From: Player <player@player.to> Date: Fri, 24 Jun 2022 05:50:11 +0200 Subject: [PATCH] Clarify Indigo TextureHelper BAKE_NORMALIZED use --- .../impl/client/indigo/renderer/helper/TextureHelper.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java b/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java index 94c5c1b1c..1699e17df 100644 --- a/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java +++ b/fabric-renderer-indigo/src/main/java/net/fabricmc/fabric/impl/client/indigo/renderer/helper/TextureHelper.java @@ -39,7 +39,7 @@ public class TextureHelper { if (quad.nominalFace() != null && (MutableQuadView.BAKE_LOCK_UV & bakeFlags) != 0) { // Assigns normalized UV coordinates based on vertex positions applyModifier(quad, spriteIndex, UVLOCKERS[quad.nominalFace().getId()]); - } else if ((MutableQuadView.BAKE_NORMALIZED & bakeFlags) == 0) { + } else if ((MutableQuadView.BAKE_NORMALIZED & bakeFlags) == 0) { // flag is NOT set, UVs are assumed to not be normalized yet as is the default, normalize through dividing by 16 // Scales from 0-16 to 0-1 applyModifier(quad, spriteIndex, (q, i, t) -> q.sprite(i, t, q.spriteU(i, t) * NORMALIZER, q.spriteV(i, t) * NORMALIZER)); }