Add GameTests for Content Registries ()

* Add more GameTests

* fix and add more

* Increase tickLimit

* hopefully this fixes it

* whoops
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apple502j 2024-04-22 00:35:10 +09:00 committed by GitHub
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3 changed files with 196 additions and 2 deletions
fabric-content-registries-v0/src/testmod
java/net/fabricmc/fabric/test/content/registry
resources

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@ -0,0 +1,193 @@
/*
* Copyright (c) 2016, 2017, 2018, 2019 FabricMC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.fabricmc.fabric.test.content.registry;
import java.util.function.Consumer;
import net.minecraft.block.Blocks;
import net.minecraft.block.ComposterBlock;
import net.minecraft.block.HopperBlock;
import net.minecraft.block.entity.AbstractFurnaceBlockEntity;
import net.minecraft.block.entity.BrewingStandBlockEntity;
import net.minecraft.block.entity.HopperBlockEntity;
import net.minecraft.component.DataComponentTypes;
import net.minecraft.component.type.PotionContentsComponent;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.potion.Potions;
import net.minecraft.test.GameTest;
import net.minecraft.test.TestContext;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.GameMode;
import net.fabricmc.fabric.api.gametest.v1.FabricGameTest;
public class ContentRegistryGameTest {
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE)
public void testCompostingChanceRegistry(TestContext context) {
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.COMPOSTER);
ItemStack obsidian = new ItemStack(Items.OBSIDIAN, 64);
PlayerEntity player = context.createMockPlayer(GameMode.SURVIVAL);
player.setStackInHand(Hand.MAIN_HAND, obsidian);
// If on level 0, composting always increases composter level
context.useBlock(pos, player);
context.expectBlockProperty(pos, ComposterBlock.LEVEL, 1);
context.assertEquals(obsidian.getCount(), 63, "obsidian stack count");
context.complete();
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE)
public void testFlattenableBlockRegistry(TestContext context) {
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.RED_WOOL);
ItemStack shovel = new ItemStack(Items.NETHERITE_SHOVEL);
PlayerEntity player = context.createMockPlayer(GameMode.SURVIVAL);
player.setStackInHand(Hand.MAIN_HAND, shovel);
context.useBlock(pos, player);
context.expectBlock(Blocks.YELLOW_WOOL, pos);
context.assertEquals(shovel.getDamage(), 1, "shovel damage");
context.complete();
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE, tickLimit = 110)
public void testFuelRegistry(TestContext context) {
BlockPos pos = new BlockPos(0, 1, 0);
// Use blast furnace to make it cook faster (100 ticks / 200 ticks)
context.setBlockState(pos, Blocks.BLAST_FURNACE);
if (!(context.getBlockEntity(pos) instanceof AbstractFurnaceBlockEntity furnace)) {
throw new AssertionError("Furnace was not placed");
}
furnace.setStack(0, new ItemStack(Items.RAW_IRON, 1));
// Ensure hopper inserts fuel to the furnace
context.setBlockState(pos.east(), Blocks.HOPPER.getDefaultState().with(HopperBlock.FACING, Direction.WEST));
if (!(context.getBlockEntity(pos.east()) instanceof HopperBlockEntity hopper)) {
throw new AssertionError("Hopper was not placed");
}
// 100 ticks/1 smelted item worth of fuel.
hopper.setStack(0, new ItemStack(Items.OBSIDIAN, 2));
hopper.setStack(1, new ItemStack(Items.DIRT));
context.waitAndRun(105, () -> {
context.assertTrue(hopper.isEmpty(), "fuel hopper should have been emptied");
context.assertTrue(ItemStack.areEqual(furnace.getStack(2), new ItemStack(Items.IRON_INGOT, 1)), "one iron ingot should have been smelted");
context.complete();
});
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE)
public void testStrippableBlockRegistry(TestContext context) {
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.QUARTZ_PILLAR);
ItemStack axe = new ItemStack(Items.NETHERITE_AXE);
PlayerEntity player = context.createMockPlayer(GameMode.SURVIVAL);
player.setStackInHand(Hand.MAIN_HAND, axe);
context.useBlock(pos, player);
context.expectBlock(Blocks.HAY_BLOCK, pos);
context.assertEquals(axe.getDamage(), 1, "axe damage");
context.complete();
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE)
public void testTillableBlockRegistry(TestContext context) {
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.GREEN_WOOL);
ItemStack hoe = new ItemStack(Items.NETHERITE_HOE);
PlayerEntity player = context.createMockPlayer(GameMode.SURVIVAL);
player.setStackInHand(Hand.MAIN_HAND, hoe);
context.useBlock(pos, player);
context.expectBlock(Blocks.LIME_WOOL, pos);
context.assertEquals(hoe.getDamage(), 1, "hoe damage");
context.complete();
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE)
public void testOxidizableBlocksRegistry(TestContext context) {
// Test de-oxidation. (the registry does not make the blocks oxidize.)
PlayerEntity player = context.createMockPlayer(GameMode.SURVIVAL);
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.DIAMOND_ORE);
ItemStack axe = new ItemStack(Items.NETHERITE_AXE);
player.setStackInHand(Hand.MAIN_HAND, axe);
context.useBlock(pos, player);
context.expectBlock(Blocks.GOLD_ORE, pos);
context.assertEquals(axe.getDamage(), 1, "axe damage");
context.useBlock(pos, player);
context.expectBlock(Blocks.IRON_ORE, pos);
context.useBlock(pos, player);
context.expectBlock(Blocks.COPPER_ORE, pos);
context.complete();
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE)
public void testWaxableBlocksRegistry(TestContext context) {
PlayerEntity player = context.createMockPlayer(GameMode.SURVIVAL);
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.DIAMOND_ORE);
ItemStack honeycomb = new ItemStack(Items.HONEYCOMB, 64);
player.setStackInHand(Hand.MAIN_HAND, honeycomb);
context.useBlock(pos, player);
context.expectBlock(Blocks.DEEPSLATE_DIAMOND_ORE, pos);
context.assertEquals(honeycomb.getCount(), 63, "honeycomb count");
ItemStack axe = new ItemStack(Items.NETHERITE_AXE);
player.setStackInHand(Hand.MAIN_HAND, axe);
context.useBlock(pos, player);
context.expectBlock(Blocks.DIAMOND_ORE, pos);
context.assertEquals(axe.getDamage(), 1, "axe damage");
context.complete();
}
private void brew(TestContext context, ItemStack input, ItemStack bottle, Consumer<BrewingStandBlockEntity> callback) {
BlockPos pos = new BlockPos(0, 1, 0);
context.setBlockState(pos, Blocks.BREWING_STAND);
if (!(context.getBlockEntity(pos) instanceof BrewingStandBlockEntity brewingStand)) {
throw new AssertionError("Brewing stand was not placed");
}
brewingStand.setStack(0, bottle);
brewingStand.setStack(3, input);
brewingStand.setStack(4, new ItemStack(Items.BLAZE_POWDER, 64));
context.waitAndRun(401, () -> callback.accept(brewingStand));
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE, tickLimit = 410)
public void testBrewingFlower(TestContext context) {
brew(context, new ItemStack(Items.DANDELION), PotionContentsComponent.createStack(Items.POTION, Potions.AWKWARD), brewingStand -> {
ItemStack bottle = brewingStand.getStack(0);
PotionContentsComponent potion = bottle.getOrDefault(DataComponentTypes.POTION_CONTENTS, PotionContentsComponent.DEFAULT);
context.assertEquals(potion.potion().orElseThrow(), Potions.HEALING, "brewed potion");
context.complete();
});
}
@GameTest(templateName = FabricGameTest.EMPTY_STRUCTURE, tickLimit = 410)
public void testBrewingDirt(TestContext context) {
brew(context, new ItemStack(Items.DIRT), PotionContentsComponent.createStack(Items.POTION, Potions.AWKWARD), brewingStand -> {
ItemStack bottle = brewingStand.getStack(0);
context.assertTrue(bottle.getItem() instanceof ContentRegistryTest.DirtyPotionItem, "potion became dirty");
context.complete();
});
}
}

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@ -94,8 +94,8 @@ public final class ContentRegistryTest implements ModInitializer {
FlammableBlockRegistry.getDefaultInstance().add(Blocks.DIAMOND_BLOCK, 4, 4);
FlammableBlockRegistry.getDefaultInstance().add(BlockTags.SAND, 4, 4);
FlattenableBlockRegistry.register(Blocks.RED_WOOL, Blocks.YELLOW_WOOL.getDefaultState());
FuelRegistry.INSTANCE.add(Items.OBSIDIAN, 60);
FuelRegistry.INSTANCE.add(ItemTags.DIRT, 120);
FuelRegistry.INSTANCE.add(Items.OBSIDIAN, 50);
FuelRegistry.INSTANCE.add(ItemTags.DIRT, 100);
LandPathNodeTypesRegistry.register(Blocks.DEAD_BUSH, PathNodeType.DAMAGE_OTHER, PathNodeType.DANGER_OTHER);
StrippableBlockRegistry.register(Blocks.QUARTZ_PILLAR, Blocks.HAY_BLOCK);

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@ -13,6 +13,7 @@
"net.fabricmc.fabric.test.content.registry.ContentRegistryTest"
],
"fabric-gametest": [
"net.fabricmc.fabric.test.content.registry.ContentRegistryGameTest",
"net.fabricmc.fabric.test.content.registry.FlammableTest"
]
},