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Fix a WorldRenderEvents.BLOCK_OUTLINE bug (#1319)
* Fix bug related to immediate mode VCP
* Add testmod
(cherry picked from commit 6d5e24549f
)
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parent
aaa30be003
commit
78c482ee45
5 changed files with 89 additions and 6 deletions
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@ -120,7 +120,11 @@ public interface WorldRenderContext {
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* {@code WorldRenderer.drawBlockOutline}.
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*/
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@Environment(EnvType.CLIENT)
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public interface BlockOutlineContext {
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interface BlockOutlineContext {
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/**
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* @deprecated Use {@link #consumers()} directly.
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*/
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@Deprecated
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VertexConsumer vertexConsumer();
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Entity entity();
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@ -21,6 +21,7 @@ import net.minecraft.client.render.Camera;
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import net.minecraft.client.render.Frustum;
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import net.minecraft.client.render.GameRenderer;
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import net.minecraft.client.render.LightmapTextureManager;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.WorldRenderer;
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@ -52,7 +53,6 @@ public final class WorldRenderContextImpl implements WorldRenderContext.BlockOut
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private boolean advancedTranslucency;
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private ClientWorld world;
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private VertexConsumer vertexConsumer;
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private Entity entity;
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private double cameraX;
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private double cameraY;
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@ -97,7 +97,6 @@ public final class WorldRenderContextImpl implements WorldRenderContext.BlockOut
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}
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public void prepareBlockOutline(
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VertexConsumer vertexConsumer,
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Entity entity,
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double cameraX,
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double cameraY,
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@ -105,7 +104,6 @@ public final class WorldRenderContextImpl implements WorldRenderContext.BlockOut
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BlockPos blockPos,
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BlockState blockState
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) {
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this.vertexConsumer = vertexConsumer;
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this.entity = entity;
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this.cameraX = cameraX;
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this.cameraY = cameraY;
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@ -186,7 +184,7 @@ public final class WorldRenderContextImpl implements WorldRenderContext.BlockOut
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@Override
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public VertexConsumer vertexConsumer() {
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return vertexConsumer;
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return consumers.getBuffer(RenderLayer.getLines());
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}
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@Override
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@ -32,6 +32,7 @@ import net.minecraft.client.render.Camera;
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import net.minecraft.client.render.Frustum;
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import net.minecraft.client.render.GameRenderer;
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import net.minecraft.client.render.LightmapTextureManager;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.WorldRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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@ -97,6 +98,7 @@ public abstract class MixinWorldRenderer {
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context.renderBlockOutline = WorldRenderEvents.BEFORE_BLOCK_OUTLINE.invoker().beforeBlockOutline(context, client.crosshairTarget);
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}
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@SuppressWarnings("ConstantConditions")
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@Inject(method = "drawBlockOutline", at = @At("HEAD"), cancellable = true)
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private void onDrawBlockOutline(MatrixStack matrixStack, VertexConsumer vertexConsumer, Entity entity, double cameraX, double cameraY, double cameraZ, BlockPos blockPos, BlockState blockState, CallbackInfo ci) {
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if (!context.renderBlockOutline) {
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@ -104,11 +106,15 @@ public abstract class MixinWorldRenderer {
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// fire the BLOCK_OUTLINE event per contract of the API.
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ci.cancel();
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} else {
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context.prepareBlockOutline(vertexConsumer, entity, cameraX, cameraY, cameraZ, blockPos, blockState);
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context.prepareBlockOutline(entity, cameraX, cameraY, cameraZ, blockPos, blockState);
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if (!WorldRenderEvents.BLOCK_OUTLINE.invoker().onBlockOutline(context, context)) {
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ci.cancel();
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}
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// The immediate mode VertexConsumers use a shared buffer, so we have to make sure that the immediate mode VCP
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// can accept block outline lines rendered to the existing vertexConsumer by the vanilla block overlay.
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context.consumers().getBuffer(RenderLayer.getLines());
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}
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}
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@ -0,0 +1,56 @@
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/*
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* Copyright (c) 2016, 2017, 2018, 2019 FabricMC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package net.fabricmc.fabric.test.rendering.client;
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import net.minecraft.block.Blocks;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.OverlayTexture;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext;
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import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
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public class WorldRenderEventsTests implements ClientModInitializer {
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private static boolean onBlockOutline(WorldRenderContext wrc, WorldRenderContext.BlockOutlineContext blockOutlineContext) {
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if (blockOutlineContext.blockState().isOf(Blocks.DIAMOND_BLOCK)) {
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wrc.matrixStack().push();
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Vec3d cameraPos = MinecraftClient.getInstance().gameRenderer.getCamera().getPos();
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BlockPos pos = blockOutlineContext.blockPos();
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double x = pos.getX() - cameraPos.x;
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double y = pos.getY() - cameraPos.y;
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double z = pos.getZ() - cameraPos.z;
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wrc.matrixStack().translate(x+0.25, y+0.25+1, z+0.25);
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wrc.matrixStack().scale(0.5f, 0.5f, 0.5f);
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MinecraftClient.getInstance().getBlockRenderManager().renderBlockAsEntity(
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Blocks.DIAMOND_BLOCK.getDefaultState(),
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wrc.matrixStack(), wrc.consumers(), 15728880, OverlayTexture.DEFAULT_UV);
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wrc.matrixStack().pop();
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}
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return true;
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}
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// Renders a diamond block above diamond blocks when they are looked at.
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@Override
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public void onInitializeClient() {
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WorldRenderEvents.BLOCK_OUTLINE.register(WorldRenderEventsTests::onBlockOutline);
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}
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}
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19
fabric-rendering-v1/src/testmod/resources/fabric.mod.json
Normal file
19
fabric-rendering-v1/src/testmod/resources/fabric.mod.json
Normal file
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@ -0,0 +1,19 @@
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{
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"schemaVersion": 1,
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"id": "fabric-rendering-v1-testmod",
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"name": "Fabric Rendering (v1) Test Mod",
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"version": "1.0.0",
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"environment": "*",
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"license": "Apache-2.0",
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"depends": {
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"fabric-rendering-v1": "*"
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},
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"entrypoints": {
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"main": [
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"net.fabricmc.fabric.test.rendering.CustomArmorTests"
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],
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"client": [
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"net.fabricmc.fabric.test.rendering.client.WorldRenderEventsTests"
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]
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}
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}
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