Remove all inter-module dependencies on fabric-networking-v0 (#1291)

This migrates all uses of v0 networking to v1 api, and changes the readme to not mention networking-v0 in the example for dependencies.

This effectively makes v0 removable if it breaks in the future beyond repair. Though I expect v0 to last quite a bit longer.

(cherry picked from commit bf770ed853)
This commit is contained in:
i509VCB 2021-02-14 17:40:46 +00:00 committed by modmuss50
parent 2992645b97
commit 6692ae6057
9 changed files with 56 additions and 47 deletions

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@ -49,7 +49,7 @@ Set<String> apiModules = [
"fabric-api-base",
"fabric-command-api-v1",
"fabric-lifecycle-events-v1",
"fabric-networking-v0"
"fabric-networking-api-v1"
]
// Add each module as a dependency
@ -66,7 +66,7 @@ setOf(
"fabric-api-base",
"fabric-command-api-v1",
"fabric-lifecycle-events-v1",
"fabric-networking-v0"
"fabric-networking-api-v1"
).forEach {
// Add each module as a dependency
modImplementation(fabricApi.module(it, FABRIC_API_VERSION))

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@ -3,5 +3,5 @@ version = getSubprojectVersion(project, "0.1.10")
moduleDependencies(project, [
'fabric-api-base',
'fabric-networking-v0'
'fabric-networking-api-v1'
])

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@ -22,15 +22,15 @@ import java.util.Map;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.util.Identifier;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.screen.ScreenHandler;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.fabricmc.fabric.api.client.screen.ContainerScreenFactory;
import net.fabricmc.fabric.api.client.screen.ScreenProviderRegistry;
import net.fabricmc.fabric.api.container.ContainerFactory;
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
import net.fabricmc.fabric.impl.container.ContainerProviderImpl;
public class ScreenProviderRegistryImpl implements ScreenProviderRegistry {
@ -67,12 +67,14 @@ public class ScreenProviderRegistryImpl implements ScreenProviderRegistry {
}
public static void init() {
ClientSidePacketRegistry.INSTANCE.register(ContainerProviderImpl.OPEN_CONTAINER, (packetContext, packetByteBuf) -> {
Identifier identifier = packetByteBuf.readIdentifier();
int syncId = packetByteBuf.readUnsignedByte();
packetByteBuf.retain();
ClientPlayNetworking.registerGlobalReceiver(ContainerProviderImpl.OPEN_CONTAINER, (client, handler, buf, responseSender) -> {
Identifier identifier = buf.readIdentifier();
int syncId = buf.readUnsignedByte();
MinecraftClient.getInstance().execute(() -> {
// Retain the buf since we must open the screen handler with it's extra modded data on the client thread
buf.retain();
client.execute(() -> {
try {
ContainerFactory<HandledScreen> factory = FACTORIES.get(identifier);
@ -81,11 +83,13 @@ public class ScreenProviderRegistryImpl implements ScreenProviderRegistry {
return;
}
HandledScreen gui = factory.create(syncId, identifier, packetContext.getPlayer(), packetByteBuf);
packetContext.getPlayer().currentScreenHandler = gui.getScreenHandler();
MinecraftClient.getInstance().openScreen(gui);
ClientPlayerEntity player = client.player;
HandledScreen<?> gui = factory.create(syncId, identifier, player, buf);
player.currentScreenHandler = gui.getScreenHandler();
client.openScreen(gui);
} finally {
packetByteBuf.release();
buf.release();
}
});
});

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@ -18,7 +18,7 @@
"depends": {
"fabricloader": ">=0.4.0",
"fabric-api-base": "*",
"fabric-networking-v0": "*"
"fabric-networking-api-v1": "*"
},
"description": "Adds hooks for containers.",
"mixins": [

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@ -6,9 +6,7 @@
"depends": {
"fabricloader": ">=0.4.0",
"minecraft": ">=1.16-rc.3",
"fabric-api-base": "*",
"fabric-registry-sync-v0": "*",
"fabric-networking-v0": "*"
"fabric-api-base": "*"
},
"mixins": [
"fabric-dimensions-v1.mixins.json"

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@ -12,5 +12,5 @@ dependencies {
moduleDependencies(project, [
'fabric-api-base',
'fabric-networking-v0'
'fabric-networking-api-v1'
])

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@ -28,7 +28,7 @@ import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import net.fabricmc.fabric.api.network.ServerSidePacketRegistry;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerFactory;
public final class Networking {
@ -67,6 +67,6 @@ public final class Networking {
buf.writeText(factory.getDisplayName());
factory.writeScreenOpeningData(player, buf);
ServerSidePacketRegistry.INSTANCE.sendToPlayer(player, OPEN_ID, buf);
ServerPlayNetworking.send(player, OPEN_ID, buf);
}
}

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@ -33,7 +33,7 @@ import net.minecraft.util.registry.Registry;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.fabricmc.fabric.impl.screenhandler.ExtendedScreenHandlerType;
import net.fabricmc.fabric.impl.screenhandler.Networking;
@ -43,17 +43,21 @@ public final class ClientNetworking implements ClientModInitializer {
@Override
public void onInitializeClient() {
ClientSidePacketRegistry.INSTANCE.register(Networking.OPEN_ID, (ctx, buf) -> {
ClientPlayNetworking.registerGlobalReceiver(Networking.OPEN_ID, (client, handler, buf, responseSender) -> {
Identifier typeId = buf.readIdentifier();
int syncId = buf.readVarInt();
Text title = buf.readText();
// Retain the buf since we must open the screen handler with it's extra modded data on the client thread
// The buf will be released after the screen is opened
buf.retain();
ctx.getTaskQueue().execute(() -> openScreen(typeId, syncId, title, buf));
client.execute(() -> this.openScreen(typeId, syncId, title, buf));
});
}
@SuppressWarnings({"rawtypes", "unchecked"})
private void openScreen(Identifier typeId, int syncId, Text title, PacketByteBuf buf) {
try {
ScreenHandlerType<?> type = Registry.SCREEN_HANDLER.get(typeId);
if (type == null) {
@ -73,7 +77,7 @@ public final class ClientNetworking implements ClientModInitializer {
PlayerEntity player = client.player;
Screen screen = screenFactory.create(
((ExtendedScreenHandlerType<?>) type).create(syncId, player.getInventory(), buf),
((ExtendedScreenHandlerType<?>) type).create(syncId, player.inventory, buf),
player.getInventory(),
title
);
@ -83,5 +87,8 @@ public final class ClientNetworking implements ClientModInitializer {
} else {
LOGGER.warn("Screen not registered for screen handler {}!", typeId);
}
} finally {
buf.release(); // Release the buf
}
}
}

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@ -18,7 +18,7 @@
"depends": {
"fabricloader": ">=0.8.0",
"fabric-api-base": "*",
"fabric-networking-v0": "*"
"fabric-networking-api-v1": "*"
},
"entrypoints": {
"client": ["net.fabricmc.fabric.impl.screenhandler.client.ClientNetworking"]