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Remove all inter-module dependencies on fabric-networking-v0 (#1291)
This migrates all uses of v0 networking to v1 api, and changes the readme to not mention networking-v0 in the example for dependencies.
This effectively makes v0 removable if it breaks in the future beyond repair. Though I expect v0 to last quite a bit longer.
(cherry picked from commit bf770ed853
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This commit is contained in:
parent
2992645b97
commit
6692ae6057
9 changed files with 56 additions and 47 deletions
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@ -49,7 +49,7 @@ Set<String> apiModules = [
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"fabric-api-base",
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"fabric-command-api-v1",
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"fabric-lifecycle-events-v1",
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"fabric-networking-v0"
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"fabric-networking-api-v1"
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]
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// Add each module as a dependency
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@ -66,7 +66,7 @@ setOf(
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"fabric-api-base",
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"fabric-command-api-v1",
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"fabric-lifecycle-events-v1",
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"fabric-networking-v0"
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"fabric-networking-api-v1"
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).forEach {
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// Add each module as a dependency
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modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
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@ -3,5 +3,5 @@ version = getSubprojectVersion(project, "0.1.10")
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moduleDependencies(project, [
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'fabric-api-base',
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'fabric-networking-v0'
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'fabric-networking-api-v1'
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])
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@ -22,15 +22,15 @@ import java.util.Map;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.util.Identifier;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.screen.ScreenHandler;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.client.screen.ContainerScreenFactory;
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import net.fabricmc.fabric.api.client.screen.ScreenProviderRegistry;
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import net.fabricmc.fabric.api.container.ContainerFactory;
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import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
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import net.fabricmc.fabric.impl.container.ContainerProviderImpl;
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public class ScreenProviderRegistryImpl implements ScreenProviderRegistry {
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@ -67,12 +67,14 @@ public class ScreenProviderRegistryImpl implements ScreenProviderRegistry {
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}
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public static void init() {
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ClientSidePacketRegistry.INSTANCE.register(ContainerProviderImpl.OPEN_CONTAINER, (packetContext, packetByteBuf) -> {
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Identifier identifier = packetByteBuf.readIdentifier();
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int syncId = packetByteBuf.readUnsignedByte();
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packetByteBuf.retain();
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ClientPlayNetworking.registerGlobalReceiver(ContainerProviderImpl.OPEN_CONTAINER, (client, handler, buf, responseSender) -> {
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Identifier identifier = buf.readIdentifier();
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int syncId = buf.readUnsignedByte();
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MinecraftClient.getInstance().execute(() -> {
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// Retain the buf since we must open the screen handler with it's extra modded data on the client thread
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buf.retain();
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client.execute(() -> {
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try {
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ContainerFactory<HandledScreen> factory = FACTORIES.get(identifier);
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@ -81,11 +83,13 @@ public class ScreenProviderRegistryImpl implements ScreenProviderRegistry {
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return;
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}
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HandledScreen gui = factory.create(syncId, identifier, packetContext.getPlayer(), packetByteBuf);
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packetContext.getPlayer().currentScreenHandler = gui.getScreenHandler();
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MinecraftClient.getInstance().openScreen(gui);
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ClientPlayerEntity player = client.player;
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HandledScreen<?> gui = factory.create(syncId, identifier, player, buf);
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player.currentScreenHandler = gui.getScreenHandler();
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client.openScreen(gui);
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} finally {
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packetByteBuf.release();
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buf.release();
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}
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});
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});
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@ -18,7 +18,7 @@
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"depends": {
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"fabricloader": ">=0.4.0",
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"fabric-api-base": "*",
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"fabric-networking-v0": "*"
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"fabric-networking-api-v1": "*"
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},
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"description": "Adds hooks for containers.",
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"mixins": [
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@ -6,9 +6,7 @@
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"depends": {
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"fabricloader": ">=0.4.0",
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"minecraft": ">=1.16-rc.3",
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"fabric-api-base": "*",
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"fabric-registry-sync-v0": "*",
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"fabric-networking-v0": "*"
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"fabric-api-base": "*"
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},
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"mixins": [
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"fabric-dimensions-v1.mixins.json"
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@ -12,5 +12,5 @@ dependencies {
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moduleDependencies(project, [
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'fabric-api-base',
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'fabric-networking-v0'
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'fabric-networking-api-v1'
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])
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@ -28,7 +28,7 @@ import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.registry.Registry;
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import net.fabricmc.fabric.api.network.ServerSidePacketRegistry;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
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import net.fabricmc.fabric.api.screenhandler.v1.ExtendedScreenHandlerFactory;
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public final class Networking {
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@ -67,6 +67,6 @@ public final class Networking {
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buf.writeText(factory.getDisplayName());
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factory.writeScreenOpeningData(player, buf);
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ServerSidePacketRegistry.INSTANCE.sendToPlayer(player, OPEN_ID, buf);
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ServerPlayNetworking.send(player, OPEN_ID, buf);
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}
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}
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@ -33,7 +33,7 @@ import net.minecraft.util.registry.Registry;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.impl.screenhandler.ExtendedScreenHandlerType;
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import net.fabricmc.fabric.impl.screenhandler.Networking;
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@ -43,17 +43,21 @@ public final class ClientNetworking implements ClientModInitializer {
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@Override
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public void onInitializeClient() {
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ClientSidePacketRegistry.INSTANCE.register(Networking.OPEN_ID, (ctx, buf) -> {
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ClientPlayNetworking.registerGlobalReceiver(Networking.OPEN_ID, (client, handler, buf, responseSender) -> {
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Identifier typeId = buf.readIdentifier();
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int syncId = buf.readVarInt();
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Text title = buf.readText();
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// Retain the buf since we must open the screen handler with it's extra modded data on the client thread
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// The buf will be released after the screen is opened
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buf.retain();
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ctx.getTaskQueue().execute(() -> openScreen(typeId, syncId, title, buf));
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client.execute(() -> this.openScreen(typeId, syncId, title, buf));
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});
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}
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@SuppressWarnings({"rawtypes", "unchecked"})
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private void openScreen(Identifier typeId, int syncId, Text title, PacketByteBuf buf) {
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try {
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ScreenHandlerType<?> type = Registry.SCREEN_HANDLER.get(typeId);
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if (type == null) {
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@ -73,7 +77,7 @@ public final class ClientNetworking implements ClientModInitializer {
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PlayerEntity player = client.player;
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Screen screen = screenFactory.create(
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((ExtendedScreenHandlerType<?>) type).create(syncId, player.getInventory(), buf),
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((ExtendedScreenHandlerType<?>) type).create(syncId, player.inventory, buf),
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player.getInventory(),
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title
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);
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@ -83,5 +87,8 @@ public final class ClientNetworking implements ClientModInitializer {
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} else {
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LOGGER.warn("Screen not registered for screen handler {}!", typeId);
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}
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} finally {
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buf.release(); // Release the buf
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}
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}
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}
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@ -18,7 +18,7 @@
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"depends": {
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"fabricloader": ">=0.8.0",
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"fabric-api-base": "*",
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"fabric-networking-v0": "*"
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"fabric-networking-api-v1": "*"
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},
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"entrypoints": {
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"client": ["net.fabricmc.fabric.impl.screenhandler.client.ClientNetworking"]
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