mirror of
https://github.com/FabricMC/fabric.git
synced 2024-11-23 08:08:02 -05:00
parent
b08303c750
commit
4358fbc6b7
15 changed files with 88 additions and 45 deletions
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@ -32,7 +32,7 @@ import net.fabricmc.fabric.api.networking.v1.PacketSender;
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* Offers access to events related to the indication of a connected server's ability to receive packets in certain channels.
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*/
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@Environment(EnvType.CLIENT)
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public final class S2CPlayChannelEvents {
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public final class C2SPlayChannelEvents {
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/**
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* An event for the client play network handler receiving an update indicating the connected server's ability to receive packets in certain channels.
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* This event may be invoked at any time after login and up to disconnection.
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@ -53,11 +53,11 @@ public final class S2CPlayChannelEvents {
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}
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});
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private S2CPlayChannelEvents() {
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private C2SPlayChannelEvents() {
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}
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/**
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* @see S2CPlayChannelEvents#REGISTER
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* @see C2SPlayChannelEvents#REGISTER
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*/
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@Environment(EnvType.CLIENT)
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@FunctionalInterface
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@ -66,7 +66,7 @@ public final class S2CPlayChannelEvents {
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}
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/**
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* @see S2CPlayChannelEvents#UNREGISTER
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* @see C2SPlayChannelEvents#UNREGISTER
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*/
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@Environment(EnvType.CLIENT)
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@FunctionalInterface
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@ -32,6 +32,7 @@ import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.networking.v1.PacketSender;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
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import net.fabricmc.fabric.impl.networking.client.ClientNetworkingImpl;
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import net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon;
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/**
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* Offers access to play stage client-side networking functionalities.
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@ -104,8 +105,10 @@ public final class ClientPlayNetworking {
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* @see ClientPlayConnectionEvents#INIT
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*/
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public static boolean registerReceiver(Identifier channelName, PlayChannelHandler channelHandler) {
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler()).registerChannel(channelName, channelHandler);
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final ClientPlayNetworkAddon addon = ClientNetworkingImpl.getClientPlayAddon();
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if (addon != null) {
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return addon.registerChannel(channelName, channelHandler);
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}
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throw new IllegalStateException("Cannot register receiver while not in game!");
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@ -122,8 +125,10 @@ public final class ClientPlayNetworking {
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*/
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@Nullable
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public static PlayChannelHandler unregisterReceiver(Identifier channelName) throws IllegalStateException {
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler()).unregisterChannel(channelName);
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final ClientPlayNetworkAddon addon = ClientNetworkingImpl.getClientPlayAddon();
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if (addon != null) {
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return addon.unregisterChannel(channelName);
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}
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throw new IllegalStateException("Cannot unregister receiver while not in game!");
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@ -136,8 +141,10 @@ public final class ClientPlayNetworking {
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* @throws IllegalStateException if the client is not connected to a server
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*/
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public static Set<Identifier> getReceived() throws IllegalStateException {
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler()).getReceivableChannels();
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final ClientPlayNetworkAddon addon = ClientNetworkingImpl.getClientPlayAddon();
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if (addon != null) {
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return addon.getReceivableChannels();
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}
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throw new IllegalStateException("Cannot get a list of channels the client can receive packets on while not in game!");
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@ -150,8 +157,10 @@ public final class ClientPlayNetworking {
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* @throws IllegalStateException if the client is not connected to a server
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*/
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public static Set<Identifier> getSendable() throws IllegalStateException {
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler()).getSendableChannels();
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final ClientPlayNetworkAddon addon = ClientNetworkingImpl.getClientPlayAddon();
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if (addon != null) {
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return addon.getSendableChannels();
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}
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throw new IllegalStateException("Cannot get a list of channels the server can receive packets on while not in game!");
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@ -165,6 +174,7 @@ public final class ClientPlayNetworking {
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* False if the client is not in game.
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*/
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public static boolean canSend(Identifier channelName) throws IllegalArgumentException {
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// You cant send without a client player, so this is fine
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler()).getSendableChannels().contains(channelName);
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}
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@ -193,6 +203,7 @@ public final class ClientPlayNetworking {
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* @throws IllegalStateException if the client is not connected to a server
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*/
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public static PacketSender getSender() throws IllegalStateException {
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// You cant send without a client player, so this is fine
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler());
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}
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@ -208,6 +219,7 @@ public final class ClientPlayNetworking {
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* @throws IllegalStateException if the client is not connected to a server
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*/
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public static void send(Identifier channelName, PacketByteBuf buf) throws IllegalStateException {
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// You cant send without a client player, so this is fine
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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MinecraftClient.getInstance().getNetworkHandler().sendPacket(createC2SPacket(channelName, buf));
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return;
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@ -23,7 +23,7 @@
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* <p>For events related to connection to a server see {@link net.fabricmc.fabric.api.client.networking.v1.ClientLoginConnectionEvents} for login stage
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* or {@link net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents} for play stage.
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*
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* <p>For events related to the ability of a server to receive packets on a channel of a specific name see {@link net.fabricmc.fabric.api.client.networking.v1.S2CPlayChannelEvents}.
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* <p>For events related to the ability of a server to receive packets on a channel of a specific name see {@link net.fabricmc.fabric.api.client.networking.v1.C2SPlayChannelEvents}.
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*/
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package net.fabricmc.fabric.api.client.networking.v1;
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@ -28,7 +28,7 @@ import net.fabricmc.fabric.api.event.EventFactory;
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/**
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* Offers access to events related to the indication of a connected client's ability to receive packets in certain channels.
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*/
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public final class C2SPlayChannelEvents {
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public final class S2CPlayChannelEvents {
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/**
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* An event for the server play network handler receiving an update indicating the connected client's ability to receive packets in certain channels.
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* This event may be invoked at any time after login and up to disconnection.
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@ -49,11 +49,11 @@ public final class C2SPlayChannelEvents {
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}
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});
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private C2SPlayChannelEvents() {
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private S2CPlayChannelEvents() {
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}
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/**
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* @see C2SPlayChannelEvents#REGISTER
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* @see S2CPlayChannelEvents#REGISTER
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*/
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@FunctionalInterface
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public interface Register {
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@ -61,7 +61,7 @@ public final class C2SPlayChannelEvents {
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}
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/**
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* @see C2SPlayChannelEvents#UNREGISTER
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* @see S2CPlayChannelEvents#UNREGISTER
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*/
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@FunctionalInterface
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public interface Unregister {
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@ -23,7 +23,7 @@
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* <p>For events related to the connection to a client see {@link net.fabricmc.fabric.api.networking.v1.ServerLoginConnectionEvents} for login stage
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* or {@link net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents} for play stage.
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*
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* <p>For events related to the ability of a client to receive packets on a channel of a specific name see {@link net.fabricmc.fabric.api.networking.v1.C2SPlayChannelEvents}.
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* <p>For events related to the ability of a client to receive packets on a channel of a specific name see {@link net.fabricmc.fabric.api.networking.v1.S2CPlayChannelEvents}.
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*/
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package net.fabricmc.fabric.api.networking.v1;
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@ -109,7 +109,7 @@ public abstract class AbstractChanneledNetworkAddon<H> extends AbstractNetworkAd
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protected abstract void receive(H handler, PacketByteBuf buf);
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protected void sendInitialChannelRegistrationPacket() {
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final PacketByteBuf buf = this.createRegistrationPacket(this.receiver.getChannels());
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final PacketByteBuf buf = this.createRegistrationPacket(this.getReceivableChannels());
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if (buf != null) {
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this.sendPacket(NetworkingImpl.REGISTER_CHANNEL, buf);
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@ -158,12 +158,12 @@ public abstract class AbstractChanneledNetworkAddon<H> extends AbstractNetworkAd
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this.schedule(register ? () -> register(ids) : () -> unregister(ids));
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}
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public void register(List<Identifier> ids) {
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void register(List<Identifier> ids) {
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this.sendableChannels.addAll(ids);
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this.invokeRegisterEvent(ids);
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}
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public void unregister(List<Identifier> ids) {
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void unregister(List<Identifier> ids) {
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this.sendableChannels.removeAll(ids);
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this.invokeUnregisterEvent(ids);
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}
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@ -36,6 +36,7 @@ import net.minecraft.util.Identifier;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.client.networking.v1.ClientLoginNetworking;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.networking.v1.PacketByteBufs;
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import net.fabricmc.fabric.impl.networking.ChannelInfoHolder;
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@ -48,6 +49,7 @@ import net.fabricmc.fabric.mixin.networking.accessor.MinecraftClientAccessor;
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public final class ClientNetworkingImpl {
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public static final GlobalReceiverRegistry<ClientLoginNetworking.LoginQueryRequestHandler> LOGIN = new GlobalReceiverRegistry<>();
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public static final GlobalReceiverRegistry<ClientPlayNetworking.PlayChannelHandler> PLAY = new GlobalReceiverRegistry<>();
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private static ClientPlayNetworkAddon currentPlayAddon;
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public static ClientPlayNetworkAddon getAddon(ClientPlayNetworkHandler handler) {
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return ((ClientPlayNetworkHandlerExtensions) handler).getAddon();
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@ -83,7 +85,34 @@ public final class ClientNetworkingImpl {
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return null;
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}
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@Nullable
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public static ClientPlayNetworkAddon getClientPlayAddon() {
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// Since Minecraft can be a bit weird, we need to check for the play addon in a few ways:
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// If the client's player is set this will work
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if (MinecraftClient.getInstance().getNetworkHandler() != null) {
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currentPlayAddon = null; // Shouldn't need this anymore
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return ClientNetworkingImpl.getAddon(MinecraftClient.getInstance().getNetworkHandler());
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}
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// We haven't hit the end of onGameJoin yet, use our backing field here to access the network handler
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if (currentPlayAddon != null) {
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return currentPlayAddon;
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}
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// We are not in play stage
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return null;
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}
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public static void setClientPlayAddon(ClientPlayNetworkAddon addon) {
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currentPlayAddon = addon;
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}
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public static void clientInit() {
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// Reference cleanup for the locally stored addon if we are disconnected
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ClientPlayConnectionEvents.DISCONNECT.register((handler, client) -> {
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currentPlayAddon = null;
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});
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// Register a login query handler for early channel registration.
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ClientLoginNetworking.registerGlobalReceiver(NetworkingImpl.EARLY_REGISTRATION_CHANNEL, (client, handler, buf, listenerAdder) -> {
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int n = buf.readVarInt();
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@ -29,7 +29,7 @@ import net.minecraft.util.Identifier;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.client.networking.v1.S2CPlayChannelEvents;
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import net.fabricmc.fabric.api.client.networking.v1.C2SPlayChannelEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.impl.networking.AbstractChanneledNetworkAddon;
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@ -60,7 +60,7 @@ public final class ClientPlayNetworkAddon extends AbstractChanneledNetworkAddon<
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this.registerChannel(entry.getKey(), entry.getValue());
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}
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ClientPlayConnectionEvents.INIT.invoker().onPlayInit(handler, this.client);
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ClientPlayConnectionEvents.INIT.invoker().onPlayInit(this.handler, this.client);
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}
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public void onServerReady() {
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@ -111,12 +111,12 @@ public final class ClientPlayNetworkAddon extends AbstractChanneledNetworkAddon<
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@Override
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protected void invokeRegisterEvent(List<Identifier> ids) {
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S2CPlayChannelEvents.REGISTER.invoker().onChannelRegister(this.handler, this, this.client, ids);
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C2SPlayChannelEvents.REGISTER.invoker().onChannelRegister(this.handler, this, this.client, ids);
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}
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@Override
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protected void invokeUnregisterEvent(List<Identifier> ids) {
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S2CPlayChannelEvents.UNREGISTER.invoker().onChannelUnregister(this.handler, this, this.client, ids);
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C2SPlayChannelEvents.UNREGISTER.invoker().onChannelUnregister(this.handler, this, this.client, ids);
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}
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@Override
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@ -27,7 +27,7 @@ import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.util.Identifier;
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import net.fabricmc.fabric.api.networking.v1.C2SPlayChannelEvents;
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import net.fabricmc.fabric.api.networking.v1.S2CPlayChannelEvents;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
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import net.fabricmc.fabric.impl.networking.AbstractChanneledNetworkAddon;
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@ -103,12 +103,12 @@ public final class ServerPlayNetworkAddon extends AbstractChanneledNetworkAddon<
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@Override
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protected void invokeRegisterEvent(List<Identifier> ids) {
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C2SPlayChannelEvents.REGISTER.invoker().onChannelRegister(this.handler, this, this.server, ids);
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S2CPlayChannelEvents.REGISTER.invoker().onChannelRegister(this.handler, this, this.server, ids);
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}
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@Override
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protected void invokeUnregisterEvent(List<Identifier> ids) {
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C2SPlayChannelEvents.UNREGISTER.invoker().onChannelUnregister(this.handler, this, this.server, ids);
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S2CPlayChannelEvents.UNREGISTER.invoker().onChannelUnregister(this.handler, this, this.server, ids);
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}
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@Override
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@ -31,6 +31,7 @@ import net.minecraft.text.Text;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.impl.networking.client.ClientNetworkingImpl;
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import net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon;
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import net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkHandlerExtensions;
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@ -48,6 +49,7 @@ abstract class ClientPlayNetworkHandlerMixin implements ClientPlayNetworkHandler
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private void initAddon(CallbackInfo ci) {
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this.addon = new ClientPlayNetworkAddon((ClientPlayNetworkHandler) (Object) this, this.client);
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// A bit of a hack but it allows the field above to be set in case someone registers handlers during INIT event which refers to said field
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ClientNetworkingImpl.setClientPlayAddon(this.addon);
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this.addon.lateInit();
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}
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@ -30,7 +30,7 @@ import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
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import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
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import net.fabricmc.fabric.api.client.networking.v1.ClientLoginConnectionEvents;
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import net.fabricmc.fabric.api.client.networking.v1.S2CPlayChannelEvents;
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import net.fabricmc.fabric.api.client.networking.v1.C2SPlayChannelEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
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public final class NetworkingChannelClientTest implements ClientModInitializer {
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@ -47,7 +47,7 @@ public final class NetworkingChannelClientTest implements ClientModInitializer {
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}
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});
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S2CPlayChannelEvents.REGISTER.register((handler, sender, client, channels) -> {
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C2SPlayChannelEvents.REGISTER.register((handler, sender, client, channels) -> {
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SUPPORTED_C2S_CHANNELS.addAll(channels);
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if (MinecraftClient.getInstance().currentScreen instanceof ChannelScreen) {
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@ -55,7 +55,7 @@ public final class NetworkingChannelClientTest implements ClientModInitializer {
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}
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});
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S2CPlayChannelEvents.UNREGISTER.register((handler, sender, client, channels) -> {
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C2SPlayChannelEvents.UNREGISTER.register((handler, sender, client, channels) -> {
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SUPPORTED_C2S_CHANNELS.removeAll(channels);
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if (MinecraftClient.getInstance().currentScreen instanceof ChannelScreen) {
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@ -21,7 +21,7 @@ import java.util.Collection;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Identifier;
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import net.fabricmc.fabric.api.client.networking.v1.S2CPlayChannelEvents;
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import net.fabricmc.fabric.api.client.networking.v1.C2SPlayChannelEvents;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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@ -32,12 +32,12 @@ import net.fabricmc.fabric.api.event.EventFactory;
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* <p>Registrations received will be for <em>server -> client</em> packets
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* that the sending client can understand.
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*
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* @deprecated Please migrate to {@link S2CPlayChannelEvents}.
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* @deprecated Please migrate to {@link C2SPlayChannelEvents}.
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*/
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@Deprecated
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public interface C2SPacketTypeCallback {
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/**
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* @deprecated Please migrate to {@link S2CPlayChannelEvents#REGISTER}.
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* @deprecated Please migrate to {@link C2SPlayChannelEvents#REGISTER}.
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*/
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@Deprecated
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Event<C2SPacketTypeCallback> REGISTERED = EventFactory.createArrayBacked(
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@ -50,7 +50,7 @@ public interface C2SPacketTypeCallback {
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);
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/**
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* @deprecated Please migrate to {@link S2CPlayChannelEvents#UNREGISTER}.
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* @deprecated Please migrate to {@link C2SPlayChannelEvents#UNREGISTER}.
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*/
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@Deprecated
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Event<C2SPacketTypeCallback> UNREGISTERED = EventFactory.createArrayBacked(
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@ -22,7 +22,7 @@ import net.minecraft.util.Identifier;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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import net.fabricmc.fabric.api.networking.v1.C2SPlayChannelEvents;
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import net.fabricmc.fabric.api.networking.v1.S2CPlayChannelEvents;
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/**
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* Event for listening to packet type registration and unregistration notifications
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||||
|
@ -31,12 +31,12 @@ import net.fabricmc.fabric.api.networking.v1.C2SPlayChannelEvents;
|
|||
* <p>Registrations received will be for <em>client -> server</em> packets
|
||||
* that the sending server can understand.
|
||||
*
|
||||
* @deprecated Please migrate to {@link C2SPlayChannelEvents}.
|
||||
* @deprecated Please migrate to {@link S2CPlayChannelEvents}.
|
||||
*/
|
||||
@Deprecated
|
||||
public interface S2CPacketTypeCallback {
|
||||
/**
|
||||
* @deprecated Please migrate to {@link C2SPlayChannelEvents#REGISTER}.
|
||||
* @deprecated Please migrate to {@link S2CPlayChannelEvents#REGISTER}.
|
||||
*/
|
||||
@Deprecated
|
||||
Event<S2CPacketTypeCallback> REGISTERED = EventFactory.createArrayBacked(
|
||||
|
@ -49,7 +49,7 @@ public interface S2CPacketTypeCallback {
|
|||
);
|
||||
|
||||
/**
|
||||
* @deprecated Please migrate to {@link C2SPlayChannelEvents#UNREGISTER}.
|
||||
* @deprecated Please migrate to {@link S2CPlayChannelEvents#UNREGISTER}.
|
||||
*/
|
||||
@Deprecated
|
||||
Event<S2CPacketTypeCallback> UNREGISTERED = EventFactory.createArrayBacked(
|
||||
|
|
|
@ -18,13 +18,13 @@ package net.fabricmc.fabric.impl.networking;
|
|||
|
||||
import net.fabricmc.api.ClientModInitializer;
|
||||
import net.fabricmc.fabric.api.event.network.S2CPacketTypeCallback;
|
||||
import net.fabricmc.fabric.api.client.networking.v1.S2CPlayChannelEvents;
|
||||
import net.fabricmc.fabric.api.client.networking.v1.C2SPlayChannelEvents;
|
||||
|
||||
public final class OldClientNetworkingHooks implements ClientModInitializer {
|
||||
@Override
|
||||
public void onInitializeClient() {
|
||||
// Must be lambdas below
|
||||
S2CPlayChannelEvents.REGISTER.register((handler, client, sender, channels) -> S2CPacketTypeCallback.REGISTERED.invoker().accept(channels));
|
||||
S2CPlayChannelEvents.UNREGISTER.register((handler, client, sender, channels) -> S2CPacketTypeCallback.UNREGISTERED.invoker().accept(channels));
|
||||
C2SPlayChannelEvents.REGISTER.register((handler, client, sender, channels) -> S2CPacketTypeCallback.REGISTERED.invoker().accept(channels));
|
||||
C2SPlayChannelEvents.UNREGISTER.register((handler, client, sender, channels) -> S2CPacketTypeCallback.UNREGISTERED.invoker().accept(channels));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,16 +18,16 @@ package net.fabricmc.fabric.impl.networking;
|
|||
|
||||
import net.fabricmc.api.ModInitializer;
|
||||
import net.fabricmc.fabric.api.event.network.C2SPacketTypeCallback;
|
||||
import net.fabricmc.fabric.api.networking.v1.C2SPlayChannelEvents;
|
||||
import net.fabricmc.fabric.api.networking.v1.S2CPlayChannelEvents;
|
||||
|
||||
public final class OldNetworkingHooks implements ModInitializer {
|
||||
@Override
|
||||
public void onInitialize() {
|
||||
// Must be lambdas below
|
||||
C2SPlayChannelEvents.REGISTER.register((handler, server, sender, channels) -> {
|
||||
S2CPlayChannelEvents.REGISTER.register((handler, server, sender, channels) -> {
|
||||
C2SPacketTypeCallback.REGISTERED.invoker().accept(handler.player, channels);
|
||||
});
|
||||
C2SPlayChannelEvents.UNREGISTER.register((handler, server, sender, channels) -> {
|
||||
S2CPlayChannelEvents.UNREGISTER.register((handler, server, sender, channels) -> {
|
||||
C2SPacketTypeCallback.UNREGISTERED.invoker().accept(handler.player, channels);
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue