Adjust nether biomes injection point (#2666)

Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
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modmuss50 2022-11-20 13:19:53 +00:00 committed by GitHub
parent 1f9b83131f
commit 3dd584b41f
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@ -24,14 +24,14 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.WorldGenerationProgressListener;
import net.minecraft.util.registry.DynamicRegistryManager;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.SaveProperties;
import net.fabricmc.fabric.impl.biome.NetherBiomeData;
@Mixin(MinecraftServer.class)
// Priority set just below biome modification mixin's
@Mixin(value = MinecraftServer.class, priority = 990)
public class MinecraftServerMixin {
@Shadow
@Final
@ -41,11 +41,8 @@ public class MinecraftServerMixin {
@Final
private DynamicRegistryManager.Immutable registryManager;
@Inject(method = "createWorlds", at = @At("HEAD"))
private void addNetherBiomes(WorldGenerationProgressListener worldGenerationProgressListener, CallbackInfo ci) {
// This is the last point where we can safely modify worldgen related things
// plus, this is server-side only, and DRM is easily accessible
// please blame Mojang for using dynamic registry
@Inject(method = "<init>", at = @At("RETURN"))
private void addNetherBiomes(CallbackInfo ci) {
this.saveProperties.getGeneratorOptions().getDimensions().stream().forEach(dimensionOptions -> NetherBiomeData.modifyBiomeSource(this.registryManager.get(Registry.BIOME_KEY), dimensionOptions.getChunkGenerator().getBiomeSource()));
}
}