Add c:shields convention tag (#2727)

* add shield tag

* regenerata data

Co-authored-by: itsmiir <itsmiir@users.noreply.github.com>
(cherry picked from commit 8e4e694f3d)
This commit is contained in:
miir 2022-12-11 07:50:05 -06:00 committed by modmuss50
parent b0bc9a679c
commit 27265b3409
3 changed files with 9 additions and 0 deletions

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@ -310,6 +310,8 @@ public class ItemTagGenerator extends FabricTagProvider.ItemTagProvider {
getOrCreateTagBuilder(ConventionalItemTags.BOWS)
.add(Items.CROSSBOW)
.add(Items.BOW);
getOrCreateTagBuilder(ConventionalItemTags.SHIELDS)
.add(Items.SHIELD);
}
private static Identifier createFabricId(String id) {

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@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"minecraft:shield"
]
}

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@ -41,6 +41,7 @@ public final class ConventionalItemTags {
public static final TagKey<Item> SPEARS = register("spears");
public static final TagKey<Item> SWORDS = register("swords");
public static final TagKey<Item> BOWS = register("bows");
public static final TagKey<Item> SHIELDS = register("shields");
// Ores and ingots
public static final TagKey<Item> IRON_INGOTS = register("iron_ingots");
public static final TagKey<Item> RAW_IRON_ORES = register("raw_iron_ores");