fabric/fabric-transitive-access-wideners-v1/build.gradle

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version = getSubprojectVersion(project)
loom {
accessWidenerPath = file('src/main/resources/fabric-transitive-access-wideners-v1.accesswidener')
}
testDependencies(project, [
':fabric-rendering-v1',
':fabric-object-builder-api-v1'
])
import org.objectweb.asm.ClassReader
import org.objectweb.asm.Opcodes
import org.objectweb.asm.Type
import org.objectweb.asm.tree.ClassNode
import java.nio.file.FileSystem
import java.nio.file.FileSystems
import java.nio.file.Files
import java.nio.file.Path
import java.util.stream.Collectors
task generateAccessWidener {
doLast {
List<String> lines = new ArrayList<>();
lines.add("accessWidener v2 named")
lines.add("")
lines.add("# DO NOT EDIT BY HAND! This file is generated automatically.")
lines.add("# Edit \"template.accesswidener\" instead then run \"gradlew generateAccessWidener\".")
lines.add("")
lines.addAll(file("template.accesswidener").text.lines().toList())
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Path commonJar = loom.namedMinecraftProvider.parentMinecraftProvider.commonJar.path
FileSystems.newFileSystem(URI.create("jar:${commonJar.toUri()}"), [create: false]).withCloseable { fs ->
generateBlockConstructors(lines, fs)
lines.add("")
generateItemConstructors(lines, fs)
lines.add("")
}
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Path clientJar = loom.namedMinecraftProvider.parentMinecraftProvider.clientOnlyJar.path
FileSystems.newFileSystem(URI.create("jar:${clientJar.toUri()}"), [create: false]).withCloseable { fs ->
generateRenderPhaseFields(lines, fs)
lines.add("")
generateRenderPhaseInnerClasses(lines, fs)
}
file('src/main/resources/fabric-transitive-access-wideners-v1.accesswidener').text = String.join('\n', lines) + '\n'
validateAccessWidener(lines)
}
}
def generateBlockConstructors(List<String> lines, FileSystem fs) {
lines.add("# Constructors of non-abstract block classes")
Files.list(fs.getPath("net/minecraft/block"))
.filter { Files.isRegularFile(it) && it.toString().endsWith(".class") }
.map { loadClass(it) }
.sorted(Comparator.comparing { it.name })
.filter { (it.access & Opcodes.ACC_ABSTRACT) == 0 }
.forEach { node ->
for (def method : node.methods) {
// Checklist for finding block constructors as of 1.19.3:
// - class directly in net.minecraft.block (excluding subpackages)
// - method name == <init> (by definition)
// - contains an AbstractBlock$Settings parameter
// - only taking into account non-abstract classes and non-public constructors
// Block constructor...
if (method.name == "<init>" && Type.getArgumentTypes(method.desc).any { it.internalName == 'net/minecraft/block/AbstractBlock$Settings' }) {
// ...and non-public
if ((method.access & Opcodes.ACC_PUBLIC) == 0) {
lines.add("transitive-accessible method $node.name <init> $method.desc")
}
}
}
}
}
def generateItemConstructors(List<String> lines, FileSystem fs) {
lines.add("# Constructors of non-abstract item classes")
Files.list(fs.getPath("net/minecraft/item"))
.filter { Files.isRegularFile(it) && it.toString().endsWith(".class") }
.map { loadClass(it) }
.sorted(Comparator.comparing { it.name })
.filter { (it.access & Opcodes.ACC_ABSTRACT) == 0 }
.forEach { node ->
for (def method : node.methods) {
// Checklist for finding item constructors as of 1.19.3:
// - class directly in net.minecraft.item (excluding subpackages)
// - method name == <init> (by definition)
// - contains an Item$Settings parameter
// - only taking into account non-abstract classes and non-public constructors
// Item constructor...
if (method.name == "<init>" && Type.getArgumentTypes(method.desc).any { it.internalName == 'net/minecraft/item/Item$Settings' }) {
// ...and non-public
if ((method.access & Opcodes.ACC_PUBLIC) == 0) {
lines.add("transitive-accessible method $node.name <init> $method.desc")
}
}
}
}
}
def generateRenderPhaseFields(List<String> lines, FileSystem fs) {
lines.add("# Protected static fields of RenderPhase")
for (def field : loadClass(fs.getPath("net/minecraft/client/render/RenderPhase.class")).fields) {
// All protected static fields of RenderPhase
if ((field.access & Opcodes.ACC_PROTECTED) != 0 && (field.access & Opcodes.ACC_STATIC) != 0) {
lines.add("transitive-accessible field net/minecraft/client/render/RenderPhase ${field.name} ${field.desc}")
}
}
}
def generateRenderPhaseInnerClasses(List<String> lines, FileSystem fs) {
lines.add("# Protected static inner classes of RenderPhase")
for (def innerClass : loadClass(fs.getPath("net/minecraft/client/render/RenderPhase.class")).innerClasses) {
// All protected static inner classes of RenderPhase
if ((innerClass.access & Opcodes.ACC_PROTECTED) != 0 && (innerClass.access & Opcodes.ACC_STATIC) != 0) {
lines.add("transitive-accessible class net/minecraft/client/render/RenderPhase\$${innerClass.innerName}")
}
}
}
ClassNode loadClass(Path path) {
def node = new ClassNode()
Files.newInputStream(path).withCloseable { is ->
new ClassReader(is).accept(node, ClassReader.SKIP_CODE | ClassReader.SKIP_DEBUG | ClassReader.SKIP_FRAMES)
}
return node
}
Add fabric-convention-tags-v1 (#2063) * Add framework for common-tags-v1 * Add javadoc to fabric tool tags * Fix wrong package arrangement * Add some more tags * Add more biome tags Thanks to TelepathicGrunt for the suggestions * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Clarify enchantment tags * Add no-shulker tag * Add minecart tag * Begin work on datagen and populating tags * Add bucket tags * First pass at populating biome tags * Add boat tag * Fix missing inclusion of f:shears into c:shears * Hide fabric tool tags in datagen * Add weapon damage enhancement tag * Change impl package name to be inline with rest of fapi * Rename enchantment tags * Some cleanup * Populate blocktag datagen Remove crops tag * Add javadoc links to vanilla counterparts * Move datagen to its own sourceset * Fix package names for checkstyle * Populate more entries * Remove exclusion tag * Add license headers Fix checkstyle * Add missing nether quarts to ores tag * Use `worldgen/biome` instead of `biomes` for biome tags Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Manually include all biomes for overworld * Remove ancient debris from NetheriteOres * Add and populate glass tags * Add and populate movement enhancement * Break up item tags * Add armour damage reduction tag * Add missing ore and related tags * Fix quartz tags * Add floral tag * Add golden carrot * Correct some biome tag issues * Separate SNOWY_PLAINS and PLAINS * Add SNOWY tag and remove snowy biomes from ICY * Correct enchantment tag Remove silk touch tag * Fix more biome issues * Add deep and shllow ocean tags * Add no-move tag * Remove netherite ores * Add shulker tags * Add raw ore * Add dye tags * Fif dye tags * Fix typo * Document some biome tags where the naming may not be clear * Remove tag mirroring for blocks and items * Rename module Remove unused methods * Rename impl package * Rename packages and module * Rename folder * Rename api classes * Add generateResources task to cover all resource generation tasks. * Add generated tags to repo * Fix ocean tag excluding shallow ocean * Iterate registry to generate foods tag * Remove cache, add to gitignore * Rename generated folder Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> Co-authored-by: modmuss50 <modmuss50@gmail.com>
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def validateAccessWidener(List<String> lines) {
List<String> exceptions = new ArrayList<>()
for (int i = 0; i < lines.size(); i++) {
String line = lines.get(i)
if (line.isBlank() || line.startsWith("#") || line.startsWith("transitive-") || line.startsWith("accessWidener")) continue
exceptions.add(String.valueOf(i + 1))
}
if (exceptions.size() > 0) {
throw new InvalidUserDataException("\"fabric-transitive-access-wideners-v1.accesswidener\" contains non-transitive access modifiers at lines: [" + String.join(", ", exceptions) + "]")
}
}
Add fabric-convention-tags-v1 (#2063) * Add framework for common-tags-v1 * Add javadoc to fabric tool tags * Fix wrong package arrangement * Add some more tags * Add more biome tags Thanks to TelepathicGrunt for the suggestions * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Clarify enchantment tags * Add no-shulker tag * Add minecart tag * Begin work on datagen and populating tags * Add bucket tags * First pass at populating biome tags * Add boat tag * Fix missing inclusion of f:shears into c:shears * Hide fabric tool tags in datagen * Add weapon damage enhancement tag * Change impl package name to be inline with rest of fapi * Rename enchantment tags * Some cleanup * Populate blocktag datagen Remove crops tag * Add javadoc links to vanilla counterparts * Move datagen to its own sourceset * Fix package names for checkstyle * Populate more entries * Remove exclusion tag * Add license headers Fix checkstyle * Add missing nether quarts to ores tag * Use `worldgen/biome` instead of `biomes` for biome tags Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Manually include all biomes for overworld * Remove ancient debris from NetheriteOres * Add and populate glass tags * Add and populate movement enhancement * Break up item tags * Add armour damage reduction tag * Add missing ore and related tags * Fix quartz tags * Add floral tag * Add golden carrot * Correct some biome tag issues * Separate SNOWY_PLAINS and PLAINS * Add SNOWY tag and remove snowy biomes from ICY * Correct enchantment tag Remove silk touch tag * Fix more biome issues * Add deep and shllow ocean tags * Add no-move tag * Remove netherite ores * Add shulker tags * Add raw ore * Add dye tags * Fif dye tags * Fix typo * Document some biome tags where the naming may not be clear * Remove tag mirroring for blocks and items * Rename module Remove unused methods * Rename impl package * Rename packages and module * Rename folder * Rename api classes * Add generateResources task to cover all resource generation tasks. * Add generated tags to repo * Fix ocean tag excluding shallow ocean * Iterate registry to generate foods tag * Remove cache, add to gitignore * Rename generated folder Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> Co-authored-by: modmuss50 <modmuss50@gmail.com>
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generateResources.dependsOn generateAccessWidener