fabric/fabric-transitive-access-wideners-v1/build.gradle

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archivesBaseName = "fabric-transitive-access-wideners-v1"
version = getSubprojectVersion(project)
loom {
accessWidenerPath = file('src/main/resources/fabric-transitive-access-wideners-v1.accesswidener')
}
import org.objectweb.asm.ClassReader
import org.objectweb.asm.Opcodes
import org.objectweb.asm.Type
import org.objectweb.asm.tree.ClassNode
import java.nio.file.FileSystem
import java.nio.file.FileSystems
import java.nio.file.Files
import java.nio.file.Path
import java.util.stream.Collectors
task generateAccessWidener {
doLast {
List<String> lines = file("template.accesswidener").text.lines().collect(Collectors.toCollection { [] })
Path inputJar = loom.namedMinecraftProvider.parentMinecraftProvider.mergedJar
try (def fs = FileSystems.newFileSystem(URI.create("jar:${inputJar.toUri()}"), [create: false])) {
generateBlockConstructors(lines, fs)
}
file('src/main/resources/fabric-transitive-access-wideners-v1.accesswidener').text = String.join('\n', lines) + '\n'
}
}
def generateBlockConstructors(List<String> lines, FileSystem fs) {
lines.add("# Constructors of non-abstract block classes")
Files.list(fs.getPath("net/minecraft/block"))
.filter { Files.isRegularFile(it) && it.toString().endsWith(".class") }
.map { loadClass(it) }
.sorted(Comparator.comparing { it.name })
.filter { (it.access & Opcodes.ACC_ABSTRACT) == 0 }
.forEach { node ->
for (def method : node.methods) {
// Checklist for finding block constructors as of 1.18.2:
// - class directly in net.minecraft.block (excluding subpackages)
// - method name == <init> (by definition)
// - contains an AbstractBlock$Settings parameter
// - only taking into account non-abstract classes and non-public constructors
// Block constructor...
if (method.name == "<init>" && Type.getArgumentTypes(method.desc).any { it.internalName == 'net/minecraft/block/AbstractBlock$Settings' }) {
// ...and non-public
if ((method.access & Opcodes.ACC_PUBLIC) == 0) {
lines.add("transitive-accessible method $node.name <init> $method.desc")
}
}
}
}
}
ClassNode loadClass(Path path) {
def node = new ClassNode()
try (def is = Files.newInputStream(path)) {
new ClassReader(is).accept(node, ClassReader.SKIP_CODE | ClassReader.SKIP_DEBUG | ClassReader.SKIP_FRAMES)
}
return node
}
Add fabric-convention-tags-v1 (#2063) * Add framework for common-tags-v1 * Add javadoc to fabric tool tags * Fix wrong package arrangement * Add some more tags * Add more biome tags Thanks to TelepathicGrunt for the suggestions * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Clarify enchantment tags * Add no-shulker tag * Add minecart tag * Begin work on datagen and populating tags * Add bucket tags * First pass at populating biome tags * Add boat tag * Fix missing inclusion of f:shears into c:shears * Hide fabric tool tags in datagen * Add weapon damage enhancement tag * Change impl package name to be inline with rest of fapi * Rename enchantment tags * Some cleanup * Populate blocktag datagen Remove crops tag * Add javadoc links to vanilla counterparts * Move datagen to its own sourceset * Fix package names for checkstyle * Populate more entries * Remove exclusion tag * Add license headers Fix checkstyle * Add missing nether quarts to ores tag * Use `worldgen/biome` instead of `biomes` for biome tags Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Manually include all biomes for overworld * Remove ancient debris from NetheriteOres * Add and populate glass tags * Add and populate movement enhancement * Break up item tags * Add armour damage reduction tag * Add missing ore and related tags * Fix quartz tags * Add floral tag * Add golden carrot * Correct some biome tag issues * Separate SNOWY_PLAINS and PLAINS * Add SNOWY tag and remove snowy biomes from ICY * Correct enchantment tag Remove silk touch tag * Fix more biome issues * Add deep and shllow ocean tags * Add no-move tag * Remove netherite ores * Add shulker tags * Add raw ore * Add dye tags * Fif dye tags * Fix typo * Document some biome tags where the naming may not be clear * Remove tag mirroring for blocks and items * Rename module Remove unused methods * Rename impl package * Rename packages and module * Rename folder * Rename api classes * Add generateResources task to cover all resource generation tasks. * Add generated tags to repo * Fix ocean tag excluding shallow ocean * Iterate registry to generate foods tag * Remove cache, add to gitignore * Rename generated folder Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> Co-authored-by: modmuss50 <modmuss50@gmail.com>
2022-04-17 14:23:48 -04:00
generateResources.dependsOn generateAccessWidener