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30 lines
1.3 KiB
Markdown
30 lines
1.3 KiB
Markdown
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# Fabric Loot API (v2)
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This module includes APIs for modifying and creating loot tables.
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## [Loot table events](src/main/java/net/fabricmc/fabric/api/loot/v2/LootTableEvents.java)
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This class provides two events for modifying loot tables.
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`LootTableEvents.REPLACE` runs first and lets you replace loot tables completely.
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`LootTableEvents.MODIFY` runs after and lets you modify loot tables, including the ones created in `REPLACE`,
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by adding new loot pools or loot functions to them.
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### Loot table sources
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Both events have access to a [loot table source](src/main/java/net/fabricmc/fabric/api/loot/v2/LootTableSource.java)
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that you can use to check where a loot table is loaded from.
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For example, you can use this to check if a loot table is from a user data pack and
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not modify the user-provided data in your event.
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## Enhanced loot table and loot pool builders
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`LootTable.Builder` and `LootPool.Builder` implement
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injected interfaces ([`FabricLootTableBuilder`](src/main/java/net/fabricmc/fabric/api/loot/v2/FabricLootTableBuilder.java)
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and [`FabricLootPoolBuilder`](src/main/java/net/fabricmc/fabric/api/loot/v2/FabricLootPoolBuilder.java))
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which have additional methods for dealing with already-built objects and collections of objects.
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Those interfaces also have `copyOf` methods for creating copies of existing loot tables/pools as builders.
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