mirror of
https://github.com/DinheroDevelopmentGroup/modular-minecraft-proxy.git
synced 2024-11-27 01:25:57 -05:00
Funny Files
This commit is contained in:
parent
89c432e70f
commit
ff3c30a482
12 changed files with 5404 additions and 2 deletions
9
.editorconfig
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9
.editorconfig
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root = true
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[*]
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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indent_style = space
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indent_size = 2
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19
.eslintrc.json
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19
.eslintrc.json
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{
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"env": {
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"es2021": true,
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"node": true
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},
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"extends": [
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"standard-with-typescript",
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"plugin:require-extensions/recommended"
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],
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"plugins": [
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"require-extensions"
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],
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"parserOptions": {
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"ecmaVersion": "latest",
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"sourceType": "module",
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"project": "tsconfig.json"
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},
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"rules": {}
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}
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21
.swcrc
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.swcrc
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{
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"$schema": "https://json.schemastore.org/swcrc",
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"jsc": {
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"parser": {
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"syntax": "typescript",
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"tsx": false,
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"decorators": true,
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"dynamicImport": false
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},
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"transform": {
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"useDefineForClassFields": false
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},
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"externalHelpers": true,
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"target": "es5",
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"loose": true
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},
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"module": {
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"type": "es6"
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},
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"minify": false
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}
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38
README.md
38
README.md
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@ -1,2 +1,36 @@
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# modular-minecraft-proxy
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Lego Minecraft
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# MMP
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- Modular Minecraft Proxy
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# How does this differ from other proxies (such as SMP)?
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## Type Safety
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Instead of JavaScript, TypeScript is used which allows for type checking of the code and less bugs.
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## Multi-Threading
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For every client that connects a new thread is created.
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While also offering minimal performance gains (as there probably isn't (and shouldn't) be ever more then one client) makes it so that program instances client-based instead of being shared between all clients.
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This makes a Singleton-like architecture possible without needing to worry about multiple instances of the same plugin and explicit declaration of dependencies.
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Data can be sent between instances via [IPC](https://en.wikipedia.org/wiki/Inter-process_communication).
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## Modularity
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Other proxies came pre-installed with plugins which most time were private meaning that you couldn't share the project with the public.
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They also had a monolithic boilerplate-y settings file with many placeholders.
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This repo is only the loader which has only the responsibility of proxy-ing the connection, manipulating packets, managing threads and loading modules.
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## Installation, Development and Distribution
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The dynamic nature of the project will make it very easy to install, develop and distribute modules.
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To install simply `cd` into to the `modules` directory create add the module(s) there (via `git clone` or similar).
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To develop simply create a sub-directory under the `modules` directory, you can test your module by running the loader.
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To distribute simply create a repository in the `modules` directory and then share it via something like [github](https://github.com/).
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5039
package-lock.json
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5039
package-lock.json
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41
package.json
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41
package.json
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{
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"name": "modular-minecraft-proxy",
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"version": "1.0.0",
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"description": "Lego Minecraft",
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"main": "index.js",
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"type": "module",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1",
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"build": "scripty",
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"watch:build": "scripty",
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"run": "scripty",
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"watch:run": "scripty",
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"watch": "scripty"
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},
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"keywords": [],
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"author": "",
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"license": "ISC",
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"config": {
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"scripty": {
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"parallel": true,
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"path": "script"
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}
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},
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"devDependencies": {
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"@swc/cli": "^0.1.63",
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"@swc/core": "^1.3.102",
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"@types/node": "^20.10.6",
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"@typescript-eslint/eslint-plugin": "^6.17.0",
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"@typescript-eslint/parser": "^6.17.0",
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"eslint": "^8.56.0",
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"eslint-config-standard-with-typescript": "^43.0.0",
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"eslint-plugin-import": "^2.29.1",
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"eslint-plugin-n": "^16.6.1",
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"eslint-plugin-promise": "^6.1.1",
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"nodemon": "^3.0.2",
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"typescript": "^5.3.3"
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},
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"dependencies": {
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"minecraft-protocol": "^1.26.5"
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}
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}
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3
script/build.sh
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3
script/build.sh
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#!/usr/bin/env bash
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swc src -d dist $@
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3
script/run.sh
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3
script/run.sh
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#!/usr/bin/env bash
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node dist/index.js
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3
script/watch/build.sh
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3
script/watch/build.sh
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#!/usr/bin/env bash
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./script/build.sh $@ --watch
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3
script/watch/run.sh
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3
script/watch/run.sh
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#!/usr/bin/env bash
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nodemon --watch dist --exec "./script/run.sh $@"
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112
src/index.ts
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112
src/index.ts
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import { createClient, createServer, states } from 'minecraft-protocol'
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interface RawPacket {
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name: string
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data: unknown
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}
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const VERSION = '1.19.4'
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const SERVER = {
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host: '127.0.0.1',
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port: 25565,
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keepAlive: false,
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version: VERSION
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}
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const TARGET = {
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host: 'kaboom.pw',
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port: 25565,
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keepAlive: false,
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username: 'Player137',
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version: VERSION
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}
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const server = createServer(SERVER)
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server.on('login', client => {
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const target = createClient(TARGET)
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client.on('end', reason => {
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console.info('Client disconnected:', reason)
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target.end(reason)
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})
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target.on('end', reason => {
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console.info('Target disconnected:', reason)
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client.end(reason)
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})
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client.on('error', error => {
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console.error('Client error:', error)
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})
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target.on('error', error => {
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console.error('Target error:', error)
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})
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client.on('packet', (data, meta) => {
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if (meta.state !== states.PLAY) return
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sendTargetPacket({
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name: meta.name,
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data
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})
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})
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target.on('packet', (data, meta) => {
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if (meta.state !== states.PLAY) return
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sendClientPacket({
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name: meta.name,
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data
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})
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})
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const CLIENT_QUEUE: RawPacket[] = []
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const TARGET_QUEUE: RawPacket[] = []
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client.on('state', state => {
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if (state !== states.PLAY) return
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for (const packet of CLIENT_QUEUE) client.write(packet.name, packet.data)
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CLIENT_QUEUE.length = 0
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})
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target.on('state', state => {
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if (state !== states.PLAY) return
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for (const packet of TARGET_QUEUE) target.write(packet.name, packet.data)
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TARGET_QUEUE.length = 0
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})
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function sendClientPacket (packet: RawPacket): void {
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if (client.state !== states.PLAY) {
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CLIENT_QUEUE.push(packet)
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return
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}
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client.write(
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packet.name,
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packet.data
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)
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}
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function sendTargetPacket (packet: RawPacket): void {
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if (target.state !== states.PLAY) {
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TARGET_QUEUE.push(packet)
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return
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}
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target.write(
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packet.name,
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packet.data
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)
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}
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})
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115
tsconfig.json
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115
tsconfig.json
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{
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"compilerOptions": {
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/* Visit https://aka.ms/tsconfig to read more about this file */
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/* Projects */
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// "incremental": true, /* Save .tsbuildinfo files to allow for incremental compilation of projects. */
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// "composite": true, /* Enable constraints that allow a TypeScript project to be used with project references. */
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// "tsBuildInfoFile": "./.tsbuildinfo", /* Specify the path to .tsbuildinfo incremental compilation file. */
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// "disableSourceOfProjectReferenceRedirect": true, /* Disable preferring source files instead of declaration files when referencing composite projects. */
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// "disableSolutionSearching": true, /* Opt a project out of multi-project reference checking when editing. */
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// "disableReferencedProjectLoad": true, /* Reduce the number of projects loaded automatically by TypeScript. */
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/* Language and Environment */
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"target": "esnext", /* Set the JavaScript language version for emitted JavaScript and include compatible library declarations. */
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// "lib": [], /* Specify a set of bundled library declaration files that describe the target runtime environment. */
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// "jsx": "preserve", /* Specify what JSX code is generated. */
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// "experimentalDecorators": true, /* Enable experimental support for legacy experimental decorators. */
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// "emitDecoratorMetadata": true, /* Emit design-type metadata for decorated declarations in source files. */
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// "jsxFactory": "", /* Specify the JSX factory function used when targeting React JSX emit, e.g. 'React.createElement' or 'h'. */
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// "jsxFragmentFactory": "", /* Specify the JSX Fragment reference used for fragments when targeting React JSX emit e.g. 'React.Fragment' or 'Fragment'. */
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// "jsxImportSource": "", /* Specify module specifier used to import the JSX factory functions when using 'jsx: react-jsx*'. */
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// "reactNamespace": "", /* Specify the object invoked for 'createElement'. This only applies when targeting 'react' JSX emit. */
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// "noLib": true, /* Disable including any library files, including the default lib.d.ts. */
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// "useDefineForClassFields": true, /* Emit ECMAScript-standard-compliant class fields. */
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// "moduleDetection": "auto", /* Control what method is used to detect module-format JS files. */
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/* Modules */
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"module": "nodenext", /* Specify what module code is generated. */
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// "rootDir": "./", /* Specify the root folder within your source files. */
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"moduleResolution": "nodenext", /* Specify how TypeScript looks up a file from a given module specifier. */
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// "baseUrl": "./", /* Specify the base directory to resolve non-relative module names. */
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// "paths": {}, /* Specify a set of entries that re-map imports to additional lookup locations. */
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// "rootDirs": [], /* Allow multiple folders to be treated as one when resolving modules. */
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// "typeRoots": [], /* Specify multiple folders that act like './node_modules/@types'. */
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// "types": [], /* Specify type package names to be included without being referenced in a source file. */
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// "allowUmdGlobalAccess": true, /* Allow accessing UMD globals from modules. */
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// "moduleSuffixes": [], /* List of file name suffixes to search when resolving a module. */
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// "allowImportingTsExtensions": true, /* Allow imports to include TypeScript file extensions. Requires '--moduleResolution bundler' and either '--noEmit' or '--emitDeclarationOnly' to be set. */
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// "resolvePackageJsonExports": true, /* Use the package.json 'exports' field when resolving package imports. */
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// "resolvePackageJsonImports": true, /* Use the package.json 'imports' field when resolving imports. */
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// "customConditions": [], /* Conditions to set in addition to the resolver-specific defaults when resolving imports. */
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// "resolveJsonModule": true, /* Enable importing .json files. */
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// "allowArbitraryExtensions": true, /* Enable importing files with any extension, provided a declaration file is present. */
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// "noResolve": true, /* Disallow 'import's, 'require's or '<reference>'s from expanding the number of files TypeScript should add to a project. */
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/* JavaScript Support */
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// "allowJs": true, /* Allow JavaScript files to be a part of your program. Use the 'checkJS' option to get errors from these files. */
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// "checkJs": true, /* Enable error reporting in type-checked JavaScript files. */
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// "maxNodeModuleJsDepth": 1, /* Specify the maximum folder depth used for checking JavaScript files from 'node_modules'. Only applicable with 'allowJs'. */
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/* Emit */
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// "declaration": true, /* Generate .d.ts files from TypeScript and JavaScript files in your project. */
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// "declarationMap": true, /* Create sourcemaps for d.ts files. */
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// "emitDeclarationOnly": true, /* Only output d.ts files and not JavaScript files. */
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// "sourceMap": true, /* Create source map files for emitted JavaScript files. */
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// "inlineSourceMap": true, /* Include sourcemap files inside the emitted JavaScript. */
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// "outFile": "./", /* Specify a file that bundles all outputs into one JavaScript file. If 'declaration' is true, also designates a file that bundles all .d.ts output. */
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// "outDir": "./", /* Specify an output folder for all emitted files. */
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// "removeComments": true, /* Disable emitting comments. */
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// "noEmit": true, /* Disable emitting files from a compilation. */
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// "importHelpers": true, /* Allow importing helper functions from tslib once per project, instead of including them per-file. */
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// "importsNotUsedAsValues": "remove", /* Specify emit/checking behavior for imports that are only used for types. */
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// "downlevelIteration": true, /* Emit more compliant, but verbose and less performant JavaScript for iteration. */
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// "sourceRoot": "", /* Specify the root path for debuggers to find the reference source code. */
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// "mapRoot": "", /* Specify the location where debugger should locate map files instead of generated locations. */
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// "inlineSources": true, /* Include source code in the sourcemaps inside the emitted JavaScript. */
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// "emitBOM": true, /* Emit a UTF-8 Byte Order Mark (BOM) in the beginning of output files. */
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// "newLine": "crlf", /* Set the newline character for emitting files. */
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// "stripInternal": true, /* Disable emitting declarations that have '@internal' in their JSDoc comments. */
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// "noEmitHelpers": true, /* Disable generating custom helper functions like '__extends' in compiled output. */
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// "noEmitOnError": true, /* Disable emitting files if any type checking errors are reported. */
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// "preserveConstEnums": true, /* Disable erasing 'const enum' declarations in generated code. */
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// "declarationDir": "./", /* Specify the output directory for generated declaration files. */
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// "preserveValueImports": true, /* Preserve unused imported values in the JavaScript output that would otherwise be removed. */
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/* Interop Constraints */
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// "isolatedModules": true, /* Ensure that each file can be safely transpiled without relying on other imports. */
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// "verbatimModuleSyntax": true, /* Do not transform or elide any imports or exports not marked as type-only, ensuring they are written in the output file's format based on the 'module' setting. */
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// "allowSyntheticDefaultImports": true, /* Allow 'import x from y' when a module doesn't have a default export. */
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"esModuleInterop": true, /* Emit additional JavaScript to ease support for importing CommonJS modules. This enables 'allowSyntheticDefaultImports' for type compatibility. */
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// "preserveSymlinks": true, /* Disable resolving symlinks to their realpath. This correlates to the same flag in node. */
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"forceConsistentCasingInFileNames": true, /* Ensure that casing is correct in imports. */
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/* Type Checking */
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"strict": true, /* Enable all strict type-checking options. */
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// "noImplicitAny": true, /* Enable error reporting for expressions and declarations with an implied 'any' type. */
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// "strictNullChecks": true, /* When type checking, take into account 'null' and 'undefined'. */
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// "strictFunctionTypes": true, /* When assigning functions, check to ensure parameters and the return values are subtype-compatible. */
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// "strictBindCallApply": true, /* Check that the arguments for 'bind', 'call', and 'apply' methods match the original function. */
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// "strictPropertyInitialization": true, /* Check for class properties that are declared but not set in the constructor. */
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// "noImplicitThis": true, /* Enable error reporting when 'this' is given the type 'any'. */
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// "useUnknownInCatchVariables": true, /* Default catch clause variables as 'unknown' instead of 'any'. */
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// "alwaysStrict": true, /* Ensure 'use strict' is always emitted. */
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// "noUnusedLocals": true, /* Enable error reporting when local variables aren't read. */
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// "noUnusedParameters": true, /* Raise an error when a function parameter isn't read. */
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// "exactOptionalPropertyTypes": true, /* Interpret optional property types as written, rather than adding 'undefined'. */
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// "noImplicitReturns": true, /* Enable error reporting for codepaths that do not explicitly return in a function. */
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// "noFallthroughCasesInSwitch": true, /* Enable error reporting for fallthrough cases in switch statements. */
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// "noUncheckedIndexedAccess": true, /* Add 'undefined' to a type when accessed using an index. */
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// "noImplicitOverride": true, /* Ensure overriding members in derived classes are marked with an override modifier. */
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// "noPropertyAccessFromIndexSignature": true, /* Enforces using indexed accessors for keys declared using an indexed type. */
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// "allowUnusedLabels": true, /* Disable error reporting for unused labels. */
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// "allowUnreachableCode": true, /* Disable error reporting for unreachable code. */
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/* Completeness */
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// "skipDefaultLibCheck": true, /* Skip type checking .d.ts files that are included with TypeScript. */
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"skipLibCheck": true /* Skip type checking all .d.ts files. */
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},
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"include": [
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"src/**/*"
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],
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"exclude": [
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"node_modules"
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]
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}
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