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    <title>Attributes</title>
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        <a href="functions.html"><h2>GDP Functions</h2></a>
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        <h2><a href="position.html">Position</a></h2>
        <h2><a href="rotation.html">Rotation</a></h2>
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            <li><a href="#state">.state()</a></li>
            <li><a href="#text">.text()</a></li>
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        <h1>Attributes</h1>

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            <a name="state">
            <h3>.state()</h3>
            <p>The function .state() will return the state property of an object. Most commonly, .state() is used to find the game's current state. The function takes in no parameters.</p>
            <pre><code>var state = $this.scene.state();    
//sets 'state' to the current state of the 'scene'</code></pre>
           <h4>See Further:</h4>
            <ol class="more">
                <li>Meteors Deluxe</li>
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            <h3>.text()</h3>
            <p>The function .text() can change the text property of a label. The function takes in one parameter: the desired text of the label.</p>
            <pre><code>object.text("string");    
//sets the text of the 'object' label to 'string'</code></pre>
           <h4>See Further:</h4>
            <ol class="more">
                <li>Meteors Deluxe</li>
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