mirror of
https://github.com/ChomeNS/chomens-bot-mc.git
synced 2024-11-27 09:35:35 -05:00
175 lines
6 KiB
JavaScript
175 lines
6 KiB
JavaScript
const path = require('path')
|
||
const { Midi } = require('@tonejs/midi')
|
||
const { convertMidi } = require('../util/midi_converter')
|
||
const convertNBS = require('../util/nbs_converter')
|
||
const parseTXTSong = require('../util/txt_song_parser')
|
||
|
||
const soundNames = {
|
||
harp: 'minecraft:block.note_block.harp',
|
||
basedrum: 'minecraft:block.note_block.basedrum',
|
||
snare: 'minecraft:block.note_block.snare',
|
||
hat: 'minecraft:block.note_block.hat',
|
||
bass: 'minecraft:block.note_block.bass',
|
||
flute: 'minecraft:block.note_block.flute',
|
||
bell: 'minecraft:block.note_block.bell',
|
||
guitar: 'minecraft:block.note_block.guitar',
|
||
chime: 'minecraft:block.note_block.chime',
|
||
xylophone: 'minecraft:block.note_block.xylophone',
|
||
iron_xylophone: 'minecraft:block.note_block.iron_xylophone',
|
||
cow_bell: 'minecraft:block.note_block.cow_bell',
|
||
didgeridoo: 'minecraft:block.note_block.didgeridoo',
|
||
bit: 'minecraft:block.note_block.bit',
|
||
banjo: 'minecraft:block.note_block.banjo',
|
||
pling: 'minecraft:block.note_block.pling'
|
||
}
|
||
|
||
function inject (bot) {
|
||
bot.music = function () {}
|
||
bot.music.song = null
|
||
bot.music.loop = 0
|
||
bot.music.queue = []
|
||
let time = 0
|
||
let startTime = 0
|
||
let noteIndex = 0
|
||
bot.music.skip = function () {
|
||
if (bot.music.loop === 2) {
|
||
bot.music.queue.push(bot.music.queue.shift())
|
||
bot.music.play(bot.music.queue[0])
|
||
} else {
|
||
bot.music.queue.shift()
|
||
}
|
||
resetTime()
|
||
}
|
||
|
||
const bossbarName = 'chomens_bot:music' // maybe make this in the config?
|
||
|
||
const interval = setInterval(async () => {
|
||
if (!bot.music.queue.length) return
|
||
bot.music.song = bot.music.queue[0]
|
||
time = Date.now() - startTime
|
||
// bot.core.run('minecraft:title @a[tag=!nomusic] actionbar ' + JSON.stringify(toComponent()))
|
||
|
||
// is spamming commands in core as a self care a good idea?
|
||
// btw this is totallynotskidded™️ from my song bot except the bossbarName (above)
|
||
bot.core.run(`minecraft:bossbar add ${bossbarName} ""`) // is setting the name to "" as a placeholder a good idea?
|
||
bot.core.run(`minecraft:bossbar set ${bossbarName} players @a[tag=!nomusic]`)
|
||
bot.core.run(`minecraft:bossbar set ${bossbarName} name ${JSON.stringify(toComponent())}`)
|
||
bot.core.run(`minecraft:bossbar set ${bossbarName} color yellow`) // should i use purple lol
|
||
bot.core.run(`minecraft:bossbar set ${bossbarName} visible true`)
|
||
bot.core.run(`minecraft:bossbar set ${bossbarName} value ${Math.floor(time)}`)
|
||
bot.core.run(`minecraft:bossbar set ${bossbarName} max ${bot.music.song.length}`)
|
||
|
||
while (bot.music.song?.notes[noteIndex]?.time <= time) {
|
||
const note = bot.music.song.notes[noteIndex]
|
||
const floatingPitch = 2 ** ((note.pitch - 12) / 12.0)
|
||
bot.core.run(`minecraft:execute as @a[tag=!nomusic] at @s run playsound ${soundNames[note.instrument]} record @s ~ ~ ~ ${note.volume} ${floatingPitch}`)
|
||
noteIndex++
|
||
if (noteIndex >= bot.music.song.notes.length) {
|
||
if (bot.music.loop === 1) {
|
||
resetTime()
|
||
return
|
||
}
|
||
if (bot.music.loop === 2) {
|
||
resetTime()
|
||
bot.music.queue.push(bot.music.queue.shift())
|
||
bot.music.play(bot.music.queue[0])
|
||
return
|
||
}
|
||
bot.music.queue.shift()
|
||
if (!bot.music.queue[0]) {
|
||
bot.tellraw('@a', { text: 'Finished playing every song in the queue' })
|
||
bot.music.stop()
|
||
return
|
||
}
|
||
if (bot.music.queue[0].notes.length > 0) {
|
||
if (bot.music.queue.length !== 1) resetTime()
|
||
bot.music.play(bot.music.queue[0])
|
||
return
|
||
}
|
||
}
|
||
}
|
||
}, 50)
|
||
|
||
bot.on('end', () => {
|
||
clearInterval(interval)
|
||
})
|
||
|
||
bot.music.load = async function (buffer, fallbackName = '[unknown]') {
|
||
let song
|
||
switch (path.extname(fallbackName)) {
|
||
case '.nbs':
|
||
song = convertNBS(buffer)
|
||
if (song.name === '') song.name = fallbackName
|
||
break
|
||
case '.txt':
|
||
song = parseTXTSong(buffer.toString())
|
||
song.name = fallbackName
|
||
break
|
||
default:
|
||
// TODO: use worker_threads so the entire bot doesn't freeze (for example parsing we are number 1 black midi)
|
||
|
||
// eslint-disable-next-line no-case-declarations
|
||
const midi = new Midi(buffer)
|
||
song = convertMidi(midi)
|
||
if (song.name === '') song.name = fallbackName
|
||
break
|
||
}
|
||
return song
|
||
}
|
||
|
||
bot.music.play = function () {
|
||
if (bot.music.queue.length === 1) resetTime()
|
||
}
|
||
|
||
bot.music.stop = function () {
|
||
bot.music.song = null
|
||
bot.music.loop = 0
|
||
bot.music.queue = []
|
||
resetTime()
|
||
}
|
||
|
||
function resetTime () {
|
||
time = 0
|
||
startTime = Date.now()
|
||
noteIndex = 0
|
||
bot.core.run(`minecraft:bossbar remove ${bossbarName}`) // maybe not a good place to put it here but idk
|
||
}
|
||
|
||
function formatTime (time) {
|
||
const seconds = Math.floor(time / 1000)
|
||
|
||
return `${Math.floor(seconds / 60)}:${(seconds % 60).toString().padStart(2, '0')}`
|
||
}
|
||
|
||
function toComponent () {
|
||
const component = [
|
||
// { text: '[', color: 'dark_gray' },
|
||
// { text: 'ChomeNS Bot', color: 'yellow' },
|
||
// { text: '] ', color: 'dark_gray' },
|
||
// { text: 'Now Playing', color: 'gold' },
|
||
// { text: ' | ', color: 'dark_gray' },
|
||
{ text: bot.music.song.name, color: 'green' },
|
||
{ text: ' | ', color: 'dark_gray' },
|
||
{ text: formatTime(time), color: 'gray' },
|
||
{ text: ' / ', color: 'dark_gray' },
|
||
{ text: formatTime(bot.music.song.length), color: 'gray' },
|
||
{ text: ' | ', color: 'dark_gray' },
|
||
{ text: noteIndex, color: 'gray' },
|
||
{ text: ' / ', color: 'dark_gray' },
|
||
{ text: bot.music.song.notes.length, color: 'gray' }
|
||
]
|
||
|
||
if (bot.music.loop === 1) {
|
||
component.push({ text: ' | ', color: 'dark_gray' })
|
||
component.push({ text: 'Looping Current', color: 'green' })
|
||
}
|
||
if (bot.music.loop === 2) {
|
||
component.push({ text: ' | ', color: 'dark_gray' })
|
||
component.push({ text: 'Looping All', color: 'green' })
|
||
}
|
||
|
||
return component
|
||
}
|
||
}
|
||
|
||
module.exports = { inject }
|