mirror of
https://github.com/ChomeNS/chomens-bot-mc.git
synced 2024-11-14 10:44:55 -05:00
186 lines
4.9 KiB
JavaScript
186 lines
4.9 KiB
JavaScript
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const mc = require('minecraft-protocol')
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const crypto = require('crypto')
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const colorConvert = require('color-convert')
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const sleep = require('sleep-promise')
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const generateEaglerUsername = require('./util/generateEaglerUsername')
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const { EventEmitter } = require('events')
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const { loadPlugins } = require('./util/loadPlugins')
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const uuid = require('uuid-by-string')
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const moment = require('moment-timezone')
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const cowsay = require('cowsay2')
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const cows = require('cowsay2/cows')
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const util = require('node:util')
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const { VM } = require('vm2')
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const randomstring = require('randomstring')
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const mineflayer = require('mineflayer')
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/**
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* makes the bot
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* @param {object} server the server object used in the config
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* @param {object} config the config file
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* @param {Function} getBots get bots function in index.js
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* @param {Function} setNewBot ig real
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* @param {Class} dcclient discord client
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* @param {object} rl readline.
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* @return {object} the bot object
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*/
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async function createBot (server, config, getBots, setNewBot, dcclient, rl) {
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const bot = new EventEmitter()
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bot.options = {
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username: !server.kaboom
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? 'ChomeNS_Bot'
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: randomstring.generate(8),
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host: server.host,
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port: server.port,
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version: config.version,
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kaboom: server.kaboom,
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logging: server.logging,
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checkTimeoutInterval: '30000',
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keepAlive: false,
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hideErrors: true
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}
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bot._client = mc.createClient(bot.options)
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bot.setMaxListeners(Infinity) // is this bad code?
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bot._client.setMaxListeners(Infinity) // this too
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bot.version = bot._client.version
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bot.write = (name, data) => bot._client.write(name, data)
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bot.end = (reason = 'end', event) => {
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bot.emit('end', reason, event)
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bot.removeAllListeners()
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bot._client.end()
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bot._client.removeAllListeners()
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}
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bot.visibility = false
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bot.getBots = getBots
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bot.getplayerusername = {}
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await sleep(200)
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setNewBot(bot.options.host, bot)
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await loadPlugins(bot, dcclient, config, rl)
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const channel = dcclient.channels.cache.get(config.discord.servers[bot.options.host])
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bot.playersAddedPlayers = {}
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bot.getplayerusername = {}
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bot._client.on('login', async function (data) {
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bot.entityId = data.entityId
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bot.uuid = bot._client.uuid
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bot.username = bot._client.username
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const chatMessage = require('prismarine-chat')(bot.version)
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const mcData = require('minecraft-data')(bot.version)
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bot.console.info(
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`Successfully logged in to: ${bot.options.host}:${bot.options.port}`
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)
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channel.send(
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`Successfully logged in to: \`${bot.options.host}:${bot.options.port}\``
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)
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bot.vmoptions = {
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timeout: 2000,
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sandbox: {
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run (cmd) {
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bot.core.run(cmd)
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},
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mc,
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mineflayer,
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chat: bot.chat,
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moment,
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randomstring,
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uuid,
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chatMessage,
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crypto,
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colorConvert,
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bruhifyText (message) {
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if (
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typeof message !== 'string'
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) throw new SyntaxError('message must be a string')
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bot.bruhifyText = message.substring(0, 1000)
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},
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generateEaglerUsername,
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cowsay,
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cows,
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mcData
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}
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}
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bot.vm = new VM(bot.vmoptions)
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// await sleep(1400);
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// bot.tellraw('@a', [
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// {
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// text: 'ChomeNS Bot',
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// color: 'yellow',
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// },
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// {
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// text: ' - ',
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// color: 'dark_gray',
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// },
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// {
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// text: 'made by ',
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// color: 'gray',
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// },
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// {
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// text: 'chayapak',
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// color: 'gold',
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// },
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// ]);
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})
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bot.on('player_added', (player) => {
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bot.playersAddedPlayers[player.name] = player.UUID
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bot.getplayerusername[player.UUID] = player.name
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})
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bot._client.on('end', function (reason) {
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bot.end(reason, 'end')
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})
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bot.on('end', (reason, event) => {
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bot.console.info(
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`Disconnected from ${bot.options.host} (${event} event): ${util.inspect(reason)}`
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)
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channel.send(`Disconnected: \`${util.inspect(reason)}\``)
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let timeout = config.reconnectTimeout
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try {
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if (reason.text) {
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if (reason.text ===
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'Wait 5 seconds before connecting, thanks! :)' ||
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reason.text ===
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'You are logging in too fast, try again later.'
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) timeout = 1000 * 7
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}
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} catch (e) {
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bot.console.error(e)
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}
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setTimeout(() => {
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bot.end()
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createBot(server, config, getBots, setNewBot, dcclient, rl)
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}, timeout)
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})
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bot._client.on('keep_alive', (packet) => {
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bot.write('keep_alive', { keepAliveId: packet.keepAliveId })
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})
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bot._client.on('kick_disconnect', function (data) {
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const parsed = JSON.parse(data.reason)
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bot.end(parsed, 'kick_disconnect')
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})
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bot._client.on('disconnect', function (data) {
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const parsed = JSON.parse(data.reason)
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bot.end(parsed, 'disconnect')
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})
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bot._client.on('error', function () {})
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return bot
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};
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module.exports = { createBot }
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