mirror of
https://github.com/ChomeNS/chomens-bot-mc.git
synced 2024-11-30 10:56:55 -05:00
157 lines
3.6 KiB
JavaScript
157 lines
3.6 KiB
JavaScript
/* eslint-disable max-len */
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/* eslint-disable require-jsdoc */
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class PlayerList {
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list = [];
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addPlayer(player) {
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this.removePlayer(player);
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this.list.push(player);
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}
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hasPlayer(player) {
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return this.getPlayer(player) !== undefined;
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}
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getPlayer(player) {
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let identifier;
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switch (typeof player) {
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case 'object':
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identifier = player.UUID;
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break;
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case 'string':
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identifier = player;
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break;
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default:
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throw new Error(`Get player called with ${player}`);
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}
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return this.list.find((player) => [player.UUID, player.name].some((item) => item === identifier));
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}
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getPlayers() {
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return Array.from(this.list);
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}
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removePlayer(player) {
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this.list = this.list.filter(({UUID}) => UUID !== player.UUID);
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}
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}
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class TabCompletePlayerRequester {
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id = 0;
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queue = {};
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bot;
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constructor(bot) {
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this.bot = bot;
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bot._client.on('target_packet', (name, data) => {
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if (name !== 'tab_complete') return;
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const players = data.matches
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.filter((match) => !match.tooltip)
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.map((match) => match.match);
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this.returnPlayerList(data.transactionId, players);
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});
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}
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getPlayerList() {
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return new Promise((resolve) => {
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this.id++;
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this.id %= 256;
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this.queue[this.id] = resolve;
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setTimeout(() => this.returnPlayerList(this.id, this.getPlayerList()), 1000 * 5);
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this.bot.write('tab_complete', {transactionId: this.id, text: '/scoreboard players add '});
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});
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}
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returnPlayerList(id, players) {
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if (!this.queue[id]) return;
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this.queue[id](players);
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delete this.queue[id];
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}
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}
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function inject(bot, dcclient, config) {
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bot.players = new PlayerList();
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bot.requester = new TabCompletePlayerRequester(bot);
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bot._client.on('player_info', (packet) => {
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for (const player of packet.data) {
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switch (packet.action) {
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case 0:
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addPlayer(player, packet);
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break;
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case 1:
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updateGamemode(player, packet);
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break;
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case 2:
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updatePing(player, packet);
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break;
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case 3:
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updateDisplayName(player, packet);
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break;
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case 4:
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removePlayer(player, packet);
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break;
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}
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}
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});
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function addPlayer(player, packet) {
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// if (bot.players.getPlayer(player)) bot.emit('player_unvanished', player, packet);
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/* else */bot.emit('player_added', player, packet);
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bot.players.addPlayer(player);
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}
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function updateGamemode(player, packet) {
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const fullPlayer = bot.players.getPlayer(player);
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bot.emit('onPlayerGamemodeUpdate', player, packet);
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if (fullPlayer === undefined) return;
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fullPlayer.gamemode = player.gamemode;
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}
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function updatePing(player, packet) {
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const fullPlayer = bot.players.getPlayer(player);
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bot.emit('player_ping_updated', player, packet);
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if (fullPlayer === undefined) return;
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fullPlayer.ping = player.ping;
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}
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function updateDisplayName(player, packet) {
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const fullPlayer = bot.players.getPlayer(player);
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bot.emit('player_display_name_updated', player, packet);
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if (fullPlayer === undefined) return;
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fullPlayer.displayName = player.displayName;
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}
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async function removePlayer(player, packet) {
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// const fullPlayer = bot.players.getPlayer(player);
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// const players = await bot.requester.getPlayerList();
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//
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// if (fullPlayer && players.some((name) => name === fullPlayer.name)) bot.emit('player_vanished', player);
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/* else */bot.emit('player_removed', player, packet);
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bot.players.removePlayer(player);
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}
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}
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module.exports = {inject};
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