chomens-bot-js/plugins/self_care.js

77 lines
2.5 KiB
JavaScript

function inject (bot, dcclient, config) {
let vanish = false
let cspy = false
let op = true
let gameMode = 1
let prefix = false
let muted = false
let endCredits = false
bot.on('parsed_chat', (data) => {
if (data.toString() === 'You are now completely invisible to normal users, and hidden from in-game commands.') vanish = true
if (!bot.visibility &&
data.toString().startsWith('Vanish for ') &&
data.toString().endsWith('disabled')
) vanish = false
if (data.toString() === 'Successfully enabled CommandSpy' || data.toString() === ' Enabled your command spy.' || data.toString() === ' Your command spy is already enabled.') cspy = true
if (data.toString() === 'Successfully disabled CommandSpy' || data.toString() === ' Disabled your command spy.') cspy = false
if (data.toString() === 'You now have the tag: [ChomeNS Bot]') {
prefix = true
return
}
if (data.toString().startsWith('You no longer have a tag')) prefix = false
if (data.toString().startsWith('You now have the tag: ')) prefix = false
if (data.toString().startsWith('You have been muted')) muted = true
if (data.toString() === 'You have been unmuted.') muted = false
})
bot._client.on('entity_status', (data) => {
if (data.entityId !== bot.entityId) return
switch (data.entityStatus) {
case 24:
op = false
bot.emit('deop')
break
case 28:
op = true
bot.emit('op')
break
}
bot.emit('entity_status', data)
})
bot._client.on('game_state_change', (data) => {
if (data.reason === 4) endCredits = true
if (data.reason !== 3) return
gameMode = data.gameMode
})
bot._client.on('login', (data) => {
gameMode = data.gameMode
})
const interval = setInterval(() => {
if (bot.options.kaboom) {
if (!prefix && config.self_care.prefix) bot.chat('/extras:prefix &8[&eChomeNS Bot&8]')
if (!op && config.self_care.op) bot.chat('/minecraft:op @s[type=player]')
if (!cspy && config.self_care.cspy) bot.chat('/commandspy:commandspy on')
}
if (!vanish && config.self_care.vanish) bot.chat('/essentials:vanish enable')
if (gameMode !== 1 && config.self_care.gamemode) bot.chat('/minecraft:gamemode creative @s[type=player]')
if (muted && config.self_care.mute) bot.chat('/essentials:mute ' + bot.uuid)
if (endCredits && config.self_care.endCredits) bot.write('client_command', { payload: 0 })
}, config.self_care_check_interval)
bot.on('end', () => {
clearInterval(interval)
})
};
module.exports = { inject }