const fs = require('fs/promises') const fileExist = require('./util/file-exists') const path = require('path') const { createBot } = require('./bot') let config function load () { // these stuff takes time to load so i move it here const readline = require('node:readline') const { stdin: input, stdout: output } = require('node:process') const rl = readline.createInterface({ input, output }) const { Client, GatewayIntentBits } = require('discord.js') const { MessageContent, GuildMessages, Guilds } = GatewayIntentBits const dcclient = new Client({ intents: [Guilds, GuildMessages, MessageContent] }) let bots = [] dcclient.on('ready', () => { for (const server of config.servers) { const getBots = () => bots const setNewBot = (server, bot) => { bots = bots.filter((eachBot) => eachBot.server.host !== server) bots.push(bot) } createBot(server, config, getBots, setNewBot, dcclient, rl) } }) dcclient.login(config.discord.token) } // TODO: improve this thing async function checkConfig () { if (!await fileExist(path.join(__dirname, 'config.js'))) { console.error('Config file doesn\'t exist, so the default one was created') await fs.copyFile(path.join(__dirname, 'default.js'), path.join(__dirname, 'config.js')) } config = require('./config') load() } checkConfig() process.on('uncaughtException', (e) => { console.log('uncaught ' + e.stack) })