fix music loop and use sleep-promise in index.js

bro this REALLY TOOK AGES
This commit is contained in:
ChomeNS 2022-10-31 16:46:23 +07:00
parent 26bc7f8fd8
commit 390852f890
3 changed files with 37 additions and 21 deletions

View file

@ -20,6 +20,7 @@ async function play(bot, values, discord, channeldc) {
const filepath = values.join(' ');
const absolutePath = await resolve(filepath);
song = bot.music.load(await fs.readFile(absolutePath), path.basename(absolutePath));
bot.music.queue.push(song);
bot.music.play(song);
if (discord) {
const Embed = new MessageEmbed()
@ -53,6 +54,7 @@ async function playUrl(bot, values, discord, channeldc) {
responseType: 'arraybuffer',
});
song = bot.music.load(response.data, url);
bot.music.queue.push(song);
bot.music.play(song);
if (discord) {
const Embed = new MessageEmbed()
@ -140,7 +142,7 @@ module.exports = {
}
if (args[0]==='stop') {
try {
bot.core.run('minecraft:tellraw @a ' + JSON.stringify([{text: 'Stopped playing '}, {text: bot.music.song.name, color: 'gold'}]));
bot.core.run('minecraft:tellraw @a ' + JSON.stringify({text: 'Cleared the song queue'}));
} catch (e) {
return;
}
@ -157,7 +159,7 @@ module.exports = {
}
if (args[1] === 'all') {
bot.music.loop = 2;
bot.core.run('minecraft:tellraw @a ' + JSON.stringify({text: 'Now Looping every song in the queue'}));
bot.core.run('minecraft:tellraw @a ' + JSON.stringify({text: 'Now looping every song in the queue'}));
}
}
if (args[0]==='list') {
@ -179,7 +181,7 @@ module.exports = {
const Embed = new MessageEmbed()
.setColor('#FFFF00')
.setTitle('Stop')
.setDescription(`Stopped playing ${bot.music.song.name}`);
.setDescription('Cleared the song queue');
channeldc.send({embeds: [Embed]});
} catch (e) {
return;
@ -187,14 +189,31 @@ module.exports = {
bot.music.stop();
}
if (args[0]==='loop') {
bot.music.loop = !bot.music.loop;
const loop = bot.music.loop ? 'enabled' : 'disabled';
if (args[1] === 'off') {
bot.music.loop = 0;
const Embed = new MessageEmbed()
.setColor('#FFFF00')
.setTitle('Loop')
.setDescription(`Looping is now ${loop}`);
.setDescription(`Looping is now disabled`);
channeldc.send({embeds: [Embed]});
}
if (args[1] === 'current') {
bot.music.loop = 1;
const Embed = new MessageEmbed()
.setColor('#FFFF00')
.setTitle('Loop')
.setDescription(`Now looping ${song.name}`);
channeldc.send({embeds: [Embed]});
}
if (args[1] === 'all') {
bot.music.loop = 2;
const Embed = new MessageEmbed()
.setColor('#FFFF00')
.setTitle('Loop')
.setDescription('Now looping every song in the queue');
channeldc.send({embeds: [Embed]});
}
}
if (args[0]==='list') {
list(bot, true, channeldc);
}

View file

@ -7,6 +7,7 @@ const mc = require('minecraft-protocol');
const config = require('./config');
const crypto = require('crypto');
const colorConvert = require('color-convert');
const sleep = require('sleep-promise');
const {containsIllegalCharacters} = require('./util/containsIllegalCharacters');
const generateEaglerUsername = require('./util/generateEaglerUsername');
const {EventEmitter} = require('events');
@ -32,10 +33,6 @@ console.log = function() {
rl._refreshLine();
};
function sleep(ms) {
return new Promise((resolve) => setTimeout(resolve, ms));
}
// Load discord.js
const {
Client,
@ -154,14 +151,13 @@ function main() {
bot.hash = '';
sleep = (time) => new Promise((a)=>setTimeout(a, time)),
bot.chat = (message) => {
bot.queue.push(String(message));
};
discordQueue = setInterval(function() {
if (dcmsg.queue!='') {
channel.send('```ansi\n' + dcmsg.queue.substring(0, 1986) + '\n```');
channel.send({content: '```ansi\n' + dcmsg.queue.substring(0, 1986) + '\n```', allowedMentions: {parse: []}});
dcmsg.queue = '';
}
}, 1000);

View file

@ -48,14 +48,16 @@ function inject(bot) {
}
if (bot.music.loop === 2) {
resetTime();
await sleep(500);
await sleep(100);
bot.music.queue.push(song);
bot.music.play(bot.music.queue.shift());
return;
}
bot.music.queue.shift();
if (bot.music.queue[0]) {
resetTime();
await sleep(500);
if (!bot.music.queue[0]) return;
if (bot.music.queue[0].notes.length > 0) {
if (bot.music.queue.length !== 1) resetTime();
await sleep(100);
bot.music.play(bot.music.queue[0]);
return;
}
@ -81,7 +83,6 @@ function inject(bot) {
};
bot.music.play = function(song) {
bot.music.queue.push(song);
loop = song.loop;
if (bot.music.queue.length === 1) resetTime();
};