send position packet every second + some core stuff which still doesn't work
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2d123256e2
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2fd4fda4ed
2 changed files with 23 additions and 4 deletions
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@ -52,6 +52,8 @@ public class CorePlugin extends PositionPlugin.Listener {
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private int nextTransactionId = 0;
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private final Map<Integer, CompletableFuture<CompoundTag>> transactions = new HashMap<>();
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private final List<Runnable> afterTicks = new ArrayList<>();
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private final boolean kaboom;
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private int commandsPerSecond = 0;
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@ -163,9 +165,7 @@ public class CorePlugin extends PositionPlugin.Listener {
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final CompletableFuture<CompoundTag> future = new CompletableFuture<>();
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transactions.put(transactionId, future);
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final Runnable afterTick = () -> bot.session.send(new ServerboundBlockEntityTagQuery(transactionId, beforeBlock));
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bot.executor.schedule(afterTick, 50, TimeUnit.MILLISECONDS);
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afterTicks.add(() -> bot.session.send(new ServerboundBlockEntityTagQuery(transactionId, beforeBlock)));
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return future;
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}
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@ -199,7 +199,15 @@ public class CorePlugin extends PositionPlugin.Listener {
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public void packetReceived (ClientboundBlockUpdatePacket packet) {
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final BlockChangeEntry entry = packet.getEntry();
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if (isCommandBlockUpdate(entry.getBlock())) return;
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if (isCommandBlockUpdate(entry.getBlock())) {
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for (Runnable runnable : afterTicks) {
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runnable.run();
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}
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afterTicks.clear();
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return;
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}
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final Vector3i position = entry.getPosition();
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@ -7,6 +7,7 @@ import com.github.steveice10.mc.protocol.packet.ingame.clientbound.entity.Client
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.entity.player.ClientboundPlayerPositionPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.entity.spawn.ClientboundAddPlayerPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.level.ServerboundAcceptTeleportationPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundMovePlayerPosPacket;
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import com.github.steveice10.packetlib.Session;
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import com.github.steveice10.packetlib.packet.Packet;
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import land.chipmunk.chayapak.chomens_bot.Bot;
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@ -19,6 +20,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.TimeUnit;
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// some part of the code used to be in a test plugin but i thought it would be useful in the future so i moved it here
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public class PositionPlugin extends Bot.Listener {
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@ -34,7 +36,16 @@ public class PositionPlugin extends Bot.Listener {
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public PositionPlugin (Bot bot) {
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this.bot = bot;
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bot.addListener(this);
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// notchian clients also does this, sends the position packet every second
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bot.executor.scheduleAtFixedRate(() -> bot.session.send(new ServerboundMovePlayerPosPacket(
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false,
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position.getX(),
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position.getY(),
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position.getZ()
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)), 0, 1, TimeUnit.SECONDS);
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}
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@Override
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