remove some commands for some reason
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2452f555ef
commit
9a92ccbfec
10 changed files with 0 additions and 241 deletions
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@ -33,14 +33,11 @@ public class CommandManager {
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ItemCommand.register(this.dispatcher, commandRegistryAccess);
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CustomChatCommand.register(this.dispatcher);
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EvalCommand.register(this.dispatcher);
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FullBrightCommand.register(this.dispatcher);
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MusicCommand.register(this.dispatcher);
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RainbowNameCommand.register(this.dispatcher);
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SayCommand.register(this.dispatcher);
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SelfCareCommand.register(this.dispatcher);
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AutoSkinCommand.register(this.dispatcher);
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ReloadConfigCommand.register(this.dispatcher);
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LoopCrouchCommand.register(this.dispatcher);
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}
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public void executeCommand (String command) {
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@ -1,37 +0,0 @@
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package land.chipmunk.chipmunkmod.commands;
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import com.mojang.brigadier.Command;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.context.CommandContext;
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import land.chipmunk.chipmunkmod.modules.FullBright;
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import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource;
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import net.minecraft.text.Text;
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import static com.mojang.brigadier.arguments.BoolArgumentType.bool;
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import static com.mojang.brigadier.arguments.BoolArgumentType.getBool;
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import static land.chipmunk.chipmunkmod.command.CommandManager.argument;
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import static land.chipmunk.chipmunkmod.command.CommandManager.literal;
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public class FullBrightCommand {
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public static void register (CommandDispatcher<FabricClientCommandSource> dispatcher) {
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dispatcher.register(
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literal("fullbright")
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.then(
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argument("boolean", bool())
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.executes(FullBrightCommand::set)
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)
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);
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}
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public static int set (CommandContext<FabricClientCommandSource> context) {
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final FabricClientCommandSource source = context.getSource();
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final boolean bool = getBool(context, "boolean");
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FullBright.enabled = bool;
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source.sendFeedback(Text.literal("Fullbright is now " + (bool ? "enabled" : "disabled")));
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return Command.SINGLE_SUCCESS;
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}
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}
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@ -1,37 +0,0 @@
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package land.chipmunk.chipmunkmod.commands;
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import com.mojang.brigadier.Command;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.context.CommandContext;
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import land.chipmunk.chipmunkmod.modules.LoopCrouch;
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import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource;
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import net.minecraft.text.Text;
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import static com.mojang.brigadier.arguments.BoolArgumentType.bool;
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import static com.mojang.brigadier.arguments.BoolArgumentType.getBool;
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import static land.chipmunk.chipmunkmod.command.CommandManager.argument;
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import static land.chipmunk.chipmunkmod.command.CommandManager.literal;
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public class LoopCrouchCommand {
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public static void register (CommandDispatcher<FabricClientCommandSource> dispatcher) {
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dispatcher.register(
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literal("loopcrouch")
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.then(
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argument("enabled", bool())
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.executes(LoopCrouchCommand::run)
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)
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);
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}
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public static int run (CommandContext<FabricClientCommandSource> context) {
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final FabricClientCommandSource source = context.getSource();
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final boolean enabled = getBool(context, "enabled");
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LoopCrouch.INSTANCE.enabled = enabled;
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source.sendFeedback(Text.literal("Loop crouch is now " + (enabled ? "enabled" : "disabled")));
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return Command.SINGLE_SUCCESS;
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}
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}
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@ -1,65 +0,0 @@
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package land.chipmunk.chipmunkmod.commands;
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import com.mojang.brigadier.Command;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.context.CommandContext;
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import land.chipmunk.chipmunkmod.modules.SelfCare;
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import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource;
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import net.minecraft.text.Text;
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import static com.mojang.brigadier.arguments.BoolArgumentType.bool;
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import static com.mojang.brigadier.arguments.BoolArgumentType.getBool;
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import static land.chipmunk.chipmunkmod.command.CommandManager.argument;
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import static land.chipmunk.chipmunkmod.command.CommandManager.literal;
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public class SelfCareCommand {
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public static void register (CommandDispatcher<FabricClientCommandSource> dispatcher) {
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dispatcher.register(
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literal("selfcare")
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.then(
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literal("op")
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.then(
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argument("boolean", bool())
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.executes(m -> setSelfCare(m, "op"))
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)
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)
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.then(
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literal("gamemode")
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.then(
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argument("boolean", bool())
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.executes(m -> setSelfCare(m, "gamemode"))
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)
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)
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.then(
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literal("cspy")
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.then(
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argument("boolean", bool())
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.executes(m -> setSelfCare(m, "cspy"))
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)
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)
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);
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}
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// setSelfCare is probably not a good name for this
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public static int setSelfCare (CommandContext<FabricClientCommandSource> context, String type) {
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final FabricClientCommandSource source = context.getSource();
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final boolean bool = getBool(context, "boolean");
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switch (type) {
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case "op" -> {
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SelfCare.INSTANCE.opEnabled = bool;
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source.sendFeedback(Text.literal("The op self care is now " + (bool ? "enabled" : "disabled")));
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}
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case "gamemode" -> {
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SelfCare.INSTANCE.gamemodeEnabled = bool;
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source.sendFeedback(Text.literal("The gamemode self care is now " + (bool ? "enabled" : "disabled")));
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}
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case "cspy" -> {
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SelfCare.INSTANCE.cspyEnabled = bool;
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source.sendFeedback(Text.literal("The CommandSpy self care is now " + (bool ? "enabled" : "disabled")));
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}
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}
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return Command.SINGLE_SUCCESS;
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}
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}
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@ -38,7 +38,6 @@ public class ClientPlayNetworkHandlerMixin {
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KaboomCheck.INSTANCE.onJoin();
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CommandManager.INSTANCE = new CommandManager(ChipmunkMod.CONFIG.commands.prefix, commandRegistryAccess);
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SelfCare.INSTANCE.onJoin();
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LoopCrouch.INSTANCE.init();
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SongPlayer.INSTANCE.coreReady();
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RainbowName.INSTANCE.init();
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}
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@ -1,54 +0,0 @@
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package land.chipmunk.chipmunkmod.mixin;
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import land.chipmunk.chipmunkmod.modules.LoopCrouch;
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import net.minecraft.client.input.Input;
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import net.minecraft.client.input.KeyboardInput;
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import net.minecraft.client.option.GameOptions;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(KeyboardInput.class)
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public class KeyboardInputMixin extends Input {
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@Final
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@Mutable
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@Shadow
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private final GameOptions settings;
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public KeyboardInputMixin (GameOptions settings) {
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this.settings = settings;
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}
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@Inject(method = "tick", at = @At("TAIL"))
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private void tick (boolean slowDown, float f, CallbackInfo ci) {
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this.pressingForward = this.settings.forwardKey.isPressed();
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this.pressingBack = this.settings.backKey.isPressed();
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this.pressingLeft = this.settings.leftKey.isPressed();
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this.pressingRight = this.settings.rightKey.isPressed();
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this.movementForward = getMovementMultiplier(this.pressingForward, this.pressingBack);
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this.movementSideways = getMovementMultiplier(this.pressingLeft, this.pressingRight);
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this.jumping = this.settings.jumpKey.isPressed();
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// ohio code
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this.sneaking = LoopCrouch.INSTANCE.enabled ?
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!LoopCrouch.INSTANCE.sneaking :
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this.settings.sneakKey.isPressed();
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LoopCrouch.INSTANCE.sneaking = !LoopCrouch.INSTANCE.sneaking;
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if (slowDown) {
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this.movementSideways *= f;
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this.movementForward *= f;
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}
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}
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private float getMovementMultiplier(boolean positive, boolean negative) {
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if (positive == negative) {
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return 0.0f;
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}
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return positive ? 1.0f : -1.0f;
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}
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}
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@ -1,16 +0,0 @@
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package land.chipmunk.chipmunkmod.mixin;
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import land.chipmunk.chipmunkmod.modules.FullBright;
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import net.minecraft.client.render.LightmapTextureManager;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.ModifyArgs;
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import org.spongepowered.asm.mixin.injection.invoke.arg.Args;
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@Mixin(LightmapTextureManager.class)
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public class LightmapTextureManagerMixin {
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@ModifyArgs(method = "update", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/texture/NativeImage;setColor(III)V"))
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private void update (Args args) {
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if (FullBright.enabled) args.set(2, 0xFFFFFFFF);
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}
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}
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@ -1,9 +0,0 @@
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package land.chipmunk.chipmunkmod.modules;
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import land.chipmunk.chipmunkmod.ChipmunkMod;
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public class FullBright {
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public static boolean enabled = ChipmunkMod.CONFIG.fullbright;
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}
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@ -1,17 +0,0 @@
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package land.chipmunk.chipmunkmod.modules;
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public class LoopCrouch {
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public static final LoopCrouch INSTANCE = new LoopCrouch();
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public boolean enabled = false;
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public boolean sneaking = false;
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public LoopCrouch () {
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}
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public void init () {}
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}
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@ -14,11 +14,9 @@
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"ClientPlayNetworkHandlerAccessor",
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"ClientPlayNetworkHandlerMixin",
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"MinecraftClientAccessor",
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"LightmapTextureManagerMixin",
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"DecoderHandlerMixin",
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"StringHelperMixin",
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"NbtIoMixin",
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"KeyboardInputMixin",
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"ElderGuardianAppearanceParticleMixin",
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"IdentifierMixin",
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"DecoratedPotBlockEntitySherdsMixin",
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