Use Logger instead of println (#126)

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Levy Ehrstein 2021-09-22 13:25:04 +02:00 committed by GitHub
parent 9df9227ee7
commit 3829e2132d
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2 changed files with 10 additions and 2 deletions

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@ -1,14 +1,21 @@
package net.fabricmc.example;
import net.fabricmc.api.ModInitializer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
public class ExampleMod implements ModInitializer {
// This logger is used to write text to the console and the log file.
// It is considered best practice to use your mod id as the logger's name.
// That way, it's clear which mod wrote info, warnings, and errors.
public static final Logger LOGGER = LogManager.getLogger("modid");
@Override
public void onInitialize() {
// This code runs as soon as Minecraft is in a mod-load-ready state.
// However, some things (like resources) may still be uninitialized.
// Proceed with mild caution.
System.out.println("Hello Fabric world!");
LOGGER.info("Hello Fabric world!");
}
}

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@ -1,5 +1,6 @@
package net.fabricmc.example.mixin;
import net.fabricmc.example.ExampleMod;
import net.minecraft.client.gui.screen.TitleScreen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@ -10,6 +11,6 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public class ExampleMixin {
@Inject(at = @At("HEAD"), method = "init()V")
private void init(CallbackInfo info) {
System.out.println("This line is printed by an example mod mixin!");
ExampleMod.LOGGER.info("This line is printed by an example mod mixin!");
}
}