forked from chipmunkmc/chipmunkbot
(very partially) lombokify
i should have done it before but whatever
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parent
b0fb8c8c5f
commit
549eef6647
3 changed files with 13 additions and 38 deletions
2
lombok.config
Normal file
2
lombok.config
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@ -0,0 +1,2 @@
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config.stopBubbling = true
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lombok.accessors.fluent = true
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7
pom.xml
7
pom.xml
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@ -31,6 +31,13 @@
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<artifactId>gson</artifactId>
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<version>2.9.0</version>
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</dependency>
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<dependency>
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<groupId>org.projectlombok</groupId>
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<artifactId>lombok</artifactId>
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<version>1.18.24</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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<build>
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@ -4,9 +4,13 @@ import com.github.steveice10.mc.auth.data.GameProfile;
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import com.github.steveice10.mc.protocol.data.game.PlayerListEntry;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import net.kyori.adventure.text.Component;
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import lombok.Data;
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import lombok.AllArgsConstructor;
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import java.security.PublicKey;
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@Data
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@AllArgsConstructor
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public class MutablePlayerListEntry {
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private GameProfile profile;
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private GameMode gamemode;
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@ -16,45 +20,7 @@ public class MutablePlayerListEntry {
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private PublicKey publicKey;
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private byte[] keySignature;
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public MutablePlayerListEntry (GameProfile profile, GameMode gamemode, int latency, Component displayName, long expiresAt, PublicKey publicKey, byte[] keySignature) {
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this.profile = profile;
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this.gamemode = gamemode;
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this.latency = latency;
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this.displayName = displayName;
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this.expiresAt = expiresAt;
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this.publicKey = publicKey;
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this.keySignature = keySignature;
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}
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public MutablePlayerListEntry (PlayerListEntry entry) {
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this(entry.getProfile(), entry.getGameMode(), entry.getPing(), entry.getDisplayName(), entry.getExpiresAt(), entry.getPublicKey(), entry.getKeySignature());
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}
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public GameProfile profile () { return this.profile; }
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public void profile (GameProfile profile) { this.profile = profile; }
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public GameMode gamemode () { return this.gamemode; }
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public void gamemode (GameMode gamemode) { this.gamemode = gamemode; }
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public int latency () { return this.latency; }
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public void latency (int latency) { this.latency = latency; }
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public Component displayName () { return this.displayName; }
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public void displayName (Component displayName) { this.displayName = displayName; }
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public long expiresAt () { return this.expiresAt; }
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public void expiresAt (long expiresAt) { this.expiresAt = expiresAt; }
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public PublicKey publicKey () { return this.publicKey; }
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public void publicKey (PublicKey publicKey) { this.publicKey = publicKey; }
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public byte[] keySignature () { return this.keySignature; }
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public void keySignature (byte[] keySignature) { this.keySignature = keySignature; }
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}
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