Remove plugins

I may revert this decision, but in its current state this project is not really a library, so I see no true need to make it dynamically plugable. The plugin system was kinda bad anyway.
This commit is contained in:
Chipmunk 2022-12-26 09:39:55 -05:00
parent 6feabfc10a
commit 2d5793ed27
8 changed files with 39 additions and 81 deletions

View file

@ -0,0 +1,22 @@
package land.chipmunk.chipmunkbot;
import com.github.steveice10.mc.auth.service.AuthenticationService;
import com.github.steveice10.mc.protocol.MinecraftProtocol;
import com.github.steveice10.packetlib.ProxyInfo;
import com.github.steveice10.packetlib.Session;
import com.github.steveice10.packetlib.tcp.TcpClientSession;
import com.github.steveice10.packetlib.event.session.SessionListener;
import java.util.Map;
import java.util.HashMap;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import lombok.Getter;
import land.chipmunk.chipmunkbot.plugins.*;
public class ChipmunkBot extends Client {
@Getter public ChatPlugin chat = new ChatPlugin(this);
@Getter public PlayerListPlugin playerList = new PlayerListPlugin(this);
@Getter public CommandManagerPlugin commandManager = new CommandManagerPlugin(this);
public ChipmunkBot (ClientOptions options) { super(options); }
}

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@ -14,7 +14,6 @@ import lombok.Getter;
public class Client {
@Getter private final Session session;
private Map<String, Plugin> plugins = new HashMap();
public Client (ClientOptions options) {
Session session = new TcpClientSession(options.host(), options.port(), options.protocol(), options.proxy());
@ -22,26 +21,4 @@ public class Client {
session.connect();
}
public Plugin getPlugin (String id) { return plugins.get(id); }
public void loadPlugin (Class<? extends Plugin> pluginClass) {
try {
Plugin plugin = pluginClass.newInstance();
plugin.inject(this, null);
if (plugin instanceof SessionListener) session.addListener((SessionListener) plugin);
plugins.put(plugin.id(), plugin);
} catch (Exception ignored) {
}
}
// TODO: Maybe also add unloading?
public void inject (Class<? extends Injector> injectorClass) {
try {
Injector injector = injectorClass.newInstance();
injector.inject(this);
} catch (Exception ignored) {
}
}
}

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@ -1,5 +0,0 @@
package land.chipmunk.chipmunkbot;
public interface Injector {
public void inject (Client client);
}

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@ -18,10 +18,6 @@ import com.google.gson.JsonParser;
import com.google.gson.Gson;
import land.chipmunk.chipmunkbot.plugins.ChatPlugin;
import land.chipmunk.chipmunkbot.plugins.PlayerListPlugin;
import land.chipmunk.chipmunkbot.plugins.CommandManagerPlugin;
public class Main {
private static File CONFIG_FILE = new File("config.json");
@ -52,10 +48,7 @@ public class Main {
for (JsonElement element : config.get("bots").getAsJsonArray()) {
ClientOptions options = parseClientOptions(element.getAsJsonObject());
Client client = new Client(options); // TODO: Maybe create a list of some sort
client.loadPlugin(ChatPlugin.class);
client.loadPlugin(PlayerListPlugin.class);
client.loadPlugin(CommandManagerPlugin.class);
Client client = new ChipmunkBot(options); // TODO: Maybe create a list of some sort
}
}
}

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@ -1,8 +0,0 @@
package land.chipmunk.chipmunkbot;
import com.google.gson.JsonObject;
public interface Plugin {
String id ();
void inject (Client client, JsonObject options);
}

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@ -1,6 +1,5 @@
package land.chipmunk.chipmunkbot.plugins;
import land.chipmunk.chipmunkbot.Plugin;
import land.chipmunk.chipmunkbot.Client;
import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundPlayerChatPacket;
import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundSystemChatPacket;
@ -9,20 +8,14 @@ import com.github.steveice10.mc.protocol.packet.ingame.serverbound.ServerboundCh
import com.github.steveice10.packetlib.packet.Packet;
import com.github.steveice10.packetlib.Session;
import com.github.steveice10.packetlib.event.session.SessionAdapter;
import com.google.gson.JsonObject;
import java.util.BitSet;
import java.util.ArrayList;
import java.util.List;
import java.time.Instant;
public class ChatPlugin implements Plugin {
public class ChatPlugin {
private Client client;
@Override public String id () { return "chat"; }
public void inject (Client client, JsonObject options) {
this.client = client;
}
public ChatPlugin (Client client) { this.client = client; }
public void message (String message) {
final ServerboundChatPacket packet = new ServerboundChatPacket(message, Instant.now().toEpochMilli(), 0, new byte[0], false, new ArrayList<>(), null);

View file

@ -2,20 +2,13 @@ package land.chipmunk.chipmunkbot.plugins;
import com.mojang.brigadier.CommandDispatcher;
import land.chipmunk.chipmunkbot.Client;
import land.chipmunk.chipmunkbot.Plugin;
import land.chipmunk.chipmunkbot.command.CommandSource;
import com.google.gson.JsonObject;
import lombok.Getter;
import lombok.Setter;
public class CommandManagerPlugin implements Plugin {
public class CommandManagerPlugin {
private Client client;
@Getter @Setter private CommandDispatcher<CommandSource> dispatcher = new CommandDispatcher<>();
@Override public String id () { return "command_manager"; }
@Override
public void inject (Client client, JsonObject options) {
this.client = client;
}
public CommandManagerPlugin (Client client) { this.client = client; }
}

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@ -1,6 +1,5 @@
package land.chipmunk.chipmunkbot.plugins;
import land.chipmunk.chipmunkbot.Plugin;
import land.chipmunk.chipmunkbot.Client;
import com.github.steveice10.mc.protocol.packet.ingame.clientbound.ClientboundPlayerInfoPacket;
import com.github.steveice10.packetlib.packet.Packet;
@ -9,37 +8,31 @@ import com.github.steveice10.packetlib.event.session.SessionAdapter;
import com.github.steveice10.mc.protocol.data.game.PlayerListEntry;
import com.github.steveice10.mc.protocol.data.game.PlayerListEntryAction;
import land.chipmunk.chipmunkbot.data.MutablePlayerListEntry;
import com.google.gson.JsonObject;
import java.util.List;
import java.util.ArrayList;
import java.util.UUID;
public class PlayerListPlugin extends SessionAdapter implements Plugin {
public class PlayerListPlugin extends SessionAdapter {
private Client client;
public List<MutablePlayerListEntry> list = new ArrayList<MutablePlayerListEntry>();
@Override public String id () { return "player_list"; }
@Override
public void inject (Client client, JsonObject options) {
this.client = client;
}
public PlayerListPlugin (Client client) { this.client = client; }
@Override
public void packetReceived (Session session, Packet packet) {
if (packet instanceof ClientboundPlayerInfoPacket) {
ClientboundPlayerInfoPacket _packet = (ClientboundPlayerInfoPacket) packet;
if (packet instanceof ClientboundPlayerInfoPacket) packetReceived(session, (ClientboundPlayerInfoPacket) packet);
}
PlayerListEntryAction action = _packet.getAction();
public void packetReceived (Session session, ClientboundPlayerInfoPacket packet) {
PlayerListEntryAction action = packet.getAction();
for (PlayerListEntry entry : _packet.getEntries()) {
if (action == PlayerListEntryAction.ADD_PLAYER) addPlayer(entry);
else if (action == PlayerListEntryAction.UPDATE_GAMEMODE) updateGamemode(entry);
else if (action == PlayerListEntryAction.UPDATE_LATENCY) updateLatency(entry);
else if (action == PlayerListEntryAction.UPDATE_DISPLAY_NAME) updateDisplayName(entry);
else if (action == PlayerListEntryAction.REMOVE_PLAYER) removePlayer(entry);
}
for (PlayerListEntry entry : packet.getEntries()) {
if (action == PlayerListEntryAction.ADD_PLAYER) addPlayer(entry);
else if (action == PlayerListEntryAction.UPDATE_GAMEMODE) updateGamemode(entry);
else if (action == PlayerListEntryAction.UPDATE_LATENCY) updateLatency(entry);
else if (action == PlayerListEntryAction.UPDATE_DISPLAY_NAME) updateDisplayName(entry);
else if (action == PlayerListEntryAction.REMOVE_PLAYER) removePlayer(entry);
}
}