Added stage cleanup feature
This commit is contained in:
parent
fd2b089e90
commit
56d40cad32
8 changed files with 554 additions and 102 deletions
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@ -9,12 +9,17 @@ import com.github.hhhzzzsss.songplayer.song.Playlist;
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import com.github.hhhzzzsss.songplayer.song.Song;
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import com.mojang.brigadier.suggestion.Suggestions;
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import com.mojang.brigadier.suggestion.SuggestionsBuilder;
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import net.minecraft.block.BlockState;
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import net.minecraft.command.CommandSource;
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import net.minecraft.component.DataComponentTypes;
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import net.minecraft.component.type.NbtComponent;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.state.property.Property;
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import net.minecraft.text.*;
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import net.minecraft.util.Formatting;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.world.GameMode;
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import java.io.IOException;
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@ -52,9 +57,12 @@ public class CommandProcessor {
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commands.add(new toggleFakePlayerCommand());
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commands.add(new setStageTypeCommand());
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commands.add(new toggleMovementCommand());
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commands.add(new toggleAutoCleanup());
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commands.add(new cleanupLastStageCommand());
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commands.add(new announcementCommand());
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commands.add(new songItemCommand());
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commands.add(new testSongCommand());
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commands.add(new testBlockStateCommand());
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for (Command command : commands) {
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commandMap.put(command.getName().toLowerCase(Locale.ROOT), command);
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@ -236,16 +244,21 @@ public class CommandProcessor {
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return "Stops playing";
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}
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public boolean processCommand(String args) {
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if (SongHandler.getInstance().currentSong == null && SongHandler.getInstance().songQueue.isEmpty()) {
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if (SongHandler.getInstance().isIdle()) {
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SongPlayer.addChatMessage("§6No song is currently playing");
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return true;
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}
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if (args.length() == 0) {
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if (SongHandler.getInstance().stage != null) {
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SongHandler.getInstance().stage.movePlayerToStagePosition();
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if (SongHandler.getInstance().cleaningUp) {
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SongHandler.getInstance().restoreStateAndReset();
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SongPlayer.addChatMessage("§6Stopped cleanup");
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} else if (Config.getConfig().autoCleanup && SongHandler.getInstance().originalBlocks.size() != 0) {
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SongHandler.getInstance().partionResetAndCleanup();
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SongPlayer.addChatMessage("§6Stopped playing and switched to cleanup");
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} else {
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SongHandler.getInstance().restoreStateAndReset();
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SongPlayer.addChatMessage("§6Stopped playing");
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}
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SongHandler.getInstance().restoreStateAndCleanUp();
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SongPlayer.addChatMessage("§6Stopped playing");
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return true;
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}
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else {
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@ -935,6 +948,92 @@ public class CommandProcessor {
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}
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}
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private static class toggleAutoCleanup extends Command {
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public String getName() {
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return "toggleAutoCleanup";
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}
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public String[] getAliases() {
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return new String[]{"autoCleanup"};
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}
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public String[] getSyntax() {
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return new String[0];
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}
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public String getDescription() {
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return "Toggles whether you automatically clean up your stage and restore the original blocks after playing";
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}
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public boolean processCommand(String args) {
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if (args.length() == 0) {
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Config.getConfig().autoCleanup = !Config.getConfig().autoCleanup;
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if (Config.getConfig().autoCleanup) {
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SongPlayer.addChatMessage("§6Enabled automatic cleanup");
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}
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else {
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SongPlayer.addChatMessage("§6Disabled automatic cleanup");
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}
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Config.saveConfigWithErrorHandling();
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return true;
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}
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else {
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return false;
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}
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}
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}
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private static class cleanupLastStageCommand extends Command {
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public String getName() {
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return "cleanupLastStage";
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}
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public String[] getAliases() {
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return new String[]{};
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}
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public String[] getSyntax() {
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return new String[0];
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}
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public String getDescription() {
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return "Cleans up your most recent stage and restores the original blocks";
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}
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public boolean processCommand(String args) {
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if (args.length() == 0) {
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Stage lastStage = SongHandler.getInstance().lastStage;
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if (!SongHandler.getInstance().isIdle()) {
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SongPlayer.addChatMessage("§cYou cannot start cleanup if you are in the middle of another action");
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return true;
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}
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if (lastStage == null || SongHandler.getInstance().originalBlocks.size() == 0) {
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SongPlayer.addChatMessage("§6There is nothing to clean up");
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return true;
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}
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if (SongPlayer.MC.player.getPos().squaredDistanceTo(lastStage.getOriginBottomCenter()) > 3*3) {
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System.out.println(SongPlayer.MC.player.getPos().squaredDistanceTo(lastStage.getOriginBottomCenter()));
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String coordStr = String.format(
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"%d %d %d",
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lastStage.position.getX(), lastStage.position.getY(), lastStage.position.getZ()
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);
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SongPlayer.addChatMessage("§6You must be within §33 §6blocks of the center of your stage to start cleanup.");
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MutableText coordText = Util.joinTexts(null,
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Text.literal("This is at ").setStyle(Style.EMPTY.withColor(Formatting.GOLD)),
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Text.literal(coordStr).setStyle(
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Style.EMPTY
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.withColor(Formatting.DARK_AQUA)
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.withUnderline(true)
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.withClickEvent(new ClickEvent(ClickEvent.Action.COPY_TO_CLIPBOARD, coordStr))
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.withHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, Text.literal("Copy \"" + coordStr + "\"")))
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),
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Text.literal(" (click to copy)").setStyle(Style.EMPTY.withColor(Formatting.GOLD))
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);
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SongPlayer.addChatMessage(coordText);
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return true;
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}
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SongHandler.getInstance().startCleanup();
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return true;
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}
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else {
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return false;
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}
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}
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}
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private static class announcementCommand extends Command {
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public String getName() {
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return "announcement";
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@ -1093,6 +1192,39 @@ public class CommandProcessor {
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}
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}
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private static class testBlockStateCommand extends Command {
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public String getName() {
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return "testBlockState";
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}
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public String[] getSyntax() {
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return new String[0];
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}
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public String getDescription() {
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return "for dev purposes";
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}
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public boolean processCommand(String args) {
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if (args.length() == 0) {
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if (MC.crosshairTarget instanceof BlockHitResult) {
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BlockHitResult hitResult = (BlockHitResult) MC.crosshairTarget;
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BlockState bs = MC.world.getBlockState(hitResult.getBlockPos());
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ItemStack stack = new ItemStack(bs.getBlock());
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SongPlayer.addChatMessage(stack.toString());
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for (Map.Entry<Property<?>, Comparable<?>> entry : bs.getEntries().entrySet()) {
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Property<?> property = entry.getKey();
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Comparable<?> value = entry.getValue();
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// SongPlayer.addChatMessage(net.minecraft.util.Util.getValueAsString(property, comparable));
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System.out.println(property.getClass());
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System.out.println(value.getClass());
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}
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}
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return true;
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}
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else {
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return false;
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}
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}
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}
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public static CompletableFuture<Suggestions> handleSuggestions(String text, SuggestionsBuilder suggestionsBuilder) {
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if (!text.contains(" ")) {
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List<String> names = commandCompletions
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@ -26,6 +26,7 @@ public class Config {
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public boolean rotate = false;
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public boolean doAnnouncement = false;
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public String announcementMessage = "&6Now playing: &3[name]";
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public boolean autoCleanup = false;
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public static Config getConfig() {
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if (config == null) {
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@ -49,9 +49,9 @@ public class FakePlayerEntity extends OtherClientPlayerEntity {
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}
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public void copyStagePosAndPlayerLook() {
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Stage stage = SongHandler.getInstance().stage;
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if (stage != null) {
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refreshPositionAndAngles(stage.position.getX()+0.5, stage.position.getY(), stage.position.getZ()+0.5, player.getYaw(), player.getPitch());
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Stage lastStage = SongHandler.getInstance().lastStage;
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if (lastStage != null) {
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refreshPositionAndAngles(lastStage.position.getX()+0.5, lastStage.position.getY(), lastStage.position.getZ()+0.5, player.getYaw(), player.getPitch());
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headYaw = player.headYaw;
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}
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else {
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@ -6,10 +6,8 @@ import net.minecraft.command.CommandSource;
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import net.minecraft.component.DataComponentTypes;
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import net.minecraft.component.type.LoreComponent;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NbtList;
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import net.minecraft.nbt.NbtString;
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import net.minecraft.text.PlainTextContent;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.PlainTextContent;
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import net.minecraft.text.Style;
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import net.minecraft.text.Text;
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@ -230,4 +228,14 @@ public class Util {
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public static void setItemLore(ItemStack stack, Text... loreLines) {
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stack.set(DataComponentTypes.LORE, new LoreComponent(List.of(loreLines)));
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}
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public static MutableText joinTexts(MutableText base, Text... children) {
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if (base == null) {
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base = Text.empty();
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}
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for (Text child : children) {
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base.append(child);
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}
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return base;
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}
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}
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@ -27,11 +27,11 @@ public class ClientCommonNetworkHandlerMixin {
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@Inject(at = @At("HEAD"), method = "sendPacket(Lnet/minecraft/network/packet/Packet;)V", cancellable = true)
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private void onSendPacket(Packet<?> packet, CallbackInfo ci) {
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Stage stage = SongHandler.getInstance().stage;
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Stage lastStage = SongHandler.getInstance().lastStage;
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if (stage != null && packet instanceof PlayerMoveC2SPacket) {
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if (!SongHandler.getInstance().isIdle() && lastStage != null && packet instanceof PlayerMoveC2SPacket) {
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if (!Config.getConfig().rotate) {
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connection.send(new PlayerMoveC2SPacket.Full(stage.position.getX() + 0.5, stage.position.getY(), stage.position.getZ() + 0.5, SongPlayer.MC.player.getYaw(), SongPlayer.MC.player.getPitch(), true));
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connection.send(new PlayerMoveC2SPacket.Full(lastStage.position.getX() + 0.5, lastStage.position.getY(), lastStage.position.getZ() + 0.5, SongPlayer.MC.player.getYaw(), SongPlayer.MC.player.getPitch(), true));
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if (SongPlayer.fakePlayer != null) {
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SongPlayer.fakePlayer.copyStagePosAndPlayerLook();
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}
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@ -24,27 +24,54 @@ public class ClientPlayNetworkHandlerMixin {
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@Inject(at = @At("TAIL"), method = "onGameJoin(Lnet/minecraft/network/packet/s2c/play/GameJoinS2CPacket;)V")
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public void onOnGameJoin(GameJoinS2CPacket packet, CallbackInfo ci) {
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SongHandler.getInstance().cleanup();
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SongHandler.getInstance().reset();
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}
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@Inject(at = @At("TAIL"), method = "onPlayerRespawn(Lnet/minecraft/network/packet/s2c/play/PlayerRespawnS2CPacket;)V")
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public void onOnPlayerRespawn(PlayerRespawnS2CPacket packet, CallbackInfo ci) {
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SongHandler.getInstance().cleanup();
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SongHandler.getInstance().reset();
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}
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@Inject(at = @At("TAIL"), method = "onPlayerPositionLook(Lnet/minecraft/network/packet/s2c/play/PlayerPositionLookS2CPacket;)V")
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public void onOnPlayerPositionLook(PlayerPositionLookS2CPacket packet, CallbackInfo ci) {
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Stage stage = SongHandler.getInstance().stage;
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if (!SongHandler.getInstance().isIdle() && stage != null && Vec3d.ofBottomCenter(stage.position).squaredDistanceTo(SongPlayer.MC.player.getPos()) > 3*3) {
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SongPlayer.addChatMessage("§6Stopped playing because the server moved the player too far from the stage!");
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SongHandler.getInstance().cleanup();
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Stage lastStage = SongHandler.getInstance().lastStage;
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if (!SongHandler.getInstance().isIdle() && lastStage != null && lastStage.getOriginBottomCenter().squaredDistanceTo(SongPlayer.MC.player.getPos()) > 3*3) {
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Vec3d stageOriginBottomCenter = lastStage.getOriginBottomCenter();
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boolean xrel = packet.getFlags().contains(PositionFlag.X);
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boolean yrel = packet.getFlags().contains(PositionFlag.Y);
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boolean zrel = packet.getFlags().contains(PositionFlag.Z);
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double dx = 0.0;
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double dy = 0.0;
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double dz = 0.0;
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if (xrel) {
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dx = packet.getX();
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} else {
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dx = SongPlayer.MC.player.getX() - stageOriginBottomCenter.getX();
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}
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if (yrel) {
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dy = packet.getY();
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} else {
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dy = SongPlayer.MC.player.getY() - stageOriginBottomCenter.getY();
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}
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if (zrel) {
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dz = packet.getZ();
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} else {
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dz = SongPlayer.MC.player.getZ() - stageOriginBottomCenter.getZ();
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}
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double dist = dx*dx + dy*dy + dz*dz;
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if (dist > 3.0) {
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SongPlayer.addChatMessage("§6Stopped playing/building because the server moved the player too far from the stage!");
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SongHandler.getInstance().reset();
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} else {
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lastStage.movePlayerToStagePosition();
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}
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}
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}
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@Inject(at = @At("TAIL"), method = "onPlayerAbilities(Lnet/minecraft/network/packet/s2c/play/PlayerAbilitiesS2CPacket;)V")
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public void onOnPlayerAbilities(PlayerAbilitiesS2CPacket packet, CallbackInfo ci) {
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SongHandler handler = SongHandler.getInstance();
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if (handler.currentSong != null || handler.currentPlaylist != null || handler.songQueue.size() > 0) {
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if (handler.wasFlying) {
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SongPlayer.MC.player.getAbilities().flying = handler.wasFlying;
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}
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}
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@ -6,7 +6,7 @@ import com.github.hhhzzzsss.songplayer.SongPlayer;
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import com.github.hhhzzzsss.songplayer.Util;
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import com.github.hhhzzzsss.songplayer.mixin.ClientPlayerInteractionManagerAccessor;
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import com.github.hhhzzzsss.songplayer.song.*;
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import net.minecraft.block.Block;
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import net.minecraft.block.*;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.component.DataComponentTypes;
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import net.minecraft.component.type.BlockStateComponent;
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@ -14,8 +14,8 @@ import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.Text;
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import net.minecraft.state.property.Property;
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import net.minecraft.text.*;
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import net.minecraft.util.Formatting;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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@ -27,8 +27,8 @@ import net.minecraft.world.GameMode;
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import java.io.IOException;
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import java.nio.file.Path;
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import java.util.LinkedList;
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import java.util.Map;
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import java.util.*;
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import java.util.stream.Collectors;
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public class SongHandler {
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private static SongHandler instance = null;
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@ -44,8 +44,12 @@ public class SongHandler {
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public LinkedList<Song> songQueue = new LinkedList<>();
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public Song currentSong = null;
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public Playlist currentPlaylist = null;
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public Stage stage = null;
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public Stage stage = null; // Only exists when playing
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public Stage lastStage = null; // Stays around even after playing
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public HashMap<BlockPos, BlockState> originalBlocks = new HashMap<>();
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public boolean building = false;
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public boolean cleaningUp = false;
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public boolean dirty = false;
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public boolean wasFlying = false;
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public GameMode originalGamemode = GameMode.CREATIVE;
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@ -53,66 +57,54 @@ public class SongHandler {
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boolean playlistChecked = false;
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public void onUpdate(boolean tick) {
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// Check current playlist and load song from it if necessary
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if (currentSong == null && currentPlaylist != null && currentPlaylist.loaded) {
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if (!playlistChecked) {
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playlistChecked = true;
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if (currentPlaylist.songsFailedToLoad.size() > 0) {
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SongPlayer.addChatMessage("§cFailed to load the following songs from the playlist: §4" + String.join(" ", currentPlaylist.songsFailedToLoad));
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if (!cleaningUp) {
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// Check current playlist and load song from it if necessary
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if (currentSong == null && currentPlaylist != null && currentPlaylist.loaded) {
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if (!playlistChecked) {
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playlistChecked = true;
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if (currentPlaylist.songsFailedToLoad.size() > 0) {
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SongPlayer.addChatMessage("§cFailed to load the following songs from the playlist: §4" + String.join(" ", currentPlaylist.songsFailedToLoad));
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}
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}
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}
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Song nextSong = currentPlaylist.getNext();
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if (currentPlaylist.songs.size() == 0) {
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SongPlayer.addChatMessage("§cPlaylist has no playable songs");
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currentPlaylist = null;
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}
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else if (nextSong == null) {
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SongPlayer.addChatMessage("§6Playlist has finished playing");
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currentPlaylist = null;
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}
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else {
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nextSong.reset();
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setSong(nextSong);
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}
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}
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// Check queue and load song from it if necessary
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if (currentSong == null && currentPlaylist == null && songQueue.size() > 0) {
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setSong(songQueue.poll());
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}
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// Check if loader thread is finished and handle accordingly
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if (loaderThread != null && !loaderThread.isAlive()) {
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if (loaderThread.exception != null) {
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SongPlayer.addChatMessage("§cFailed to load song: §4" + loaderThread.exception.getMessage());
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} else {
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if (currentSong == null) {
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setSong(loaderThread.song);
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Song nextSong = currentPlaylist.getNext();
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if (currentPlaylist.songs.size() == 0) {
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SongPlayer.addChatMessage("§cPlaylist has no playable songs");
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currentPlaylist = null;
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} else if (nextSong == null) {
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SongPlayer.addChatMessage("§6Playlist has finished playing");
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currentPlaylist = null;
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} else {
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queueSong(loaderThread.song);
|
||||
nextSong.reset();
|
||||
setSong(nextSong);
|
||||
}
|
||||
}
|
||||
loaderThread = null;
|
||||
|
||||
// Check queue and load song from it if necessary
|
||||
if (currentSong == null && currentPlaylist == null && songQueue.size() > 0) {
|
||||
setSong(songQueue.poll());
|
||||
}
|
||||
|
||||
// Check if loader thread is finished and handle accordingly
|
||||
if (loaderThread != null && !loaderThread.isAlive()) {
|
||||
if (loaderThread.exception != null) {
|
||||
SongPlayer.addChatMessage("§cFailed to load song: §4" + loaderThread.exception.getMessage());
|
||||
} else {
|
||||
if (currentSong == null) {
|
||||
setSong(loaderThread.song);
|
||||
} else {
|
||||
queueSong(loaderThread.song);
|
||||
}
|
||||
}
|
||||
loaderThread = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Run cached command if timeout reached
|
||||
checkCommandCache();
|
||||
|
||||
// Check if no song is playing and, if necessary, handle cleanup
|
||||
if (currentSong == null) {
|
||||
if (stage != null || SongPlayer.fakePlayer != null) {
|
||||
restoreStateAndCleanUp();
|
||||
}
|
||||
else {
|
||||
originalGamemode = SongPlayer.MC.interactionManager.getCurrentGameMode();
|
||||
}
|
||||
}
|
||||
// Otherwise, handle song playing
|
||||
else {
|
||||
if (stage == null) {
|
||||
stage = new Stage();
|
||||
stage.movePlayerToStagePosition();
|
||||
}
|
||||
// If either playing or doing cleanup
|
||||
if (cleaningUp || currentSong != null) {
|
||||
// Handle creating/removing fake player depending on settings
|
||||
if (Config.getConfig().showFakePlayer && SongPlayer.fakePlayer == null) {
|
||||
SongPlayer.fakePlayer = new FakePlayerEntity();
|
||||
SongPlayer.fakePlayer.copyStagePosAndPlayerLook();
|
||||
|
@ -124,9 +116,31 @@ public class SongHandler {
|
|||
SongPlayer.fakePlayer.getInventory().clone(SongPlayer.MC.player.getInventory());
|
||||
}
|
||||
|
||||
// Allow flying
|
||||
SongPlayer.MC.player.getAbilities().allowFlying = true;
|
||||
wasFlying = SongPlayer.MC.player.getAbilities().flying;
|
||||
}
|
||||
|
||||
// Check if doing cleanup
|
||||
if (cleaningUp) {
|
||||
if (tick) {
|
||||
// Allow flying while doing cleanup
|
||||
SongPlayer.MC.player.getAbilities().allowFlying = true;
|
||||
wasFlying = SongPlayer.MC.player.getAbilities().flying;
|
||||
|
||||
handleCleanup();
|
||||
}
|
||||
}
|
||||
// Check if song is playing
|
||||
else if (currentSong != null) {
|
||||
// This should never happen, but I left this check in just in case.
|
||||
if (stage == null) {
|
||||
SongPlayer.addChatMessage("§cStage is null! This should not happen!");
|
||||
reset();
|
||||
return;
|
||||
}
|
||||
|
||||
// Run building or playing tick depending on state
|
||||
if (building) {
|
||||
if (tick) {
|
||||
handleBuilding();
|
||||
|
@ -135,6 +149,20 @@ public class SongHandler {
|
|||
handlePlaying(tick);
|
||||
}
|
||||
}
|
||||
// Otherwise, handle cleanup if necessary
|
||||
else {
|
||||
if (dirty) {
|
||||
if (Config.getConfig().autoCleanup && originalBlocks.size() != 0) {
|
||||
partionResetAndCleanup();
|
||||
} else {
|
||||
restoreStateAndReset();
|
||||
}
|
||||
}
|
||||
else {
|
||||
// When doing nothing else, record original gamemode
|
||||
originalGamemode = SongPlayer.MC.interactionManager.getCurrentGameMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void loadSong(String location) {
|
||||
|
@ -167,23 +195,18 @@ public class SongHandler {
|
|||
}
|
||||
}
|
||||
|
||||
// Sets currentSong and sets everything up for building
|
||||
public void setSong(Song song) {
|
||||
dirty = true;
|
||||
currentSong = song;
|
||||
building = true;
|
||||
setCreativeIfNeeded();
|
||||
if (Config.getConfig().doAnnouncement) {
|
||||
sendMessage(Config.getConfig().announcementMessage.replaceAll("\\[name\\]", song.name));
|
||||
}
|
||||
if (stage == null) {
|
||||
stage = new Stage();
|
||||
stage.movePlayerToStagePosition();
|
||||
}
|
||||
else {
|
||||
stage.sendMovementPacketToStagePosition();
|
||||
}
|
||||
prepareStage();
|
||||
getAndSaveBuildSlot();
|
||||
SongPlayer.addChatMessage("§6Building noteblocks");
|
||||
|
||||
}
|
||||
|
||||
private void queueSong(Song song) {
|
||||
|
@ -213,6 +236,14 @@ public class SongHandler {
|
|||
}
|
||||
}
|
||||
|
||||
public void startCleanup() {
|
||||
dirty = true;
|
||||
cleaningUp = true;
|
||||
setCreativeIfNeeded();
|
||||
getAndSaveBuildSlot();
|
||||
lastStage.sendMovementPacketToStagePosition();
|
||||
}
|
||||
|
||||
// Runs every tick
|
||||
private int buildStartDelay = 0;
|
||||
private int buildEndDelay = 0;
|
||||
|
@ -240,6 +271,7 @@ public class SongHandler {
|
|||
return;
|
||||
} else {
|
||||
stage.checkBuildStatus(currentSong);
|
||||
recordStageBlocks();
|
||||
stage.sendMovementPacketToStagePosition();
|
||||
}
|
||||
}
|
||||
|
@ -310,6 +342,7 @@ public class SongHandler {
|
|||
if (tick) {
|
||||
if (stage.hasBreakingModification()) {
|
||||
stage.checkBuildStatus(currentSong);
|
||||
recordStageBlocks();
|
||||
}
|
||||
if (!stage.nothingToBuild()) { // Switch to building
|
||||
building = true;
|
||||
|
@ -350,8 +383,7 @@ public class SongHandler {
|
|||
currentSong = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void setPlayProgressDisplay() {
|
||||
private void setPlayProgressDisplay() {
|
||||
long currentTime = Math.min(currentSong.time, currentSong.length);
|
||||
long totalTime = currentSong.length;
|
||||
MutableText songText = Text.empty()
|
||||
|
@ -382,18 +414,201 @@ public class SongHandler {
|
|||
ProgressDisplay.getInstance().setText(songText, playlistText);
|
||||
}
|
||||
|
||||
public void cleanup() {
|
||||
// Runs every tick
|
||||
private int cleanupTotalBlocksToPlace = 0;
|
||||
private LinkedList<BlockPos> cleanupBreakList = new LinkedList<>();
|
||||
private LinkedList<BlockPos> cleanupPlaceList = new LinkedList<>();
|
||||
private ArrayList<BlockPos> cleanupUnplaceableBlocks = new ArrayList<>();
|
||||
private void handleCleanup() {
|
||||
setCleanupProgressDisplay();
|
||||
|
||||
if (buildStartDelay > 0) {
|
||||
buildStartDelay--;
|
||||
return;
|
||||
}
|
||||
if (buildCooldown > 0) {
|
||||
buildCooldown--;
|
||||
return;
|
||||
}
|
||||
ClientWorld world = SongPlayer.MC.world;
|
||||
if (SongPlayer.MC.interactionManager.getCurrentGameMode() != GameMode.CREATIVE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (cleanupBreakList.isEmpty() && cleanupPlaceList.isEmpty()) {
|
||||
if (buildEndDelay > 0) {
|
||||
buildEndDelay--;
|
||||
return;
|
||||
} else {
|
||||
checkCleanupStatus();
|
||||
lastStage.sendMovementPacketToStagePosition();
|
||||
}
|
||||
}
|
||||
|
||||
if (!cleanupBreakList.isEmpty()) {
|
||||
for (int i=0; i<5; i++) {
|
||||
if (cleanupBreakList.isEmpty()) break;
|
||||
BlockPos bp = cleanupBreakList.poll();
|
||||
attackBlock(bp);
|
||||
}
|
||||
buildEndDelay = 20;
|
||||
} else if (!cleanupPlaceList.isEmpty()) {
|
||||
BlockPos bp = cleanupPlaceList.pollFirst();
|
||||
BlockState actualBlockState = world.getBlockState(bp);
|
||||
BlockState desiredBlockState = originalBlocks.get(bp);
|
||||
if (actualBlockState != desiredBlockState) {
|
||||
holdBlock(desiredBlockState, buildSlot);
|
||||
if (!actualBlockState.isAir() && !actualBlockState.isLiquid()) {
|
||||
attackBlock(bp);
|
||||
}
|
||||
placeBlock(bp);
|
||||
}
|
||||
buildCooldown = 0; // No cooldown, so it places a block every tick
|
||||
buildEndDelay = 20;
|
||||
} else {
|
||||
originalBlocks.clear();
|
||||
cleaningUp = false;
|
||||
SongPlayer.addChatMessage("§6Finished restoring original blocks");
|
||||
if (!cleanupUnplaceableBlocks.isEmpty()) {
|
||||
SongPlayer.addChatMessage(String.format("§3%d §6blocks were not successfully restored"));
|
||||
}
|
||||
}
|
||||
}
|
||||
private void checkCleanupStatus() {
|
||||
ClientWorld world = SongPlayer.MC.world;
|
||||
|
||||
cleanupPlaceList.clear();
|
||||
cleanupBreakList.clear();
|
||||
cleanupUnplaceableBlocks.clear();
|
||||
|
||||
for (BlockPos bp : originalBlocks.keySet()) {
|
||||
BlockState actualBlockState = world.getBlockState(bp);
|
||||
BlockState desiredBlockState = originalBlocks.get(bp);
|
||||
if (actualBlockState != desiredBlockState) {
|
||||
if (isPlaceable(desiredBlockState)) {
|
||||
cleanupPlaceList.add(bp);
|
||||
}
|
||||
if (!actualBlockState.isAir() && !actualBlockState.isLiquid()) {
|
||||
cleanupBreakList.add(bp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cleanupBreakList = cleanupBreakList.stream()
|
||||
.sorted((a, b) -> {
|
||||
// First sort by gravity
|
||||
boolean a_grav = SongPlayer.MC.world.getBlockState(a).getBlock() instanceof FallingBlock;
|
||||
boolean b_grav = SongPlayer.MC.world.getBlockState(b).getBlock() instanceof FallingBlock;
|
||||
if (a_grav && !b_grav) {
|
||||
return 1;
|
||||
} else if (!a_grav && b_grav) {
|
||||
return -1;
|
||||
}
|
||||
// Then sort by distance
|
||||
int a_dx = a.getX() - lastStage.position.getX();
|
||||
int a_dy = a.getY() - lastStage.position.getY();
|
||||
int a_dz = a.getZ() - lastStage.position.getZ();
|
||||
int b_dx = b.getX() - lastStage.position.getX();
|
||||
int b_dy = b.getY() - lastStage.position.getY();
|
||||
int b_dz = b.getZ() - lastStage.position.getZ();
|
||||
int a_dist = a_dx*a_dx + a_dy*a_dy + a_dz*a_dz;
|
||||
int b_dist = b_dx*b_dx + b_dy*b_dy + b_dz*b_dz;
|
||||
if (a_dist < b_dist) {
|
||||
return -1;
|
||||
} else if (a_dist > b_dist) {
|
||||
return 1;
|
||||
}
|
||||
// Finally sort by angle
|
||||
double a_angle = Math.atan2(a_dz, a_dx);
|
||||
double b_angle = Math.atan2(b_dz, b_dx);
|
||||
if (a_angle < b_angle) {
|
||||
return -1;
|
||||
} else if (a_angle > b_angle) {
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
})
|
||||
.collect(Collectors.toCollection(LinkedList::new));
|
||||
|
||||
cleanupPlaceList = cleanupPlaceList.stream()
|
||||
.sorted((a, b) -> {
|
||||
// First sort by gravity
|
||||
boolean a_grav = originalBlocks.get(a).getBlock() instanceof FallingBlock;
|
||||
boolean b_grav = originalBlocks.get(b).getBlock() instanceof FallingBlock;
|
||||
if (a_grav && !b_grav) {
|
||||
return -1;
|
||||
} else if (!a_grav && b_grav) {
|
||||
return 1;
|
||||
}
|
||||
// Then sort by distance
|
||||
int a_dx = a.getX() - lastStage.position.getX();
|
||||
int a_dy = a.getY() - lastStage.position.getY();
|
||||
int a_dz = a.getZ() - lastStage.position.getZ();
|
||||
int b_dx = b.getX() - lastStage.position.getX();
|
||||
int b_dy = b.getY() - lastStage.position.getY();
|
||||
int b_dz = b.getZ() - lastStage.position.getZ();
|
||||
int a_dist = a_dx*a_dx + a_dy*a_dy + a_dz*a_dz;
|
||||
int b_dist = b_dx*b_dx + b_dy*b_dy + b_dz*b_dz;
|
||||
if (a_dist < b_dist) {
|
||||
return -1;
|
||||
} else if (a_dist > b_dist) {
|
||||
return 1;
|
||||
}
|
||||
// Finally sort by angle
|
||||
double a_angle = Math.atan2(a_dz, a_dx);
|
||||
double b_angle = Math.atan2(b_dz, b_dx);
|
||||
if (a_angle < b_angle) {
|
||||
return 1;
|
||||
} else if (a_angle > b_angle) {
|
||||
return -1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
})
|
||||
.collect(Collectors.toCollection(LinkedList::new));
|
||||
|
||||
cleanupPlaceList = cleanupPlaceList.reversed();
|
||||
cleanupTotalBlocksToPlace = cleanupPlaceList.size();
|
||||
|
||||
for (BlockPos bp : cleanupPlaceList) {
|
||||
System.out.println(world.getBlockState(bp).getBlock() + " " + originalBlocks.get(bp).getBlock());
|
||||
}
|
||||
|
||||
boolean noNecessaryBreaks = cleanupBreakList.stream().allMatch(
|
||||
bp -> world.getBlockState(bp).getBlock().getDefaultState().equals(originalBlocks.get(bp).getBlock().getDefaultState())
|
||||
);
|
||||
boolean noNecessaryPlacements = cleanupPlaceList.stream().allMatch(
|
||||
bp -> bp.equals(lastStage.position)
|
||||
|| bp.equals(lastStage.position.up())
|
||||
|| world.getBlockState(bp).getBlock().getDefaultState().equals(originalBlocks.get(bp).getBlock().getDefaultState())
|
||||
);
|
||||
if (noNecessaryBreaks && noNecessaryPlacements) {
|
||||
cleanupUnplaceableBlocks.addAll(cleanupPlaceList);
|
||||
cleanupPlaceList.clear();
|
||||
}
|
||||
}
|
||||
private void setCleanupProgressDisplay() {
|
||||
MutableText buildText = Text.empty()
|
||||
.append(Text.literal("Rebuilding original blocks | " ).formatted(Formatting.GOLD))
|
||||
.append(Text.literal((cleanupTotalBlocksToPlace - cleanupPlaceList.size()) + "/" + cleanupTotalBlocksToPlace).formatted(Formatting.DARK_AQUA));
|
||||
ProgressDisplay.getInstance().setText(buildText, Text.empty());
|
||||
}
|
||||
|
||||
// Resets all internal states like currentSong, and songQueue, which stops all actions
|
||||
public void reset() {
|
||||
currentSong = null;
|
||||
currentPlaylist = null;
|
||||
songQueue.clear();
|
||||
stage = null;
|
||||
buildSlot = -1;
|
||||
SongPlayer.removeFakePlayer();
|
||||
cleaningUp = false;
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
public void restoreStateAndCleanUp() {
|
||||
if (stage != null) {
|
||||
stage.movePlayerToStagePosition();
|
||||
public void restoreStateAndReset() {
|
||||
if (lastStage != null) {
|
||||
lastStage.movePlayerToStagePosition();
|
||||
}
|
||||
if (originalGamemode != SongPlayer.MC.interactionManager.getCurrentGameMode()) {
|
||||
if (originalGamemode == GameMode.CREATIVE) {
|
||||
|
@ -404,15 +619,38 @@ public class SongHandler {
|
|||
}
|
||||
}
|
||||
restoreBuildSlot();
|
||||
cleanup();
|
||||
reset();
|
||||
}
|
||||
public void partionResetAndCleanup() {
|
||||
restoreBuildSlot();
|
||||
currentSong = null;
|
||||
currentPlaylist = null;
|
||||
songQueue.clear();
|
||||
stage = null;
|
||||
buildSlot = -1;
|
||||
startCleanup();
|
||||
}
|
||||
|
||||
// Runs every frame when player is not ingame
|
||||
public void onNotIngame() {
|
||||
currentSong = null;
|
||||
currentPlaylist = null;
|
||||
songQueue.clear();
|
||||
}
|
||||
|
||||
// Create stage if it doesn't exist and move the player to it
|
||||
private void prepareStage() {
|
||||
if (stage == null) {
|
||||
stage = new Stage();
|
||||
lastStage = stage;
|
||||
originalBlocks.clear();
|
||||
stage.movePlayerToStagePosition();
|
||||
}
|
||||
else {
|
||||
stage.sendMovementPacketToStagePosition();
|
||||
}
|
||||
}
|
||||
|
||||
private long lastCommandTime = System.currentTimeMillis();
|
||||
private String cachedCommand = null;
|
||||
private String cachedMessage = null;
|
||||
|
@ -468,10 +706,25 @@ public class SongHandler {
|
|||
inventory.main.set(slot, noteblockStack);
|
||||
SongPlayer.MC.interactionManager.clickCreativeStack(noteblockStack, 36 + slot);
|
||||
}
|
||||
private void holdBlock(BlockState bs, int slot) {
|
||||
PlayerInventory inventory = SongPlayer.MC.player.getInventory();
|
||||
inventory.selectedSlot = slot;
|
||||
((ClientPlayerInteractionManagerAccessor) SongPlayer.MC.interactionManager).invokeSyncSelectedSlot();
|
||||
ItemStack stack = new ItemStack(bs.getBlock());
|
||||
Map<String, String> stateMap = new TreeMap<>();
|
||||
for (Map.Entry<Property<?>, Comparable<?>> entry : bs.getEntries().entrySet()) {
|
||||
Property<?> property = entry.getKey();
|
||||
Comparable<?> value = entry.getValue();
|
||||
stateMap.put(property.getName(), net.minecraft.util.Util.getValueAsString(property, value));
|
||||
}
|
||||
stack.set(DataComponentTypes.BLOCK_STATE, new BlockStateComponent(stateMap));
|
||||
inventory.main.set(slot, stack);
|
||||
SongPlayer.MC.interactionManager.clickCreativeStack(stack, 36 + slot);
|
||||
}
|
||||
private void placeBlock(BlockPos bp) {
|
||||
double fx = Math.max(0.0, Math.min(1.0, (stage.position.getX() + 0.5 - bp.getX())));
|
||||
double fy = Math.max(0.0, Math.min(1.0, (stage.position.getY() + 0.0 - bp.getY())));
|
||||
double fz = Math.max(0.0, Math.min(1.0, (stage.position.getZ() + 0.5 - bp.getZ())));
|
||||
double fx = Math.max(0.0, Math.min(1.0, (lastStage.position.getX() + 0.5 - bp.getX())));
|
||||
double fy = Math.max(0.0, Math.min(1.0, (lastStage.position.getY() + 0.0 - bp.getY())));
|
||||
double fz = Math.max(0.0, Math.min(1.0, (lastStage.position.getZ() + 0.5 - bp.getZ())));
|
||||
fx += bp.getX();
|
||||
fy += bp.getY();
|
||||
fz += bp.getZ();
|
||||
|
@ -485,6 +738,33 @@ public class SongHandler {
|
|||
private void stopAttack() {
|
||||
SongPlayer.MC.interactionManager.cancelBlockBreaking();
|
||||
}
|
||||
private void recordBlocks(Iterable<BlockPos> bpList) {
|
||||
for (BlockPos bp : bpList) {
|
||||
if (!originalBlocks.containsKey(bp)) {
|
||||
BlockState bs = SongPlayer.MC.world.getBlockState(bp);
|
||||
originalBlocks.put(bp, bs);
|
||||
}
|
||||
}
|
||||
}
|
||||
private void recordStageBlocks() {
|
||||
recordBlocks(stage.requiredBreaks);
|
||||
recordBlocks(stage.missingNotes
|
||||
.stream()
|
||||
.map(noteId -> stage.noteblockPositions.get(noteId))
|
||||
.filter(Objects::nonNull)
|
||||
.toList()
|
||||
);
|
||||
}
|
||||
private boolean isPlaceable(BlockState bs) {
|
||||
Block block = bs.getBlock();
|
||||
if (bs.isAir() || bs.isLiquid()) {
|
||||
return false;
|
||||
} else if (block instanceof DoorBlock || block instanceof BedBlock) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void doMovements(double lookX, double lookY, double lookZ) {
|
||||
if (Config.getConfig().swing) {
|
||||
|
@ -494,9 +774,9 @@ public class SongHandler {
|
|||
}
|
||||
}
|
||||
if (Config.getConfig().rotate) {
|
||||
double d = lookX - (stage.position.getX() + 0.5);
|
||||
double e = lookY - (stage.position.getY() + SongPlayer.MC.player.getStandingEyeHeight());
|
||||
double f = lookZ - (stage.position.getZ() + 0.5);
|
||||
double d = lookX - (lastStage.position.getX() + 0.5);
|
||||
double e = lookY - (lastStage.position.getY() + SongPlayer.MC.player.getStandingEyeHeight());
|
||||
double f = lookZ - (lastStage.position.getZ() + 0.5);
|
||||
double g = Math.sqrt(d * d + f * f);
|
||||
float pitch = MathHelper.wrapDegrees((float) (-(MathHelper.atan2(e, g) * 57.2957763671875)));
|
||||
float yaw = MathHelper.wrapDegrees((float) (MathHelper.atan2(f, d) * 57.2957763671875) - 90.0f);
|
||||
|
@ -506,7 +786,7 @@ public class SongHandler {
|
|||
SongPlayer.fakePlayer.setHeadYaw(yaw);
|
||||
}
|
||||
SongPlayer.MC.player.networkHandler.getConnection().send(new PlayerMoveC2SPacket.Full(
|
||||
stage.position.getX() + 0.5, stage.position.getY(), stage.position.getZ() + 0.5,
|
||||
lastStage.position.getX() + 0.5, lastStage.position.getY(), lastStage.position.getZ() + 0.5,
|
||||
yaw, pitch,
|
||||
true));
|
||||
}
|
||||
|
@ -525,6 +805,6 @@ public class SongHandler {
|
|||
}
|
||||
|
||||
public boolean isIdle() {
|
||||
return currentSong == null && currentPlaylist == null && songQueue.isEmpty();
|
||||
return currentSong == null && currentPlaylist == null && songQueue.isEmpty() && cleaningUp == false;
|
||||
}
|
||||
}
|
|
@ -468,4 +468,8 @@ public class Stage {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vec3d getOriginBottomCenter() {
|
||||
return Vec3d.ofBottomCenter(position);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue