Keep song progress display when f3 menu is open

This commit is contained in:
Harry Zhou 2022-07-03 20:08:02 -05:00
parent 13bcca213c
commit 420bd9502b

View file

@ -24,10 +24,6 @@ public class InGameHudMixin {
@Inject(method = "render(Lnet/minecraft/client/util/math/MatrixStack;F)V", @Inject(method = "render(Lnet/minecraft/client/util/math/MatrixStack;F)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;enableBlend()V", ordinal = 4)) at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;enableBlend()V", ordinal = 4))
private void onRender(MatrixStack matrixStack, float tickDelta, CallbackInfo ci) { private void onRender(MatrixStack matrixStack, float tickDelta, CallbackInfo ci) {
if (SongPlayer.MC.options.debugEnabled) {
return;
}
ProgressDisplay.getInstance().onRenderHUD(matrixStack, scaledWidth, scaledHeight, heldItemTooltipFade); ProgressDisplay.getInstance().onRenderHUD(matrixStack, scaledWidth, scaledHeight, heldItemTooltipFade);
} }
} }