Reworked midi parsing again

This commit is contained in:
Harry Zhou 2022-07-03 19:30:17 -05:00
parent a36df1c47b
commit 13bcca213c

View file

@ -124,51 +124,11 @@ public class MidiConverter {
public static Note getMidiInstrumentNote(int midiInstrument, int midiPitch, long microTime) { public static Note getMidiInstrumentNote(int midiInstrument, int midiPitch, long microTime) {
Instrument instrument = null; Instrument instrument = null;
if ((midiInstrument >= 0 && midiInstrument <= 7) || (midiInstrument >= 24 && midiInstrument <= 31)) { //normal Instrument[] instrumentList = instrumentMap.get(midiInstrument);
if (midiPitch >= 54 && midiPitch <= 78) { for (Instrument candidateInstrument : instrumentList) {
instrument = Instrument.HARP; if (midiPitch >= candidateInstrument.offset && midiPitch <= candidateInstrument.offset+24) {
} instrument = candidateInstrument;
else if (midiPitch >= 30 && midiPitch <= 54) { break;
instrument = Instrument.BASS;
}
else if (midiPitch >= 78 && midiPitch <= 102) {
instrument = Instrument.BELL;
}
}
else if (midiInstrument >= 8 && midiInstrument <= 15) { //chromatic percussion
if (midiPitch >= 54 && midiPitch <= 78) {
instrument = Instrument.IRON_XYLOPHONE;
}
else if (midiPitch >= 78 && midiPitch <= 102) {
instrument = Instrument.XYLOPHONE;
}
else if (midiPitch >= 30 && midiPitch <= 54) {
instrument = Instrument.BASS;
}
}
else if ((midiInstrument >= 16 && midiInstrument <= 23) || (midiInstrument >= 32 && midiInstrument <= 71) || (midiInstrument >= 80 && midiInstrument <= 111)) { //synth
if (midiPitch >= 54 && midiPitch <= 78) {
instrument = Instrument.BIT;
}
else if (midiPitch >= 30 && midiPitch <= 54) {
instrument = Instrument.DIDGERIDOO;
}
else if (midiPitch >= 78 && midiPitch <= 102) {
instrument = Instrument.BELL;
}
}
else if ((midiInstrument >= 72 && midiInstrument <= 79)) { //woodwind
if (midiPitch >= 66 && midiPitch <= 90) {
instrument = Instrument.FLUTE;
}
else if (midiPitch >= 30 && midiPitch <= 54) {
instrument = Instrument.DIDGERIDOO;
}
else if (midiPitch >= 54 && midiPitch <= 78) {
instrument = Instrument.BIT;
}
else if (midiPitch >= 78 && midiPitch <= 102) {
instrument = Instrument.BELL;
} }
} }
@ -183,57 +143,6 @@ public class MidiConverter {
return new Note(noteId, time); return new Note(noteId, time);
} }
// 0 4 7 12 16 19 24
public static HashMap<Integer, Integer> percussionMap = new HashMap<>();
static {
percussionMap.put(35, 0 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(36, 4 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(37, 7 + 25*Instrument.HAT.instrumentId);
percussionMap.put(38, 7 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(39, 0 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(40, 12 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(41, 7 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(42, 7 + 25*Instrument.HAT.instrumentId);
percussionMap.put(43, 12 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(44, 7 + 25*Instrument.HAT.instrumentId);
percussionMap.put(45, 16 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(46, 7 + 25*Instrument.HAT.instrumentId);
percussionMap.put(47, 19 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(48, 23 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(49, 12 + 25*Instrument.HAT.instrumentId);
percussionMap.put(50, 24 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(51, 13 + 25*Instrument.HAT.instrumentId);
percussionMap.put(52, 0 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(53, 0 + 25*Instrument.COW_BELL.instrumentId);
percussionMap.put(54, 12 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(55, 12 + 25*Instrument.HAT.instrumentId);
percussionMap.put(56, 13 + 25*Instrument.COW_BELL.instrumentId);
percussionMap.put(57, 12 + 25*Instrument.HAT.instrumentId);
percussionMap.put(58, 0 + 25*Instrument.BASEDRUM.instrumentId); // ??
percussionMap.put(59, 12 + 25*Instrument.HAT.instrumentId);
percussionMap.put(60, 24 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(61, 19 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(62, 24 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(63, 24 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(64, 20 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(65, 24 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(66, 20 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(67, 24 + 25*Instrument.HAT.instrumentId);
percussionMap.put(68, 22 + 25*Instrument.HAT.instrumentId);
percussionMap.put(69, 16 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(70, 16 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(71, 24 + 25*Instrument.HAT.instrumentId);
percussionMap.put(72, 24 + 25*Instrument.HAT.instrumentId);
percussionMap.put(73, 19 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(74, 19 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(75, 12 + 25*Instrument.HAT.instrumentId);
percussionMap.put(76, 24 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(77, 22 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(78, 22 + 25*Instrument.HAT.instrumentId);
percussionMap.put(79, 19 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(80, 16 + 25*Instrument.HAT.instrumentId);
percussionMap.put(81, 16 + 25*Instrument.HAT.instrumentId);
}
private static Note getMidiPercussionNote(int midiPitch, long microTime) { private static Note getMidiPercussionNote(int midiPitch, long microTime) {
if (percussionMap.containsKey(midiPitch)) { if (percussionMap.containsKey(midiPitch)) {
int noteId = percussionMap.get(midiPitch); int noteId = percussionMap.get(midiPitch);
@ -243,4 +152,214 @@ public class MidiConverter {
} }
return null; return null;
} }
public static HashMap<Integer, Instrument[]> instrumentMap = new HashMap<>();
static {
// Piano (HARP BASS BELL)
instrumentMap.put(0, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Acoustic Grand Piano
instrumentMap.put(1, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Bright Acoustic Piano
instrumentMap.put(2, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL}); // Electric Grand Piano
instrumentMap.put(3, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Honky-tonk Piano
instrumentMap.put(4, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL}); // Electric Piano 1
instrumentMap.put(5, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL}); // Electric Piano 2
instrumentMap.put(6, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Harpsichord
instrumentMap.put(7, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Clavinet
// Chromatic Percussion (IRON_XYLOPHONE XYLOPHONE BASS)
instrumentMap.put(8, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Celesta
instrumentMap.put(9, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Glockenspiel
instrumentMap.put(10, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Music Box
instrumentMap.put(11, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Vibraphone
instrumentMap.put(12, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Marimba
instrumentMap.put(13, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Xylophone
instrumentMap.put(14, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Tubular Bells
instrumentMap.put(15, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE}); // Dulcimer
// Organ (BIT DIDGERIDOO BELL)
instrumentMap.put(16, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Drawbar Organ
instrumentMap.put(17, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Percussive Organ
instrumentMap.put(18, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Rock Organ
instrumentMap.put(19, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Church Organ
instrumentMap.put(20, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Reed Organ
instrumentMap.put(21, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Accordian
instrumentMap.put(22, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Harmonica
instrumentMap.put(23, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Tango Accordian
// Guitar (BIT DIDGERIDOO BELL)
instrumentMap.put(24, new Instrument[]{Instrument.GUITAR, Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Acoustic Guitar (nylon)
instrumentMap.put(25, new Instrument[]{Instrument.GUITAR, Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Acoustic Guitar (steel)
instrumentMap.put(26, new Instrument[]{Instrument.GUITAR, Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Electric Guitar (jazz)
instrumentMap.put(27, new Instrument[]{Instrument.GUITAR, Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Electric Guitar (clean)
instrumentMap.put(28, new Instrument[]{Instrument.GUITAR, Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Electric Guitar (muted)
instrumentMap.put(29, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Overdriven Guitar
instrumentMap.put(30, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Distortion Guitar
instrumentMap.put(31, new Instrument[]{Instrument.GUITAR, Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Guitar Harmonics
// Bass
instrumentMap.put(32, new Instrument[]{Instrument.BASS, Instrument.HARP, Instrument.BELL}); // Acoustic Bass
instrumentMap.put(33, new Instrument[]{Instrument.BASS, Instrument.HARP, Instrument.BELL}); // Electric Bass (finger)
instrumentMap.put(34, new Instrument[]{Instrument.BASS, Instrument.HARP, Instrument.BELL}); // Electric Bass (pick)
instrumentMap.put(35, new Instrument[]{Instrument.BASS, Instrument.HARP, Instrument.BELL}); // Fretless Bass
instrumentMap.put(36, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Slap Bass 1
instrumentMap.put(37, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Slap Bass 2
instrumentMap.put(38, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Synth Bass 1
instrumentMap.put(39, new Instrument[]{Instrument.DIDGERIDOO, Instrument.BIT, Instrument.XYLOPHONE}); // Synth Bass 2
// Strings
instrumentMap.put(40, new Instrument[]{Instrument.FLUTE, Instrument.GUITAR, Instrument.BASS, Instrument.BELL}); // Violin
instrumentMap.put(41, new Instrument[]{Instrument.FLUTE, Instrument.GUITAR, Instrument.BASS, Instrument.BELL}); // Viola
instrumentMap.put(42, new Instrument[]{Instrument.FLUTE, Instrument.GUITAR, Instrument.BASS, Instrument.BELL}); // Cello
instrumentMap.put(43, new Instrument[]{Instrument.FLUTE, Instrument.GUITAR, Instrument.BASS, Instrument.BELL}); // Contrabass
instrumentMap.put(44, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL}); // Tremolo Strings
instrumentMap.put(45, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Pizzicato Strings
instrumentMap.put(46, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.CHIME}); // Orchestral Harp
instrumentMap.put(47, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Timpani
// Ensenble
instrumentMap.put(48, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // String Ensemble 1
instrumentMap.put(49, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // String Ensemble 2
instrumentMap.put(50, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Synth Strings 1
instrumentMap.put(51, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Synth Strings 2
instrumentMap.put(52, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Choir Aahs
instrumentMap.put(53, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Voice Oohs
instrumentMap.put(54, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Synth Choir
instrumentMap.put(55, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL}); // Orchestra Hit
// Brass
instrumentMap.put(56, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(57, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(58, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(59, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(60, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(61, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(62, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(63, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
// Reed
instrumentMap.put(64, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(65, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(66, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(67, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(68, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(69, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(70, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(71, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
// Pipe
instrumentMap.put(72, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(73, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(74, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(75, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(76, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(77, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(78, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
instrumentMap.put(79, new Instrument[]{Instrument.FLUTE, Instrument.DIDGERIDOO, Instrument.IRON_XYLOPHONE, Instrument.BELL});
// Synth Lead
instrumentMap.put(80, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(81, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(82, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(83, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(84, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(85, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(86, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(87, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
// Synth Pad
instrumentMap.put(88, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(89, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(90, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(91, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(92, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(93, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(94, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(95, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
// Synth Effects
// instrumentMap.put(96, new Instrument[]{});
// instrumentMap.put(97, new Instrument[]{});
instrumentMap.put(98, new Instrument[]{Instrument.BIT, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(99, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(100, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(101, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(102, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
instrumentMap.put(103, new Instrument[]{Instrument.HARP, Instrument.BASS, Instrument.BELL});
// Ethnic
instrumentMap.put(104, new Instrument[]{Instrument.BANJO, Instrument.BASS, Instrument.BELL});
instrumentMap.put(105, new Instrument[]{Instrument.BANJO, Instrument.BASS, Instrument.BELL});
instrumentMap.put(106, new Instrument[]{Instrument.BANJO, Instrument.BASS, Instrument.BELL});
instrumentMap.put(107, new Instrument[]{Instrument.BANJO, Instrument.BASS, Instrument.BELL});
instrumentMap.put(108, new Instrument[]{Instrument.BANJO, Instrument.BASS, Instrument.BELL});
instrumentMap.put(109, new Instrument[]{Instrument.HARP, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(110, new Instrument[]{Instrument.HARP, Instrument.DIDGERIDOO, Instrument.BELL});
instrumentMap.put(111, new Instrument[]{Instrument.HARP, Instrument.DIDGERIDOO, Instrument.BELL});
// Percussive
instrumentMap.put(112, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(113, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(114, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(115, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(116, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(117, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(118, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
instrumentMap.put(119, new Instrument[]{Instrument.IRON_XYLOPHONE, Instrument.BASS, Instrument.XYLOPHONE});
}
public static HashMap<Integer, Integer> percussionMap = new HashMap<>();
static {
percussionMap.put(35, 10 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(36, 6 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(37, 6 + 25*Instrument.HAT.instrumentId);
percussionMap.put(38, 8 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(39, 6 + 25*Instrument.HAT.instrumentId);
percussionMap.put(40, 4 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(41, 6 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(42, 22 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(43, 13 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(44, 22 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(45, 15 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(46, 18 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(47, 20 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(48, 23 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(49, 17 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(50, 23 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(51, 24 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(52, 8 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(53, 13 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(54, 18 + 25*Instrument.HAT.instrumentId);
percussionMap.put(55, 18 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(56, 1 + 25*Instrument.HAT.instrumentId);
percussionMap.put(57, 13 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(58, 2 + 25*Instrument.HAT.instrumentId);
percussionMap.put(59, 13 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(60, 9 + 25*Instrument.HAT.instrumentId);
percussionMap.put(61, 2 + 25*Instrument.HAT.instrumentId);
percussionMap.put(62, 8 + 25*Instrument.HAT.instrumentId);
percussionMap.put(63, 22 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(64, 15 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(65, 13 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(66, 8 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(67, 8 + 25*Instrument.HAT.instrumentId);
percussionMap.put(68, 3 + 25*Instrument.HAT.instrumentId);
percussionMap.put(69, 20 + 25*Instrument.HAT.instrumentId);
percussionMap.put(70, 23 + 25*Instrument.HAT.instrumentId);
percussionMap.put(71, 24 + 25*Instrument.HAT.instrumentId);
percussionMap.put(72, 24 + 25*Instrument.HAT.instrumentId);
percussionMap.put(73, 17 + 25*Instrument.HAT.instrumentId);
percussionMap.put(74, 11 + 25*Instrument.HAT.instrumentId);
percussionMap.put(75, 18 + 25*Instrument.HAT.instrumentId);
percussionMap.put(76, 9 + 25*Instrument.HAT.instrumentId);
percussionMap.put(77, 5 + 25*Instrument.HAT.instrumentId);
percussionMap.put(78, 22 + 25*Instrument.HAT.instrumentId);
percussionMap.put(79, 19 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(80, 17 + 25*Instrument.HAT.instrumentId);
percussionMap.put(81, 22 + 25*Instrument.HAT.instrumentId);
percussionMap.put(82, 22 + 25*Instrument.SNARE.instrumentId);
percussionMap.put(83, 24 + 25*Instrument.CHIME.instrumentId);
percussionMap.put(84, 24 + 25*Instrument.CHIME.instrumentId);
percussionMap.put(85, 21 + 25*Instrument.HAT.instrumentId);
percussionMap.put(86, 14 + 25*Instrument.BASEDRUM.instrumentId);
percussionMap.put(87, 7 + 25*Instrument.BASEDRUM.instrumentId);
}
} }