FridayNightFunkinBoyfriendBot/bot.js

122 lines
3.9 KiB
JavaScript

const mc = require("minecraft-protocol");
const { EventEmitter } = require("node:events");
const fs = require("fs");
const path = require("path");
const util = require("node:util");
console.log(`Starting ${process.env["buildstring"]} .......`);
console.log(`Foundation: ${process.env["FoundationBuildString"]}`);
console.log("this may take a few moments....");
require("events").EventEmitter.defaultMaxListeners = 31;
function createBot(options = {}) {
const bot = new EventEmitter();
const rs = require("randomstring");
// Set some default values in options
let r = Math.floor(Math.random() * 255) + 1;
options.host ??= "localhost";
options.username ??= "FNFBoyfriendBot";
options.hideErrors ??= false; // HACK: Hide errors by default as a lazy fix to console being spammed with them
options.Console.enabled ??= true;
options.Console.filelogging ??= false;
/*
options.commands.MainPrefix ??= "~";
options.commands.SecondaryPrefix ??= "%";
options.commands.TertiaryPrefix ??= "&";
options.selfcare.unmuted ??= true;
*/
options.selfcare.vanished ??= true;
options.selfcare.prefix ??= true;
options.selfcare.skin ??= true;
options.selfcare.cspy ??= true;
options.selfcare.op ??= true;
options.selfcare.gmc ??= true;
options.selfcare.interval ??= 500;
options.selfcare.username ??= true;
options.selfcare.nickname ??= true;
options.selfcare.god ??= true;
options.selfcare.tptoggle ??= true;
options.discord.commandPrefix ??= "~";
options.reconnectDelay ??= 1000;
bot.options = options;
// Create our client object, put it on the bot, and register some events
bot.on("init_client", (client) => {
client.on("packet", (data, meta) => {
bot.emit("packet", data, meta);
bot.emit("packet." + meta.name, data);
});
client.on("login", async function (data) {
bot.uuid = client.uuid;
bot.username = client.username;
bot.port = bot.options.port;
bot.version = bot.options.version;
console.log(`Username: ${bot.options.username}`);
console.log(`Host: ${bot.options.host}:${bot.options.port}`);
console.log(`Minecraft java version: ${bot.options.version}`);
if(!bot.options.Core.CorelessMode){
bot.console.info(`Coreless mode active for ${bot.options.host}:${bot.options.port} !`)
}
bot.chat('&5&lFNF&#00FFFF&lBoyfriend&4&lBot &f- &4Parker&02991')
//startupmsg:true,
const timer = setInterval(() => {
bot.chat(`Join the FNFBoyfriendBot discord ${bot.options.discord.invite}`)
}, 280000)
client.on("end", (reason) => {
bot.emit("end", reason);
console.log(reason);
bot.cloop.clear()
bot.memusage.off()
clearInterval(timer)
});
});
client.on("disconnect", (reason) => {
bot.emit("disconnect", reason);
console.log(reason);
});
client.on("kick_disconnect", (reason) => {
bot.emit("kick_disconnect", reason);
console.log(reason);
});
client.on("keep_alive", ({ keepAliveId }) => {
bot.emit("keep_alive", { keepAliveId });
});
client.on("error", (error) => bot.emit("error", error));
});
const client = options.client ?? mc.createClient(options);
bot._client = client;
bot.emit("init_client", client);
bot.bots = options.bots ?? [bot];
return bot;
}
const amonger = "../";
if (fs.existsSync("../FridayNightFunkinBoyfriendBot") == false) { // this isn't full proof. if the replit name is the same as this value, it will count as not a amonger | I have an idea, my idea is like check if the name of the system / info is whatever so if it's win32 but it should be whatever ubuntu or something it doesn't run | I might put it in minecraft-protocol files :skull:
process.exit(1);//but that would be overwritten when minecraft-protocol is being updated or smh
}
module.exports = createBot;