const util = require('util') const COMMANDSPY_ENABLED_MESSAGE = { text: 'Successfully enabled CommandSpy' } const COMMANDSPY_DISABLED_MESSAGE = { text: 'Successfully disabled CommandSpy' } //You now have the tag: &8[&bPrefix &4d~&8] function inject (bot) { let entityId let gameMode let permissionLevel = 2 let unmuted = false let commandSpyEnabled = false let vanished = false let prefix = false let skin = false let username = false let nickname = false let god = false let tptoggle = false /* if (data.toString().startsWith('You have been muted')) muted = true if (data.toString() === 'You have been unmuted.') muted = false */ //bot.on('message', (data) => { bot.on('message', (message, data) => { // Successfully removed your skin const stringmessage = bot.getMessageAsPrismarine(message)?.toString() if (stringmessage.startsWith('You have been muted')) unmuted = true else if (stringmessage === "You have been unmuted.") unmuted = false else if (util.isDeepStrictEqual(message, COMMANDSPY_ENABLED_MESSAGE)) commandSpyEnabled = true else if (util.isDeepStrictEqual(message, COMMANDSPY_DISABLED_MESSAGE)) commandSpyEnabled = false else if (stringmessage === `You now have the tag: &8[&bPrefix &4${bot.options.commands.MainPrefix}&8]`) { prefix = true return } else if (stringmessage.startsWith("You now have the tag: ") || stringmessage === "You no longer have a tag") prefix = false else if (stringmessage === "Successfully set your skin to Parker2991's") { skin = true return } //Successfully set your skin to Parker2991's //Successfully removed your skin else if (stringmessage.startsWith("Successfully set your skin to ") || stringmessage === "Successfully removed your skin") skin = false else if (stringmessage === `Successfully set your username to "${bot.username}"`) { username = true return }//"Successfully set your username to "${bot.username}""" else if (stringmessage.startsWith("Successfully set your username to ")) username = false else if (stringmessage === `You already have the username "${bot.username}"`) username = true //That name is already in use. //Error: Nicknames must be alphanumeric. //You no longer have a nickname. //Your nickname is now sus. else if (stringmessage === `You no longer have a nickname.`) { nickname = true return }//"Successfully set your username to "${bot.username}""" else if (stringmessage.startsWith("Your nickname is now ")) nickname = false // else if (stringmessage === `Error: Nicknames must be alphanumeric.`) nickname = false else if (stringmessage === `You no longer have a nickname.`) nickname = false //else if (stringmessage === `That name is already in use.`) nickname = false //God mode enabled. //God mode disabled. else if (stringmessage === `God mode enabled.`) { god = true return } else if (stringmessage === 'God mode disabled.') god = false else if (stringmessage === `Teleportation enabled.`) { tptoggle = false return } else if (stringmessage === 'Teleportation disabled.') tptoggle = true if (message?.text !== '' || !Array.isArray(message.extra) || message.extra.length < 2 || !message.extra[0]?.text?.startsWith('Vanish for') || message.extra[0].color !== 'gold') return const suffix = message.extra[message.extra.length - 1] if (suffix?.color !== 'gold') return //data.toString().startsWith if (suffix.text?.endsWith(': enabled')) vanished = true else if (suffix.text?.endsWith(': disabled')) vanished = false // Bruh what is this ohio code // }) bot.on('packet.entity_status', packet => { if (packet.entityId !== entityId || packet.entityStatus < 24 || packet.entityStatus > 28) return permissionLevel = packet.entityStatus - 24 })// //TO-DO create a array for nick, prefix, and mabe username in selfcare so that when it joins or has the nick/prefix changed it will change it back to the set nick and prefix in selfcare bot.on('packet.game_state_change', packet => { if (packet.reason !== 3) return // Reason 3 = Change Game Mode gameMode = packet.gameMode }) let timer bot.on('packet.login', (packet) => { entityId = packet.entityId gameMode = packet.gameMode timer = setInterval(() => { if (permissionLevel < 2 && bot.options.selfcare.op) bot.command('op @s[type=player]') if (!commandSpyEnabled && bot.options.selfcare.cspy) bot.command('commandspy:commandspy on') else if (!vanished && bot.options.selfcare.vanished) bot.core.run(`essentials:vanish ${bot.username} enable`) else if (unmuted && bot.options.selfcare.unmuted) bot.core.run(`essentials:mute ${bot.uuid}`) else if (!prefix && bot.options.selfcare.prefix) bot.command(`prefix &8[&bPrefix &4${bot.options.commands.MainPrefix}&8]`) else if (gameMode !== 1 && bot.options.selfcare.gmc) bot.command('gamemode creative @s[type=player]') else if (!skin && bot.options.selfcare.skin) bot.command('skin Parker2991') else if (!username && bot.options.selfcare.username) bot.command(`username ${bot.username}`) else if (!nickname && bot.options.selfcare.nickname) bot.command(`nick off`) else if (!god && bot.options.selfcare.god) bot.command('god on') else if (!tptoggle && bot.options.selfcare.tptoggle) bot.command('tptoggle off') }, bot.options.selfcare.interval) }) bot.on('end', () => { if (timer) clearInterval(timer) prefix = false muted = false commandSpyEnabled = false vanished = false skin = false username = false nickname = false god = false tptoggle = false }) } module.exports = inject /*const buildstring = process.env['buildstring'] bot.on('login', async () => { console.log(`starting ${buildstring}`) await bot.discord.channel.send(`Starting ${buildstring}`) await sendChat('/prefix &8[&4Prefix ~ &8]') await sendChat(buildstring) await sendChat('Prefix ~') }) }*/