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const util = require ( 'util' )
const COMMANDSPY _ENABLED _MESSAGE = { text : 'Successfully enabled CommandSpy' }
const COMMANDSPY _DISABLED _MESSAGE = { text : 'Successfully disabled CommandSpy' }
//You now have the tag: &8[&bPrefix &4d~&8]
function inject ( bot ) {
let entityId
let gameMode
let permissionLevel = 2
let unmuted = false
let commandSpyEnabled = false
let vanished = false
let prefix = false
let skin = false
let username = false
let nickname = false
let god = false
let tptoggle = false
/ * i f ( d a t a . t o S t r i n g ( ) . s t a r t s W i t h ( ' Y o u h a v e b e e n m u t e d ' ) ) m u t e d = t r u e
if ( data . toString ( ) === 'You have been unmuted.' ) muted = false
* /
//bot.on('message', (data) => {
bot . on ( 'message' , ( message , data ) => {
// Successfully removed your skin
const stringmessage = bot . getMessageAsPrismarine ( message ) ? . toString ( )
if ( stringmessage . startsWith ( 'You have been muted' ) ) unmuted = true
else if ( stringmessage === "You have been unmuted." ) unmuted = false
else if ( util . isDeepStrictEqual ( message , COMMANDSPY _ENABLED _MESSAGE ) ) commandSpyEnabled = true
else if ( util . isDeepStrictEqual ( message , COMMANDSPY _DISABLED _MESSAGE ) ) commandSpyEnabled = false
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else if ( stringmessage === ` You now have the tag: &8[&bPrefix &4 ${ bot . options . commands . MainPrefix } &8] ` ) {
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prefix = true
return
}
else if ( stringmessage . startsWith ( "You now have the tag: " ) || stringmessage === "You no longer have a tag" ) prefix = false
else if ( stringmessage === "Successfully set your skin to Parker2991's" ) {
skin = true
return
}
//Successfully set your skin to Parker2991's
//Successfully removed your skin
else if ( stringmessage . startsWith ( "Successfully set your skin to " ) || stringmessage === "Successfully removed your skin" ) skin = false
else if ( stringmessage === ` Successfully set your username to " ${ bot . username } " ` ) {
username = true
return
} //"Successfully set your username to "${bot.username}"""
else if ( stringmessage . startsWith ( "Successfully set your username to " ) ) username = false
else if ( stringmessage === ` You already have the username " ${ bot . username } " ` ) username = true
//That name is already in use.
//Error: Nicknames must be alphanumeric.
//You no longer have a nickname.
//Your nickname is now sus.
else if ( stringmessage === ` You no longer have a nickname. ` ) {
nickname = true
return
} //"Successfully set your username to "${bot.username}"""
else if ( stringmessage . startsWith ( "Your nickname is now " ) ) nickname = false
// else if (stringmessage === `Error: Nicknames must be alphanumeric.`) nickname = false
else if ( stringmessage === ` You no longer have a nickname. ` ) nickname = false
//else if (stringmessage === `That name is already in use.`) nickname = false
//God mode enabled.
//God mode disabled.
else if ( stringmessage === ` God mode enabled. ` ) {
god = true
return
}
else if ( stringmessage === 'God mode disabled.' ) god = false
else if ( stringmessage === ` Teleportation enabled. ` ) {
tptoggle = false
return
}
else if ( stringmessage === 'Teleportation disabled.' ) tptoggle = true
if ( message ? . text !== '' || ! Array . isArray ( message . extra ) || message . extra . length < 2 || ! message . extra [ 0 ] ? . text ? . startsWith ( 'Vanish for' ) || message . extra [ 0 ] . color !== 'gold' ) return
const suffix = message . extra [ message . extra . length - 1 ]
if ( suffix ? . color !== 'gold' ) return
//data.toString().startsWith
if ( suffix . text ? . endsWith ( ': enabled' ) ) vanished = true
else if ( suffix . text ? . endsWith ( ': disabled' ) ) vanished = false // Bruh what is this ohio code
//
} )
bot . on ( 'packet.entity_status' , packet => {
if ( packet . entityId !== entityId || packet . entityStatus < 24 || packet . entityStatus > 28 ) return
permissionLevel = packet . entityStatus - 24
} ) //
//TO-DO create a array for nick, prefix, and mabe username in selfcare so that when it joins or has the nick/prefix changed it will change it back to the set nick and prefix in selfcare
bot . on ( 'packet.game_state_change' , packet => {
if ( packet . reason !== 3 ) return // Reason 3 = Change Game Mode
gameMode = packet . gameMode
} )
let timer
bot . on ( 'packet.login' , ( packet ) => {
entityId = packet . entityId
gameMode = packet . gameMode
timer = setInterval ( ( ) => {
if ( permissionLevel < 2 && bot . options . selfcare . op ) bot . command ( 'op @s[type=player]' )
if ( ! commandSpyEnabled && bot . options . selfcare . cspy ) bot . command ( 'commandspy:commandspy on' )
else if ( ! vanished && bot . options . selfcare . vanished ) bot . core . run ( ` essentials:vanish ${ bot . username } enable ` )
else if ( unmuted && bot . options . selfcare . unmuted ) bot . core . run ( ` essentials:mute ${ bot . uuid } ` )
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else if ( ! prefix && bot . options . selfcare . prefix ) bot . command ( ` prefix &8[&bPrefix &4 ${ bot . options . commands . MainPrefix } &8] ` )
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else if ( gameMode !== 1 && bot . options . selfcare . gmc ) bot . command ( 'gamemode creative @s[type=player]' )
else if ( ! skin && bot . options . selfcare . skin ) bot . command ( 'skin Parker2991' )
else if ( ! username && bot . options . selfcare . username ) bot . command ( ` username ${ bot . username } ` )
else if ( ! nickname && bot . options . selfcare . nickname ) bot . command ( ` nick off ` )
else if ( ! god && bot . options . selfcare . god ) bot . command ( 'god on' )
else if ( ! tptoggle && bot . options . selfcare . tptoggle ) bot . command ( 'tptoggle off' )
} , bot . options . selfcare . interval )
} )
bot . on ( 'end' , ( ) => {
if ( timer ) clearInterval ( timer )
prefix = false
muted = false
commandSpyEnabled = false
vanished = false
skin = false
username = false
nickname = false
god = false
tptoggle = false
} )
}
module . exports = inject
/ * c o n s t b u i l d s t r i n g = p r o c e s s . e n v [ ' b u i l d s t r i n g ' ]
bot . on ( 'login' , async ( ) => {
console . log ( ` starting ${ buildstring } ` )
await bot . discord . channel . send ( ` Starting ${ buildstring } ` )
await sendChat ( '/prefix &8[&4Prefix ~ &8]' )
await sendChat ( buildstring )
await sendChat ( 'Prefix ~' )
} )
} * /