146 lines
6 KiB
JavaScript
146 lines
6 KiB
JavaScript
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const util = require('util')
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const COMMANDSPY_ENABLED_MESSAGE = { text: 'Successfully enabled CommandSpy' }
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const COMMANDSPY_DISABLED_MESSAGE = { text: 'Successfully disabled CommandSpy' }
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//You now have the tag: &8[&bPrefix &4d~&8]
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function inject (bot) {
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let entityId
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let gameMode
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let permissionLevel = 2
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let unmuted = false
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let commandSpyEnabled = false
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let vanished = false
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let prefix = false
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let skin = false
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let username = false
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let nickname = false
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let god = false
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let tptoggle = false
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/* if (data.toString().startsWith('You have been muted')) muted = true
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if (data.toString() === 'You have been unmuted.') muted = false
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*/
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//bot.on('message', (data) => {
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bot.on('message', (message, data) => {
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// Successfully removed your skin
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const stringmessage = bot.getMessageAsPrismarine(message)?.toString()
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if (stringmessage.startsWith('You have been muted')) unmuted = true
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else if (stringmessage === "You have been unmuted.") unmuted = false
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else if (util.isDeepStrictEqual(message, COMMANDSPY_ENABLED_MESSAGE)) commandSpyEnabled = true
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else if (util.isDeepStrictEqual(message, COMMANDSPY_DISABLED_MESSAGE)) commandSpyEnabled = false
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else if (stringmessage === `You now have the tag: &8[&bPrefix &4${bot.options.commands.prefix}&8]`) {
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prefix = true
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return
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}
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else if (stringmessage.startsWith("You now have the tag: ") || stringmessage === "You no longer have a tag") prefix = false
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else if (stringmessage === "Successfully set your skin to Parker2991's") {
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skin = true
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return
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}
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//Successfully set your skin to Parker2991's
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//Successfully removed your skin
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else if (stringmessage.startsWith("Successfully set your skin to ") || stringmessage === "Successfully removed your skin") skin = false
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else if (stringmessage === `Successfully set your username to "${bot.username}"`) {
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username = true
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return
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}//"Successfully set your username to "${bot.username}"""
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else if (stringmessage.startsWith("Successfully set your username to ")) username = false
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else if (stringmessage === `You already have the username "${bot.username}"`) username = true
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//That name is already in use.
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//Error: Nicknames must be alphanumeric.
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//You no longer have a nickname.
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//Your nickname is now sus.
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else if (stringmessage === `You no longer have a nickname.`) {
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nickname = true
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return
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}//"Successfully set your username to "${bot.username}"""
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else if (stringmessage.startsWith("Your nickname is now ")) nickname = false
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// else if (stringmessage === `Error: Nicknames must be alphanumeric.`) nickname = false
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else if (stringmessage === `You no longer have a nickname.`) nickname = false
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//else if (stringmessage === `That name is already in use.`) nickname = false
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//God mode enabled.
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//God mode disabled.
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else if (stringmessage === `God mode enabled.`) {
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god = true
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return
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}
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else if (stringmessage === 'God mode disabled.') god = false
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else if (stringmessage === `Teleportation enabled.`) {
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tptoggle = false
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return
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}
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else if (stringmessage === 'Teleportation disabled.') tptoggle = true
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if (message?.text !== '' || !Array.isArray(message.extra) || message.extra.length < 2 || !message.extra[0]?.text?.startsWith('Vanish for') || message.extra[0].color !== 'gold') return
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const suffix = message.extra[message.extra.length - 1]
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if (suffix?.color !== 'gold') return
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//data.toString().startsWith
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if (suffix.text?.endsWith(': enabled')) vanished = true
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else if (suffix.text?.endsWith(': disabled')) vanished = false // Bruh what is this ohio code
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//
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})
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bot.on('packet.entity_status', packet => {
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if (packet.entityId !== entityId || packet.entityStatus < 24 || packet.entityStatus > 28) return
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permissionLevel = packet.entityStatus - 24
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})//
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//TO-DO create a array for nick, prefix, and mabe username in selfcare so that when it joins or has the nick/prefix changed it will change it back to the set nick and prefix in selfcare
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bot.on('packet.game_state_change', packet => {
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if (packet.reason !== 3) return // Reason 3 = Change Game Mode
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gameMode = packet.gameMode
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})
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let timer
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bot.on('packet.login', (packet) => {
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entityId = packet.entityId
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gameMode = packet.gameMode
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timer = setInterval(() => {
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if (permissionLevel < 2 && bot.options.selfcare.op) bot.command('op @s[type=player]')
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if (!commandSpyEnabled && bot.options.selfcare.cspy) bot.command('commandspy:commandspy on')
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else if (!vanished && bot.options.selfcare.vanished) bot.core.run(`essentials:vanish ${bot.username} enable`)
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else if (unmuted && bot.options.selfcare.unmuted) bot.core.run(`essentials:mute ${bot.uuid}`)
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else if (!prefix && bot.options.selfcare.prefix) bot.command(`prefix &8[&bPrefix &4${bot.options.commands.prefix}&8]`)
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else if (gameMode !== 1 && bot.options.selfcare.gmc) bot.command('gamemode creative @s[type=player]')
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else if (!skin && bot.options.selfcare.skin) bot.command('skin Parker2991')
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else if (!username && bot.options.selfcare.username) bot.command(`username ${bot.username}`)
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else if (!nickname && bot.options.selfcare.nickname) bot.command(`nick off`)
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else if (!god && bot.options.selfcare.god) bot.command('god on')
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else if (!tptoggle && bot.options.selfcare.tptoggle) bot.command('tptoggle off')
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}, bot.options.selfcare.interval)
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})
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bot.on('end', () => {
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if (timer) clearInterval(timer)
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prefix = false
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muted = false
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commandSpyEnabled = false
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vanished = false
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skin = false
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username = false
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nickname = false
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god = false
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tptoggle = false
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})
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}
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module.exports = inject
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/*const buildstring = process.env['buildstring']
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bot.on('login', async () => {
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console.log(`starting ${buildstring}`)
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await bot.discord.channel.send(`Starting ${buildstring}`)
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await sendChat('/prefix &8[&4Prefix ~ &8]')
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await sendChat(buildstring)
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await sendChat('Prefix ~')
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})
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}*/
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