Latest changes

Former-commit-id: ff9a104ccc1e0eb2c0897d0a9f9650b429161196
This commit is contained in:
mathias 2018-11-28 16:51:52 +02:00
parent 80bf0c43a6
commit 08ba4b7180
55 changed files with 728 additions and 386 deletions

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@ -1,4 +1,4 @@
#Sat Sep 29 18:09:36 UTC 2018
#Mon Nov 05 19:19:01 UTC 2018
EXEL070=ROM image is wrong version
EXEL079=\ -Xscmx<x> set size of new shared class cache to <x>
J9VM151=Failed to open jimage library
@ -139,7 +139,9 @@ DUMP009=%s dump not available
DUMP008=using '%s'
SHRC820=Disable caching of classes loaded by the bootstrap class loader.
DUMP005=Missing external tool
SHRC821=Disable caching of classes loaded by the non-bootstrap class loaders. This option also turns on option "nonfatal".
DUMP004=Missing file name
SHRC822=Do not start up the shared cache if an error occurs.
DUMP007=JVM Requesting %1$s dump using '%2$s'
DUMP006=Processing dump event "%1$s", detail "%3$.*2$s" - please wait.
DUMP023=The requested heap preparation has not been performed because exclusive access was not requested or could not be obtained.
@ -166,6 +168,7 @@ SHRC819=Failed to start up the shared cache. The existing shared cache was creat
J9VM180=Module name is invalid.
J9VM182=Only bootstrap or platform classloader can define package java or java.*.
J9VM181=Only bootstrap classloader can define module java.base.
J9VM184=bad class %2$.*1$s\: Qtype instance field is not a value type
J9VM183=Nest member %2$.*1$s must be able to load nest host %4$.*3$s
VRFY007=final method overridden
VRFY008=array index not integer

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@ -1,10 +1,11 @@
# ===========================================================================
# (c) Copyright IBM Corp. 2017, 2018 All Rights Reserved
# ===========================================================================
#
# Copyright (c) 2003, 2013, Oracle and/or its affiliates. All rights reserved.
# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
#
# This code is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License version 2 only, as
# published by the Free Software Foundation.
# published by the Free Software Foundation. Oracle designates this
# particular file as subject to the "Classpath" exception as provided
# by Oracle in the LICENSE file that accompanied this code.
#
# This code is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
@ -13,9 +14,15 @@
# accompanied this code).
#
# You should have received a copy of the GNU General Public License version
# 2 along with this work; if not, see <http://www.gnu.org/licenses/>.
#
# ===========================================================================
# 2 along with this work; if not, write to the Free Software Foundation,
# Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
#
# Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
# or visit www.oracle.com if you need additional information or have any
# questions.
#
# (c) Copyright IBM Corp. 2017, 2018 All Rights Reserved
#
-j9vm KNOWN
-server IGNORE
-client IGNORE

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@ -19,14 +19,6 @@ aliases:
- []
bukkit:rl:
- []
essentials:etpall:
- []
essentials:tpall:
- []
etpall:
- []
minecraft:save-off:
- []
minecraft:stop:
- []
reload:
@ -35,12 +27,8 @@ aliases:
- []
rl:
- []
save-off:
- []
spigot:restart:
- []
stop:
- []
tpall:
- []
ignore-vanilla-permissions: false

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@ -23,7 +23,7 @@ timings:
settings:
min-chunk-load-threads: 8
sleep-between-chunk-saves: false
load-permissions-yml-before-plugins: false
load-permissions-yml-before-plugins: true
region-file-cache-size: 256
enable-player-collisions: true
save-empty-scoreboard-teams: false

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@ -1,4 +1,5 @@
server.op:
op:
default: op
children:
essentials.ban.exempt: false
essentials.invsee.preventmodify: false
@ -11,10 +12,7 @@ server.op:
essentials.sudo.multiple: false
essentials.vanish.see: false
fawe.bypass: false
default: op
description: "Default permissions for OP"
server.deop:
deop:
default: not-op
children:
minecraft.command.op: true
default: not-op
description: "Default permissions for DeOP"

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plugins/EchoPet.jar Normal file

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@ -48,7 +48,7 @@ lighting:
# - 2 = All (Slowly relight every blocks)
mode: 1
# If existing lighting should be removed before relighting
remove-first: false
remove-first: true
# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)
tick-limiter:
@ -268,4 +268,4 @@ limits:
# 2 = Inventory for placing (survival)
inventory-mode: 0
# Should large edits require confirmation (>16384 chunks)
confirm-large: true
confirm-large: false

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@ -1,325 +0,0 @@
info:
prefix: ''
file_deleted: '%s0 has been deleted.'
schematic_pasting: '&7The schematic is pasting. This cannot be undone.'
lighting_propogate_selection: '&7Lighting has been propogated in %s0 chunks. (Note:
To remove light use //removelight)'
updated_lighting_selection: '&7Lighting has been updated in %s0 chunks. (It may
take a second for the packets to send)'
set_region: '&7Selection set to your current allowed region'
worldedit_command_limit: '&7Please wait until your current action completes'
worldedit_delayed: '&7Please wait while we process your FAWE action...'
worldedit_run: '&7Apologies for the delay. Now executing: %s'
worldedit_complete: '&7Edit completed.'
require_selection_in_mask: '&7%s of your selection is not within your mask. You
can only make edits within allowed regions.'
worldedit_volume: '&7You cannot select a volume of %current%. The maximum volume
you can modify is %max%.'
worldedit_iterations: '&7You cannot iterate %current% times. The maximum number
of iterations allowed is %max%.'
worldedit_unsafe: '&7Access to that command has been blocked'
worldedit_dangerous_worldedit: '&cProcessed unsafe edit at %s0 by %s1'
worldedit_toggle_tips_on: '&7Disabled FAWE tips.'
worldedit_toggle_tips_off: '&7Enabled FAWE tips.'
worldedit_bypassed: '&7Currently bypassing FAWE restriction.'
worldedit_unmasked: '&6Your FAWE edits are now unrestricted.'
worldedit_restricted: '&6Your FAWE edits are now restricted.'
worldedit_oom_admin: |-
&cPossible options:
&8 - &7//fast
&8 - &7Do smaller edits
&8 - &7Allocate more memory
&8 - &7Disable `max-memory-percent`
compressed: History compressed. Saved ~ %s0b (%s1x smaller)
action_complete: Action completed in %s0 seconds
error:
worldedit_extend: '&cYour edit may have extended outside your allowed region.'
web_unauthorized: 'Only links from the configured web host is allowed: %s0'
command_syntax: 'Usage: %s0'
no_perm: '&cYou are lacking the permission node: %s0'
setting_disable: '&cLacking setting: %s0'
brush_not_found: '&cAvailable brushes: %s0'
brush_incompatible: '&cBrush not compatible with this version'
schematic_not_found: '&cSchematic not found: &7%s0'
no_region: '&cYou have no current allowed region'
no_mask: '&cYou have no current mask set'
not_player: '&cYou must be a player to perform this action!'
player_not_found: '&cPlayer not found:&7 %s0'
oom: |-
&8[&cCritical&8] &cDetected low memory i.e. < 1%. We will take the following actions:
&8 - &7Terminate WE block placement
&8 - &7Clear WE history
&8 - &7Unload non essential chunks
&8 - &7Kill entities
&8 - &7Garbage collect
&cIgnore this if trying to crash server.
&7Note: Low memory is likely (but not necessarily) caused by WE
worldedit_some_fails: '&c%s0 blocks weren''t placed because they were outside your
allowed region.'
worldedit_some_fails_blockbag: '&cMissing blocks: %s0'
web:
generating_link: Uploading %s, please wait...
generating_link_failed: '&cFailed to generate download link!'
download_link: '%s'
worldedit:
general:
mask_disabled: Global mask disabled
mask: Global mask set
source_mask_disabled: Global source mask disabled
source_mask: Global source mask set
transform_disabled: Global transform disabled
transform: Global transform set
fast_enabled: Fast mode enabled. History and edit restrictions will be bypassed.
fast_disabled: Fast mode disabled
place_enabled: 'Now placing at pos #1.'
place_disabled: Now placing at the block you stand in.
copy:
command_copy: '%s0 blocks were copied.'
cut:
command_cut_slow: '%s0 blocks were cut.'
command_cut_lazy: '%s0 blocks will be removed on paste'
paste:
command_paste: The clipboard has been pasted at %s0
rotate:
command_rotate: The clipboard has been rotated
flip:
command_flipped: The clipboard has been flipped
regen:
command_regen_0: Region regenerated.
command_regen_1: Region regenerated.
command_regen_2: Region regenerated.
tree:
command_tree: '%s0 trees created.'
command_pumpkin: '%s0 pumpkin patches created.'
flora:
command_flora: '%s0 flora created.'
history:
command_history_clear: History cleared
command_redo_error: Nothing left to redo. (See also `/inspect` and `/frb`)
command_history_other_error: Unable to find session for %s0.
command_redo_success: Redo successful.
command_undo_error: Nothing left to undo. (See also `/inspect` and `/frb`)
command_undo_success: Undo successful.
operation:
operation: Operation queued (%s0)
selection:
selection_wand: 'Left click: select pos #1; Right click: select pos #2'
selection_wand_disable: Edit wand disabled.
selection_wand_enable: Edit wand enabled.
selection_chunk: Chunk selected (%s0)
selection_chunks: Chunks selected (%s0) - (%s1)
selection_contract: Region contracted %s0 blocks.
selection_count: Counted %s0 blocks.
selection_distr: '# total blocks: %s0'
selection_expand: Region expanded %s0 blocks
selection_expand_vert: Region expanded %s0 blocks (top to bottom)
selection_inset: Region inset
selection_outset: Region outset
selection_shift: Region shifted
selection_cleared: Selection cleared
navigation:
navigation_wand_error: '&cNothing to pass through'
anvil:
world_is_loaded: The world shouldn't be in use when executing. Unload the world,
or use use -f to override (save first)
brush:
brush_reset: Reset your brush.
brush_none: You aren't holding a brush!
brush_scroll_action_set: Set scroll action to %s0
brush_scroll_action_unset: Removed scrol action
brush_visual_mode_set: Set visual mode to %s0
brush_target_mode_set: Set target mode to %s0
brush_target_mask_set: Set target mask to %s0
brush_target_offset_set: Set target offset to %s0
brush_equipped: Equipped brush %s0
brush_try_other: |-
&cThere are other more suitable brushes e.g.
&8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00]
brush_copy: Left click the base of an object to copy, right click to paste. Increase
the brush radius if necessary.
brush_height_invalid: Invalid height map file (%s0)
brush_smooth: 'Note: Use the blend brush if you want to smooth overhangs or caves.'
brush_spline: Click to add a point, click the same spot to finish
brush_line_primary: Added point %s0, click another position to create the line
brush_line_secondary: Created spline
brush_spline_primary_2: Added position, Click the same spot to join!
brush_spline_secondary_error: Not enough positions set!
brush_spline_secondary: Created spline
brush_size: Brush size set
brush_range: Brush size set
brush_mask_disabled: Brush mask disabled
brush_mask: Brush mask set
brush_source_mask_disabled: Brush source mask disabled
brush_source_mask: Brush source mask set
brush_transform_disabled: Brush transform disabled
brush_transform: Brush transform set
brush_material: Brush material set
rollback:
rollback_element: Undoing %s0
tool:
tool_inspect: Inspect tool bound to %s0.
tool_inspect_info: '&7%s0 changed %s1 to %s2 %s3 ago'
tool_inspect_info_footer: '&6Total: &7%s0 changes'
tool_none: Tool unbound from your current item.
tool_info: Info tool bound to %s0.
tool_tree: Tree tool bound to %s0.
tool_tree_error: Tree type %s0 is unknown.
tool_repl: Block replacer tool bound to %s0.
tool_cycler: Block data cycler tool bound to %s0.
tool_flood_fill: Block flood fill tool bound to %s0.
tool_range_error: 'Maximum range: %s0.'
tool_radius_error: 'Maximum allowed brush radius: %s0.'
tool_deltree: Floating tree remover tool bound to %s0.
tool_farwand: Far wand tool bound to %s0.
tool_lrbuild_bound: Long-range building tool bound to %s0.
tool_lrbuild_info: Left-click set to %s0; right-click set to %s1.
superpickaxe_enabled: Super Pickaxe enabled.
superpickaxe_disabled: Super Pickaxe disabled.
superpickaxe_area_enabled: Mode changed. Left click with a pickaxe. // to disable.
snapshot:
snapshot_loaded: Snapshot '%s0' loaded; now restoring...
snapshot_set: 'Snapshot set to: %s0'
snapshot_newest: Now using newest snapshot.
snapshot_list_header: 'Snapshots for world (%s0):'
snapshot_list_footer: Use /snap use [snapshot] or /snap use latest.
biome:
biome_list_header: 'Biomes (page %s0/%s1):'
biome_changed: Biomes were changed in %s0 columns.
utility:
kill_success: Killed %s0 entities in a radius of %s1.
nothing_confirmed: You have no actions pending confirmation.
page_footer: Use %s0 to go to the next page
schematic:
schematic_format: 'Available formats (Name: Lookup names)'
schematic_loaded: '%s0 loaded. Paste it with //paste'
schematic_saved: '%s0 saved.'
schematic_page: Page must be %s
schematic_none: No files found.
schematic_list: 'Available files (Filename: Format) [%s0/%s1]:'
schematic_list_elem: '&8 - &a%s0 &8- &7%s1'
schematic_prompt_clear: '&7You may want to use &c%s0 &7to clear your current clipboard
first'
schematic_show: |-
&7Displaying &a%s0&7 schematics from &a%s1&7:
&8 - &aLeft click &7a structure to set your clipboard
&8 - &aRight click &7to add a structure to your multi-clipboard
&8 - &7Use &a%s2&7 to go back to the world
schematic_move_exists: '&c%s0 already exists'
schematic_move_success: '&a%s0 -> %s1'
schematic_move_failed: '&a%s0 no moved: %s1'
clipboard:
clipboard_uri_not_found: You do not have %s0 loaded
clipboard_cleared: Clipboard cleared
clipboard_invalid_format: 'Unknown clipboard format: %s0'
visitor:
visitor_block: '%s0 blocks affected'
visitor_entity: '%s0 entities affected'
visitor_flat: '%s0 columns affected'
selector:
selector_fuzzy_pos1: Region set and expanded from %s0 %s1.
selector_fuzzy_pos2: Added expansion of %s0 %s1.
selector_pos: pos%s0 set to %s1 (%s2).
selector_center: Center set to %s0 (%s1).
selector_radius: Radius set to %s0 (%s1).
selector_expanded: Expanded region to %s0 (%s1)
selector_invalid_coordinates: Invalid coordinates %s0
selector_already_set: Position already set.
selector_set_default: Your default region selector is now %s0.
timezone:
timezone_set: 'Timezone set for this session to: %s0'
timezone_display: 'The current time in that timezone is: %s0'
command:
command_invalid_syntax: The command was not used properly (no more help available).
help:
command_clarifying_bracket: '&7Added clarifying bracket for &c%s0'
help_suggest: '&7Couldn''t find %s0. Maybe try one of &c%s1 &7?'
help_header_categories: Command Types
help_header_subcommands: Subcommands
help_header_command: '&cHelp for: &7%s0'
help_item_allowed: '&a%s0&8 - &7%s1'
help_item_denied: '&c%s0&8 - &7%s1'
help_header: 'Help: page %s0/%s1'
help_footer: '&7Wiki: https://git.io/vSKE5'
progress:
progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s left'
progress_finished: '[ Done! ]'
cancel:
worldedit_cancel_count: '&cCancelled %s0 edits.'
worldedit_cancel_reason_confirm: '&7Your selection is large (%s0 -> %s1). Use &c//confirm
&7to execute &c%s2'
worldedit_cancel_reason: '&cYour WorldEdit action was cancelled:&7 %s0&c.'
worldedit_cancel_reason_manual: Please move to another world to build
worldedit_cancel_reason_low_memory: Low memory
worldedit_cancel_reason_max_changes: Too many blocks changed
worldedit_cancel_reason_max_checks: Too many block checks
worldedit_cancel_reason_max_tiles: Too many blockstates
worldedit_cancel_reason_max_entities: Too many entities
worldedit_cancel_reason_max_iterations: Max iterations
worldedit_cancel_reason_outside_level: Outside world
worldedit_cancel_reason_outside_region: Outside allowed region (bypass with /wea,
or disable `region-restrictions` in config.yml)
worldedit_cancel_reason_no_region: No allowed region (bypass with /wea, or disable
`region-restrictions` in config.yml)
worldedit_failed_load_chunk: '&cSkipped loading chunk: &7%s0;%s1&c. Try increasing
chunk-wait.'
navigation:
ascend_fail: No free spot above you found.
ascended_plural: Ascended %s0 levels.
ascended_singular: Ascended a level.
unstuck: There you go!
descend_fail: No free spot below you found.
descend_plural: Descended %s0 levels.
descend_singular: Descended a level.
whoosh: Whoosh!
poof: Poof!
thru_fail: No free spot ahead of you found.
no_block: No block in sight! (or too far)
up_fail: You would hit something above you.
selection:
sel_cuboid: 'Cuboid: left click for point 1, right click for point 2'
sel_cuboid_extend: 'Cuboid: left click for a starting point, right click to extend'
sel_2d_polygon: '2D polygon selector: Left/right click to add a point.'
sel_ellipsiod: 'Ellipsoid selector: left click=center, right click to extend'
sel_sphere: 'Sphere selector: left click=center, right click to set radius'
sel_cylindrical: 'Cylindrical selector: Left click=center, right click to extend.'
sel_max: '%s0 points maximum.'
sel_fuzzy: 'Fuzzy selector: Left click to select all contingent blocks, right click
to add. To select an air cavity, use //pos1.'
sel_convex_polyhedral: 'Convex polyhedral selector: Left click=First vertex, right
click to add more.'
sel_list: For a list of selection types use:&c //sel list
sel_modes: 'Select one of the modes below:'
tips:
tip_sel_list: 'Tip: See the different selection modes with &c//sel list'
tip_select_connected: 'Tip: Select all connected blocks with //sel fuzzy'
tip_set_pos1: 'Tip: Use pos1 as a pattern with &c//set pos1'
tip_farwand: 'Tip: Select distant points with &c//farwand'
tip_lazycut: '&7Tip: It is safer to use &c//lazycut'
tip_fast: '&7Tip: Set fast and without undo using &c//fast'
tip_cancel: '&7Tip: You can &c//cancel &7an edit in progress'
tip_mask: '&7Tip: Set a global destination mask with &c/gmask'
tip_mask_angle: 'Tip: Replace upward slopes of 3-20 blocks using&c //replace /[-20][-3]
bedrock'
tip_set_linear: '&7Tip: Set blocks linearly with&c //set #l3d[wood,bedrock]'
tip_surface_spread: '&7Tip: Spread a flat surface with&c //set #surfacespread[5][0][5][#existing]'
tip_set_hand: '&7Tip: Use your current hand with &c//set hand'
tip_replace_id: '&7Tip: Replace only the block id:&c //replace woodenstair #id[cobblestair]'
tip_replace_light: 'Tip: Remove light sources with&c //replace #brightness[1][15]
0'
tip_tab_complete: 'Tip: The replace command supports tab completion'
tip_flip: 'Tip: Mirror with &c//flip'
tip_deform: 'Tip: Reshape with &c//deform'
tip_transform: 'Tip: Set a transform with &c//gtransform'
tip_copypaste: 'Tip: Paste on click with &c//br copypaste'
tip_source_mask: 'Tip: Set a source mask with &c/gsmask <mask>&7'
tip_replace_marker: 'Tip: Replace a block with your full clipboard using &c//replace
wool #fullcopy'
tip_paste: 'Tip: Place with &c//paste'
tip_lazycopy: 'Tip: lazycopy is faster'
tip_download: 'Tip: Try out &c//download'
tip_rotate: 'Tip: Orientate with &c//rotate'
tip_copy_pattern: 'Tip: To use as a pattern try &c#copy'
tip_regen_0: 'Tip: Use a biome with /regen [biome]'
tip_regen_1: 'Tip: Use a seed with /regen [biome] [seed]'
tip_biome_pattern: 'Tip: The &c#biome:forest&7 pattern can be used in any command'
tip_biome_mask: 'Tip: Restrict to a biome with the `$jungle` mask'

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@ -1,9 +0,0 @@
MYSQL_ENABLED: false
MYSQL_HOST: localhost
MYSQL_PORT: '3306'
MYSQL_USERNAME: username
MYSQL_PASSWORD: password
MYSQL_DATABASE: database
SKINSEARCH_ENABLED: false
SKINSEARCH_ROWS: 6
CONFIG_VERSION: 1

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@ -1,13 +0,0 @@
SKINCOMMAND_USAGE: 'Usage: /setskin <username>'
NO_PERMISSION: '&cYou do not have a permission for this.'
SKINCOMMAND_SUCCESSFUL_FRESH: '&aSkin set successfully!'
SKINCOMMAND_SUCCESSFUL_CACHE: '&aSkin set from cache successfully!'
SKINCOMMAND_FAILED: '&cFailed to set skin because: &4%reason%.'
REASON_UNKNOWN: Unknown
REASON_NOT_PREMIUM: Skin does not exist
REASON_RATE_LIMITED: Skin was requested too many times
NOT_PLAYER: '&cYou have to be a player!'
PLAYAER_DOES_NOT_EXIST: '&cPlayer does not exist!'
MYSKINCOMMAND_RELOADED: '&eMySkin was reloaded!'
SKINSEARCH_TITLE: '&a&lSkin Search'
SKINSEARCH_SKIN_LOAD_FAILED: '&lCould not load this skin!'

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@ -0,0 +1,632 @@
# __________ __ __________ __ __ __ ________
# \______ \ | _____ ___ __ __________\______ \_____ ________/ |_|__| ____ | | ____ ______ ___ _| ____/
# | ___/ | \__ \< | |/ __ \_ __ \ ___/\__ \\_ __ \ __\ |/ ___\| | _/ __ \ / ___/ \ \/ /____ \
# | | | |__/ __ \\___ \ ___/| | \/ | / __ \| | \/| | | \ \___| |_\ ___/ \___ \ \ // \
# |____| |____(____ / ____|\___ >__| |____| (____ /__| |__| |__|\___ >____/\___ >____ > \_//______ /
# \/\/ \/ \/ \/ \/ \/ \/
# ==================================================== #
# PlayerParticles Config #
# Welcome to the beginning #
# ==================================================== #
# Changing this value will reset your config on the next server reload / restart.
# I don't recommend changing it
# NOTE: Updating to a new version of the plugin will change this number and delete your config.
# Make sure you create a backup each time before you update!
version: 5.2
# Check for new versions of the plugin
# Default: true
check-updates: false
# If the command /pp gui is enabled
# Disable this if you have your own custom GUI through another plugin
# Default: true
gui-enabled: true
# The worlds which this plugin is disabled in
# Remove the [] before you enter world names
# Default: []
disabled-worlds: []
# - your_world_name_here
# - add_more_under_these
# Max fixed effects per player
# Default: 5
max-fixed-effects: 5
# Max fixed effect creation distance
# Determines how far away a player may create a fixed effect from themselves
# This measurement is in blocks
# Set to 0 for infinite distance
# Default: 128
max-fixed-effect-creation-distance: 128
# How many ticks to wait before spawning more particles
# Increasing this value may cause less lag (if there was any), but will decrease prettiness
# Only use whole numbers greater than or equal to 1
# Going over 3 will likely look terrible
# Default: 1
ticks-per-particle: 1
# ================================================================ #
# MESSAGE CONFIGURATION #
# Important Notes: #
# * You can use the & symbol to color the messages #
# * {TYPE} Will be replaced with whatever that message requires #
# * You cannot use the apostrophe character! ( ' ) #
# ================================================================ #
# If you're using other plugins to execute commands you may wish to turn off messages
# Default: true
messages-enabled: true
# Whether or not to use the message-prefix field when displaying messages
# Default: true
use-message-prefix: false
# The prefix to use for all PlayerParticle messages
# This is useless if use-message-prefix is set to false
# Default: '&7[&3PlayerParticles&7]'
message-prefix: '&7[&3PlayerParticles&7]'
# ------------- #
# Particles #
# ------------- #
# No Particle Permission
# Default: '&cYou do not have permission to use &b{TYPE} &cparticles!'
message-no-permission: '&cYou do not have permission to use &b{TYPE} &cparticles!'
# /pp list No Particles
# Default: '&cYou do not have permission to use any particles!'
message-no-particles: '&cYou do not have permission to use any particles!'
# Now Using Particles
# Default: '&aNow using &b{TYPE} &aparticles!'
message-now-using: '&aNow using &b{TYPE} &aparticles!'
# Cleared Particles
# Default: '&aYour particles have been cleared!'
message-cleared-particles: '&aYour particles have been cleared!'
# Invalid Particle Type
# Default: '&cInvalid particle type! &b/pp effects'
message-invalid-type: '&cInvalid particle type! &b/pp effects &c| &b/pp effect <type>'
# Particle Command Usage
# You should not change the text here, only the coloring
# Default: '&b/pp effect <type>'
message-particle-usage: '&b/pp effect <type>'
# -------------- #
# Styles #
# -------------- #
# No Style Permission
# Default: '&cYou do not have permission to use the style type &b{TYPE}&c!'
message-no-permission-style: '&cYou do not have permission to use the style type &b{TYPE}&c!'
# /pp styles No Styles
# Default: '&cYou do not have permission to use any styles!'
message-no-styles: '&cYou do not have permission to use any styles!'
# Now Using Style
# Default: '&aNow using the style type &b{TYPE}&a!'
message-now-using-style: '&aNow using the style type &b{TYPE}&a!'
# Cleared Style
# Default: '&aYour style has been cleared!'
message-cleared-style: '&aYour style has been cleared!'
# Invalid Style Type
# Default: '&cInvalid style type! &b/pp styles &c| &b/pp style <type>'
message-invalid-type-style: '&cInvalid style type! &b/pp styles &c| &b/pp style <type>'
# Style Command Usage
# You should not change the text here, only the coloring
# Default: '&b/pp style <type>'
message-style-usage: '&b/pp style <type>'
# ------------ #
# Data #
# ------------ #
# Data Usage
# Default: '&eYour current effect requires &b{TYPE} &edata!'
message-data-usage: '&eYour current effect requires &b{TYPE} &edata!'
# No Data Required
# Default: '&eYour current effect does not use any data!'
message-no-data-usage: '&eYour current effect does not use any data!'
# Data Applied
# Default: '&aYour &b{TYPE} &adata has been applied!'
message-data-applied: '&aYour &b{TYPE} &adata has been applied!'
# Invalid Data Arguments
# Default: '&cInvalid &b{TYPE} &cdata arguments!'
message-data-invalid-arguments: '&cInvalid &b{TYPE} &cdata arguments!'
# Unknown Material
# Default: '&cThe {TYPE} name you supplied is invalid!'
message-data-material-unknown: '&cThe &b{TYPE} &cname you supplied is invalid!'
# Mismatched Material
# Default: '&cThe material supplied is not of type &b{TYPE}&c!'
message-data-material-mismatch: '&cThe material supplied is not of type &b{TYPE}&c!'
# Note Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data [<0-23>]|[rainbow]'
message-note-data-usage: '&b/pp data [<0-23>]|[rainbow]'
# Color Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data [<0-255> <0-255> <0-255>]|[rainbow]'
message-color-data-usage: '&b/pp data [<0-255> <0-255> <0-255>]|[rainbow]'
# Item Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data <itemName/ID>'
message-item-data-usage: '&b/pp data <itemName>'
# Block Data Usage
# You should not change the text here, only the coloring
# Default: '&b/pp data <blockName/ID>'
message-block-data-usage: '&b/pp data <blockName>'
# ---------------- #
# Prefixes #
# ---------------- #
# You Can Use Particles
# Default: '&eYou can use:'
message-use: '&eYou can use:&b'
# Usage
# Default: '&eUsage:'
message-usage: '&eUsage:'
# Available Commands
# Default: '&eAvailable commands: &beffect, effects, style, styles, data, fixed, reset, gui, worlds, version, help'
message-available-commands: '&eAvailable commands: &beffect, effects, style, styles, data, fixed, reset, gui, worlds, version, help'
# Disabled Worlds
# Default: '&eParticles are disabled in these worlds:&b'
message-disabled-worlds: '&eParticles are disabled in these worlds:&b'
# ------------------ #
# Alt. Execution
# ------------------ #
# Executed For Player
# Default: '&aCommand executed for &b{TYPE}'
message-executed-for-player: '&aCommand executed for &b{TYPE}'
# Failed Execute Not Found
# Default: '&cFailed to execute for &b{TYPE}&c! Player not found!'
message-failed-execute-not-found: '&cFailed to execute command for &b{TYPE}&c! Player not found!'
# Failed Execute No Permission
# Default: '&cFailed to execute for &b{TYPE}&c! You do not have permission!'
message-failed-execute-no-permission: '&cFailed to execute command for &b{TYPE}&c! You do not have permission!'
# ----------------- #
# Fixed Effects
# ----------------- #
# -- Create -- #
# Missing Creation Arguments
# Default: '&cUnable to create fixed effect, you are missing &b{TYPE} &crequired arguments!'
message-create-fixed-missing-args: '&cUnable to create fixed effect, you are missing &b{TYPE} &crequired arguments!'
# Invalid Coordinates
# Default: '&cUnable to create fixed effect, one or more coordinates you entered is invalid!'
message-create-fixed-invalid-coords: '&cUnable to create fixed effect, one or more coordinates you entered is invalid!'
# Coords Out Of Range
# Default: '&cUnable to create fixed effect, you must be within &b{TYPE}&c blocks of your desired location!'
message-create-fixed-out-of-range: '&cUnable to create fixed effect, you must be within &b{TYPE}&c blocks of your desired location!'
# Invalid Effect
# Default: '&cUnable to create fixed effect, an effect with the name &b{TYPE} &cdoes not exist!'
message-create-fixed-invalid-effect: '&cUnable to create fixed effect, an effect with the name &b{TYPE} &cdoes not exist!'
# No Permission Effect
# Default: '&cUnable to create fixed effect, you do not have permission to use the effect &b{TYPE}&c!'
message-create-fixed-no-permission-effect: '&cUnable to create fixed effect, you do not have permission to use the effect &b{TYPE}&c!'
# Invalid Style
# Default: '&cUnable to create fixed effect, a style with the name &b{TYPE} &cdoes not exist!'
message-create-fixed-invalid-style: '&cUnable to create fixed effect, a style with the name &b{TYPE} &cdoes not exist!'
# No Permission Style
# Default: '&cUnable to create fixed effect, you do not have permission to use the style &b{TYPE}&c!'
message-create-fixed-no-permission-style: '&cUnable to create fixed effect, you do not have permission to use the style &b{TYPE}&c!'
# Style Not Fixable
# Default: '&cThe style &b{TYPE} &cprovided can not be used in fixed effects!'
message-create-fixed-non-fixable-style: '&cThe style &b{TYPE} &ccan not be used in fixed effects!'
# Data Error
# Default: '&cUnable to create fixed effect, the data provided is not correct! This effect requires &b{TYPE}&c!'
message-create-fixed-data-error: '&cUnable to create fixed effect, the data provided is not correct! This effect requires &b{TYPE}&c data!'
# Creation Success
# Default: '&aYour fixed effect has been created!'
message-create-fixed-success: '&aYour fixed effect has been created!'
# -- Remove -- #
# Could Not Remove
# Default: '&cUnable to remove, you do not have a fixed effect with the id of &b{TYPE}&c!'
message-remove-fixed-nonexistant: '&cUnable to remove, you do not have a fixed effect with the id of &b{TYPE}&c!'
# No Args Remove
# Default: '&cYou did not specify an id to remove!'
message-remove-fixed-no-args: '&cYou did not specify an id to remove!'
# Invalid Args Remove
# Default: '&cUnable to remove, the id specified must be a number!'
message-remove-fixed-invalid-args: '&cUnable to remove, the id specified must be a number!'
# Effect Removed
# Default: '&aYour fixed effect with the id &b{TYPE}&a has been removed!'
message-remove-fixed-success: '&aYour fixed effect with the id &b{TYPE}&a has been removed!'
# -- List -- #
# List Success
# Default: '&eYou have fixed effects with these ids: &b'
message-list-fixed-success: '&eYou have fixed effects with these ids: &b'
# List None
# Default: '&eYou do not have any fixed effects!'
message-list-fixed-none: '&eYou do not have any fixed effects!'
# -- Info -- #
# Could Not Get Info
# Default: '&cUnable to get info, you do not have a fixed effect with the id of &b{TYPE}&c!'
message-info-fixed-nonexistant: '&cUnable to get info, you do not have a fixed effect with the id of &b{TYPE}&c!'
# No Args Info
# Default: '&cYou did not specify an id to display info for!'
message-info-fixed-no-args: '&cYou did not specify an id to display info for!'
# Invalid Args Info
# Default: '&cUnable to get info, the id specified must be a number!'
message-info-fixed-invalid-args: '&cUnable to get info, the id specified must be a number!'
# Fixed Effect Info
# Key:
# {0} = ID
# {1} = World Name
# {2} = World X Position
# {3} = World Y Position
# {4} = World Z Position
# {5} = Effect Name
# {6} = Style Name
# {7} = Data
# Default: '&eID: &b{0} &eWorld: &b{1} &eX: &b{2} &eY: &b{3} &eZ: &b{4} &eEffect: &b{5} &eStyle: &b{6} &eData: &b{7}'
message-info-fixed-info: '&eID: &b{0} &eWorld: &b{1} &eX: &b{2} &eY: &b{3} &eZ: &b{4} &eEffect: &b{5} &eStyle: &b{6} &eData: &b{7}'
# -- Clear -- #
# No Permission Clear
# Default: '&cYou do not have permission to clear fixed effects of other players!'
message-clear-no-permission: '&cYou do not have permission to clear fixed effects of other players!'
# No Arguments Clear
# Default: '&cYou did not provide a radius to clear fixed effects for!'
message-clear-no-args: '&cYou did not provide a radius to clear fixed effects for!'
# Invalid Arguments Clear
# Default: '&cThe radius you provided is invalid. Make sure it is a positive whole number!'
message-clear-invalid-args: '&cThe radius you provided is invalid. Make sure it is a positive whole number!'
# Successfully Cleared
# Key:
# {0} = Number of effects cleared
# {1} = The provided radius
# Default: '&aCleared &b{0} &afixed effects within &b{1} &ablocks of your location!'
message-clear-success: '&aCleared &b{0} &afixed effects within &b{1} &ablocks of your location!'
# -- Other -- #
# No Permission Fixed
# Default: '&cYou do not have permission to use fixed effects!'
message-no-permission-fixed: '&cYou do not have permission to use fixed effects!'
# Reached Max Allowed
# Default: '&cYou have reached the maximum allowed fixed effects!'
message-max-fixed-effects-reached: '&cYou have reached the maximum allowed fixed effects!'
# Invalid Fixed Command
# Default: '&cInvalid sub-command for &b/pp fixed&c!'
message-invalid-fixed-command: '&cInvalid subcommand for &b/pp fixed&c! &eCommands: '
# -- Command Descriptions -- #
# Fixed Command Description For Create
# Default '&e/pp fixed create <x> <y> <z> <effect> <style> [data]'
message-fixed-command-desc-create: '&e/pp fixed create <x> <y> <z> <effect> <style> [data] - Creates a new fixed effect'
# Fixed Command Description For Remove
# Default: '&e/pp fixed remove <id>'
message-fixed-command-desc-remove: '&e/pp fixed remove <id> - Removes a fixed effect by its id'
# Fixed Command Description For List
# Default: '&e/pp fixed list - Lists all ids of your fixed effects'
message-fixed-command-desc-list: '&e/pp fixed list - Lists all ids of your fixed effects'
# Fixed Command Description For Information
# Default: '&e/pp fixed info <id> - Gets info on one of your fixed effects'
message-fixed-command-desc-info: '&e/pp fixed info <id> - Gets info on one of your fixed effects'
# Fixed Command Description For Clear
# Default: '&e/pp fixed clear <radius> - Clears all fixed effects of all players within the given radius'
message-fixed-command-desc-clear: '&e/pp fixed clear <radius> - Clears all fixed effects of all players within the given radius'
# ------------- #
# GUI #
# ------------- #
# Disabled
# Default: '&cThe server administrator has disabled the GUI.'
message-gui-disabled: '&cThe server administrator has disabled the GUI.'
# Opened By Default
# Default: '&eWe opened the GUI for you because you did not specify a command. View other commands with &b/pp help&e or use &b/pp gui&e to avoid this message.'
message-gui-by-default: '&eWe opened the GUI for you because you did not specify a command. View other commands with &b/pp help&e or use &b/pp gui&e to avoid this message.'
# Back Button
# Default: '&eGo Back'
message-gui-back-button: '&eGo Back'
# Icon Name Color
# Default: '&a'
message-gui-icon-name-color: '&a'
# Currently Active Effect/Style
# Default: '&d- Your current {TYPE} -'
message-gui-icon-current-active: '&d- Your current {TYPE} -'
# Sets your style/effect to {effect name}
# The effect/style name will be added to the end
# Default: '&eSets your {TYPE} to '
message-gui-icon-sets-to: '&eSets your {TYPE} to &b'
# Select Your
# Default: '&eSelect your {TYPE}'
message-gui-icon-set-your: '&eSelect your {TYPE}'
# No Access To
# Default: '&cYou have no access to any {TYPE}!'
message-gui-no-access-to: '&cYou have no access to any {TYPE}!'
# No Data
# Default: '&cYour effect does not use any data!'
message-gui-no-data: '&cYour effect does not use any data!'
# ------------- #
# Other #
# ------------- #
# Reset
# Default: '&aYour effect, style, and data have all been reset!'
message-reset: '&aYour effect, style, and data have all been reset!'
# Invalid Arguments
# Default: '&cInvalid arguments! &a/pp help'
message-invalid-arguments: '&cInvalid arguments! &b/pp help'
# Disabled Worlds None
# Default: '&eParticles are not disabled in any worlds!'
message-disabled-worlds-none: '&eParticles are not disabled in any worlds!'
# Command Usage
# Default: '&eCommand Usage: /pp <command>'
message-command-usage: '&eCommand Usage: &b/pp <command>'
# ================================================================ #
# DATABASE CONFIGURATION #
# Information: #
# * This is meant for people who have multiple servers connected #
# together through BungeeCord. Unless you have multiple servers, #
# it is recommended to keep the database storage disabled for #
# the best performance! #
# ================================================================ #
# Enable Database
# Default: false
database-enable: false
# ------------------------------------------------------------------- #
# The following are only required if database-enable is set to 'true' #
# ------------------------------------------------------------------- #
# Database Hostname
# Default: ''
database-hostname: ''
# Database Port
# Default: 3306
database-port: 3306
# Database Name
# Default: ''
database-name: ''
# Database User Name
# Default: ''
database-user-name: ''
# Database User Password
# Default: ''
database-user-password: ''
# =================================================================== #
# GUI ICON SETTINGS #
# This configuration option allows you to change any of the GUI #
# icons to whatever block/item you want. #
# #
# Important Notes: #
# * If any of the block/item names are invalid the icon in the GUI #
# will be the barrier icon to show that it failed to load. #
# * Do NOT change the particle/style name #
# * You MUST use the Spigot-given name for it to work. You can see #
# all the Spigot-given names at the link below: #
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html #
# =================================================================== #
gui-icon:
main-menu:
EFFECT: BLAZE_POWDER
STYLE: NETHER_STAR
DATA: BOOK
effect: # 1.13 and up
AMBIENT_ENTITY_EFFECT: BEACON
ANGRY_VILLAGER: IRON_DOOR
BARRIER: BARRIER
BLOCK: STONE
BUBBLE: BUBBLE_CORAL
BUBBLE_COLUMN_UP: MAGMA_BLOCK
BUBBLE_POP: BUBBLE_CORAL_FAN
CLOUD: WHITE_WOOL
CRIT: IRON_SWORD
CURRENT_DOWN: SOUL_SAND
DAMAGE_INDICATOR: BOW
DOLPHIN: DOLPHIN_SPAWN_EGG
DRAGON_BREATH: DRAGON_BREATH
DRIPPING_LAVA: LAVA_BUCKET
DRIPPING_WATER: WATER_BUCKET
DUST: REDSTONE
ENCHANT: ENCHANTING_TABLE
ENCHANTED_HIT: DIAMOND_SWORD
END_ROD: END_ROD
ENTITY_EFFECT: GLOWSTONE_DUST
EXPLOSION: FIRE_CHARGE
EXPLOSION_EMITTER: TNT
FALLING_DUST: SAND
FIREWORK: FIREWORK_ROCKET
FISHING: FISHING_ROD
FLAME: BLAZE_POWDER
HAPPY_VILLAGER: DARK_OAK_DOOR
HEART: POPPY
INSTANT_EFFECT: SPLASH_POTION
ITEM: ITEM_FRAME
ITEM_SLIME: SLIME_BALL
ITEM_SNOWBALL: SNOWBALL
LARGE_SMOKE: COBWEB
LAVA: MAGMA_CREAM
MYCELIUM: MYCELIUM
NAUTILUS: HEART_OF_THE_SEA
NONE: GLASS_PANE
NOTE: NOTE_BLOCK
POOF: FIREWORK_STAR
PORTAL: OBSIDIAN
RAIN: PUFFERFISH_BUCKET
SMOKE: TORCH
SPELL: POTION
SPIT: LLAMA_SPAWN_EGG
SPLASH: SALMON
SQUID_INK: INK_SAC
SWEEP_ATTACK: GOLDEN_SWORD
TOTEM_OF_UNDYING: TOTEM
UNDERWATER: TURTLE_HELMET
WITCH: CAULDRON
effect-legacy: # 1.9 to 1.12
AMBIENT_ENTITY_EFFECT: BEACON
ANGRY_VILLAGER: IRON_DOOR
BARRIER: BARRIER
BLOCK: STONE
BUBBLE: GLASS
CLOUD: WOOL
CRIT: IRON_SWORD
DAMAGE_INDICATOR: BOW
DRAGON_BREATH: DRAGONS_BREATH
DRIPPING_LAVA: LAVA_BUCKET
DRIPPING_WATER: WATER_BUCKET
DUST: REDSTONE
ENCHANT: ENCHANTMENT_TABLE
ENCHANTED_HIT: DIAMOND_SWORD
END_ROD: END_ROD
ENTITY_EFFECT: GLOWSTONE_DUST
EXPLOSION: FIREBALL
EXPLOSION_EMITTER: TNT
FALLING_DUST: SAND
FIREWORK: FIREWORK
FISHING: FISHING_ROD
FLAME: BLAZE_POWDER
FOOTSTEP: GRASS
HAPPY_VILLAGER: WOOD_DOOR
HEART: RED_ROSE
INSTANT_EFFECT: POTION
ITEM: ITEM_FRAME
ITEM_SLIME: SLIME_BALL
ITEM_SNOWBALL: SNOWBALL
LARGE_SMOKE: WEB
LAVA: MAGMA_CREAM
MYCELIUM: MYCEL
NONE: THIN_GLASS
NOTE: NOTE_BLOCK
POOF: FIREWORK_CHARGE
PORTAL: OBSIDIAN
RAIN: LAPIS_BLOCK
SMOKE: TORCH
SPELL: GLASS_BOTTLE
SPIT: PUMPKIN_SEEDS
SPLASH: FISH
SWEEP_ATTACK: GOLD_SWORD
TOTEM_OF_UNDYING: TOTEM
UNDERWATER: BOAT
WITCH: CAULDRON
style: # 1.13 and up
ARROWS: BOW
BEAM: POWERED_RAIL
BLOCKBREAK: IRON_PICKAXE
BLOCKEDIT: DISPENSER
BLOCKPLACE: OAK_PLANKS
CUBE: STONE
FEET: GRASS
HALO: ENDER_PORTAL_FRAME
HURT: CACTUS
MOVE: PISTON
NONE: GLASS_PANE
ORBIT: ENCHANTING_TABLE
POINT: STONE_BUTTON
QUADHELIX: NAUTILUS_SHELL
SPHERE: HEART_OF_THE_SEA
SPIN: BEACON
SPIRAL: HOPPER
SWORDS: IRON_SWORD
THICK: COBWEB
WINGS: ELYTRA
style-legacy: # 1.9 to 1.12
ARROWS: BOW
BEAM: POWERED_RAIL
BLOCKBREAK: IRON_PICKAXE
BLOCKEDIT: DISPENSER
BLOCKPLACE: WOOD
CUBE: STONE
FEET: GRASS
HALO: ENDER_PORTAL_FRAME
HURT: CACTUS
MOVE: PISTON_BASE
NONE: THIN_GLASS
ORBIT: ENCHANTMENT_TABLE
POINT: STONE_BUTTON
QUADHELIX: ACTIVATOR_RAIL
SPHERE: SNOW_BALL
SPIN: BEACON
SPIRAL: HOPPER
SWORDS: IRON_SWORD
THICK: VINE
WINGS: ELYTRA
# That's everything! You reached the end of the configuration.
# Enjoy the plugin!

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@ -12,7 +12,7 @@
# Should ViaVersion check for updates?
checkforupdates: false
# Send the supported versions with the Status (Ping) response packet
send-supported-versions: true
send-supported-versions: false
# Block specific Minecraft protocols that ViaVersion allows
# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers
block-protocols: []
@ -33,14 +33,14 @@ reload-disconnect-msg: Server reload, please rejoin!
#
# What is the maximum per second a client can send (Use %pps to display their pps)
# Use -1 to disable.
max-pps: -1
max-pps: 800
max-pps-kick-msg: You are sending too many packets!
#
# We can also kick them if over a period they send over a threshold a certain amount of times.
#
# Period to track (in seconds)
# Use -1 to disable.
tracking-period: -1
tracking-period: 6
# How many packets per second counts as a warning
tracking-warning-pps: 120
# How many warnings over the interval can we have
@ -66,6 +66,10 @@ chat-nbt-fix: true
quick-move-action-fix: false
# Should we use prefix for team colour on 1.13 and above clients
team-colour-fix: true
# We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming)
suppress-1_13-conversion-errors: true
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
disable-1_13-auto-complete: false
#
# ----------------------------------------------------------#
# 1.9 & 1.10 CLIENTS ON 1.8 SERVERS OPTIONS #
@ -102,3 +106,11 @@ replace-pistons: false
replacement-piston-id: 0
# Force the string -> json transform
force-json-transform: false
# Minimize the cooldown animation in 1.8 servers
minimize-cooldown: true
# Enable serverside block-connections for 1.13+ clients
serverside-blockconnections: true
# Sets the method for the block connections (world for world-level or packet for packet-level)
blockconnection-method: world
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
reduce-blockstorage-memory: false

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@ -18,12 +18,12 @@
limits:
allow-extra-data-values: true
max-blocks-changed:
default: 200000
maximum: 200000
default: 20000000
maximum: 20000000
max-polygonal-points:
default: -1
maximum: 20
max-radius: 20
max-radius: 100
max-super-pickaxe-size: 5
max-brush-radius: 5
butcher-radius:

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@ -14,10 +14,10 @@ generate-structures=true
generator-settings=
hardcore=false
level-name=world
level-seed=0
level-seed=
level-type=DEFAULT
max-build-height=256
max-players=2147483647
max-players=0
max-world-size=29999984
motd=\u00A78\u00A7l Welcome to Kaboom.pw\!\n > \u00A77Free OP - Anarchy - Creative
network-compression-threshold=256

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@ -32,7 +32,7 @@ messages:
settings:
timeout-time: 60
restart-on-crash: true
restart-script: ./restart.sh
restart-script: .bin/restart.sh
bungeecord: false
netty-threads: 8
late-bind: true

49
wepif.yml Normal file
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@ -0,0 +1,49 @@
#
# WEPIF Configuration File
#
# This file handles permissions configuration for every plugin using WEPIF
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "enforce-single-session" is in the "protection"
# category.
# - If you want to check the format of this file before putting it
# into WEPIF, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
# About Configuration Permissions
# - See http://wiki.sk89q.com/wiki/WorldEdit/Permissions/Bukkit
# - Now with multiworld support (see example)
ignore-nijiperms-bridges: true
resolvers:
disabled:
- PluginPermissionsResolver
- PermissionsExResolver
- bPermissionsResolver
- GroupManagerResolver
- DinnerPermsResolver
- NijiPermissionsResolver
- FlatFilePermissionsResolver
permissions:
groups:
default:
permissions:
- worldedit.reload
- worldedit.selection
- worlds.creative.worldedit.region
admins:
permissions:
- '*'
users:
sk89q:
permissions:
- worldedit
groups:
- admins

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