owobot/plugins/selfcare.js

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class SCTask {
constructor (failTask, chatCommand, startFailed = false) {
/*
* failed: Whether to run this task
* failTask: Command to run when failed is true
* chatCommand: Whether to run failTask in chat rather than in command block
*/
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this.failed = startFailed
this.failTask = failTask
this.chatCommand = chatCommand
}
}
module.exports = {
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load: (b) => {
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b.sc_tasks = {}
b.interval.sc = setInterval(() => {
for (const i in b.sc_tasks) {
if (b.sc_tasks[i].failed) {
if (b.sc_tasks[i].chatCommand) {
b.chat(b.sc_tasks[i].failTask)
} else {
b.ccq.push(b.sc_tasks[i].failTask) // Does not automatically reset
}
}
}
}, 1000)
b.add_sc_task = (name, failTask, chatCommand, startFailed) => {
b.sc_tasks[name] = new SCTask(failTask, chatCommand, startFailed)
}
// Selfcare tasks
// Operator
b.add_sc_task('op', '/op @s[type=player]', true)
b._client.on('login', (p) => {
b.entityId = p.entityId
})
b._client.on('entity_status', (p) => {
if (p.entityId === b.entityId && p.entityStatus === 24) {
b.sc_tasks.op.failed = 1
} else if (p.entityId === b.entityId && p.entityStatus === 28) {
b.sc_tasks.op.failed = 0
}
})
// Commandspy
b.add_sc_task('cspy', '/cspy on', true, true)
b.on('plainchat', (msg) => {
if (msg === 'Successfully disabled CommandSpy') {
b.sc_tasks.cspy.failed = 1
} else if (msg === 'Successfully enabled CommandSpy') {
b.sc_tasks.cspy.failed = 0
}
})
// Gamemode
b.add_sc_task('gamemode', '/minecraft:gamemode creative', true)
b._client.on('game_state_change', (p) => {
if (p.reason === 3 && p.gameMode !== 1) {
b.sc_tasks.gamemode.failed = 1
} else if (p.reason === 3 && p.gameMode === 1) {
b.sc_tasks.gamemode.failed = 0
}
})
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}
}