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https://github.com/geode-sdk/geode.git
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041a98ee4d
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary the libcurl.a and libssl.a files were built using https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build. once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
82 lines
2.4 KiB
CMake
82 lines
2.4 KiB
CMake
if (NOT DEFINED GEODE_TARGET_PLATFORM)
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if(APPLE)
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if(IOS)
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set(GEODE_TARGET_PLATFORM "iOS")
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else()
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set(GEODE_TARGET_PLATFORM "MacOS")
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endif()
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elseif(WIN32)
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set(GEODE_TARGET_PLATFORM "Win32")
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elseif(ANDROID)
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set(GEODE_TARGET_PLATFORM "Android")
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else()
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message(FATAL_ERROR "Unable to detect platform, please set GEODE_TARGET_PLATFORM in the root CMake file.")
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endif()
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endif()
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if (NOT ${PROJECT_NAME} STREQUAL ${CMAKE_PROJECT_NAME})
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set(GEODE_TARGET_PLATFORM GEODE_TARGET_PLATFORM PARENT_SCOPE)
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endif()
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if (GEODE_TARGET_PLATFORM STREQUAL "iOS")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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SYSTEM_NAME iOS
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OSX_SYSROOT ${GEODE_IOS_SDK}
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OSX_ARCHITECTURES arm64
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)
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set(GEODE_PLATFORM_BINARY "GeodeIOS.dylib")
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elseif (GEODE_TARGET_PLATFORM STREQUAL "MacOS")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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SYSTEM_NAME MacOS
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APPLE_SILICON_PROCESSOR x86_64
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)
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# this should be set globally
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set(CMAKE_OSX_ARCHITECTURES "x86_64")
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# only exists as a global property
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.14)
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target_link_libraries(${PROJECT_NAME} INTERFACE
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curl "-framework Cocoa"
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${GEODE_LOADER_PATH}/include/link/libfmod.dylib
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)
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target_compile_options(${PROJECT_NAME} INTERFACE -fms-extensions #[[-Wno-deprecated]] -Wno-ignored-attributes -Os #[[-flto]] #[[-fvisibility=internal]])
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set(GEODE_PLATFORM_BINARY "Geode.dylib")
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elseif (GEODE_TARGET_PLATFORM STREQUAL "Win32")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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SYSTEM_NAME Win32
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GENERATOR_PLATFORM x86
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)
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target_compile_definitions(${PROJECT_NAME} INTERFACE NOMINMAX)
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target_link_libraries(${PROJECT_NAME} INTERFACE
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${GEODE_LOADER_PATH}/include/link/libcocos2d.lib
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${GEODE_LOADER_PATH}/include/link/libExtensions.lib
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${GEODE_LOADER_PATH}/include/link/libcurl.lib
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${GEODE_LOADER_PATH}/include/link/glew32.lib
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${GEODE_LOADER_PATH}/include/link/gdstring.lib
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${GEODE_LOADER_PATH}/include/link/fmod.lib
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)
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# Windows links against .lib and not .dll
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set(GEODE_PLATFORM_BINARY "Geode.lib")
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elseif (GEODE_TARGET_PLATFORM STREQUAL "Android")
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set_target_properties(${PROJECT_NAME} PROPERTIES
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SYSTEM_NAME Android
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)
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target_link_libraries(${PROJECT_NAME} INTERFACE
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${GEODE_LOADER_PATH}/include/link/android/libcocos2dcpp.so
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${GEODE_LOADER_PATH}/include/link/android/libcurl.a
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${GEODE_LOADER_PATH}/include/link/android/libssl.a
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${GEODE_LOADER_PATH}/include/link/android/libcrypto.a
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log
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)
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set(GEODE_PLATFORM_BINARY "Geode.so")
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endif()
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