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130 lines
5.9 KiB
C++
130 lines
5.9 KiB
C++
#pragma once
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#include "../meta/meta.hpp"
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#include "AsStaticFunction.hpp"
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#include "Field.hpp"
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#include "IDManager.hpp"
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#include <Geode/loader/Loader.hpp>
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#include <Geode/loader/Mod.hpp>
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#include <iostream>
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#include <tulip/TulipHook.hpp>
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#define GEODE_APPLY_MODIFY_FOR_FUNCTION(AddressIndex_, Convention_, ClassName_, FunctionName_, ...) \
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do { \
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constexpr auto b = Resolve<__VA_ARGS__>::func(&Base::FunctionName_); \
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constexpr auto d = Resolve<__VA_ARGS__>::func(&Derived::FunctionName_); \
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if constexpr (Unique::different<b, d>()) { \
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auto hook = Hook::create<Convention_>( \
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Mod::get(), \
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reinterpret_cast<void*>(address<AddressIndex_>()), \
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AsStaticFunction_##FunctionName_<Derived, d>::value, \
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#ClassName_ "::" #FunctionName_ \
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); \
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this->m_hooks[#ClassName_ "::" #FunctionName_] = hook; \
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} \
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} while (0);
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#define GEODE_APPLY_MODIFY_FOR_CONSTRUCTOR(AddressIndex_, Convention_, ClassName_, ...) \
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do { \
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if constexpr (HasConstructor<Derived>) { \
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constexpr auto d = Resolve<__VA_ARGS__>::func(&Derived::constructor); \
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auto hook = Hook::create<Convention_>( \
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Mod::get(), \
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reinterpret_cast<void*>(address<AddressIndex_>()), \
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AsStaticFunction_##constructor<Derived, d>::value, \
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#ClassName_ "::" #ClassName_ \
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); \
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this->m_hooks[#ClassName_ "::" #ClassName_] = hook; \
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} \
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} while (0);
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#define GEODE_APPLY_MODIFY_FOR_DESTRUCTOR(AddressIndex_, Convention_, ClassName_) \
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do { \
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if constexpr (HasDestructor<Derived>) { \
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constexpr auto d = Resolve<>::func(&Derived::destructor); \
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auto hook = Hook::create<Convention_>( \
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Mod::get(), \
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reinterpret_cast<void*>(address<AddressIndex_>()), \
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AsStaticFunction_##destructor<Derived, d>::value, \
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#ClassName_ "::" #ClassName_ \
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); \
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this->m_hooks[#ClassName_ "::" #ClassName_] = hook; \
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} \
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} while (0);
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namespace geode::modifier {
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template <class Derived, class Base>
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class ModifyDerive;
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template <class ModifyDerived>
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class ModifyBase {
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public:
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std::map<std::string, Hook*> m_hooks;
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Result<Hook*> getHook(std::string const& name) {
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if (m_hooks.find(name) == m_hooks.end()) {
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return Err("Hook not in this modify");
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}
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return Ok(m_hooks[name]);
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}
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// unordered_map<handles> idea
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ModifyBase() {
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// i really dont want to recompile codegen
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auto test = static_cast<ModifyDerived*>(this);
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test->ModifyDerived::apply();
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ModifyDerived::Derived::onModify(*this);
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for (auto& [uuid, hook] : m_hooks) {
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auto res = Mod::get()->addHook(hook);
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if (!res) {
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log::error("Failed to add hook {}: {}", hook->getDisplayName(), res.error());
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}
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}
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}
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virtual void apply() {}
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template <class, class>
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friend class ModifyDerive;
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// explicit Modify(Property property) idea
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};
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template <class Derived, class Base>
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class ModifyDerive {
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public:
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ModifyDerive() {
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static_assert(core::meta::always_false<Derived>, "Custom Modify not implemented.");
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}
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};
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}
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namespace geode {
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template <class Derived, class Base>
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class Modify : public Base {
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private:
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static inline modifier::ModifyDerive<Derived, Base> s_apply;
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// because for some reason we need it
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static inline auto s_applyRef = &Modify::s_apply;
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public:
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// abusing the internal stuff
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// basically we dont want modify to invoke base ctors and dtors
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// we already have utilities for these, which are ccdestructor
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// and the monostate constructor
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Modify() : Base(std::monostate(), sizeof(Base)) {}
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~Modify() {
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cocos2d::CCDestructor::lock(this) = true;
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}
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Modify(Modify const&) = delete;
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Modify(Modify&&) = delete;
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Modify& operator=(Modify const&) = delete;
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Modify& operator=(Modify&&) = delete;
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modifier::FieldIntermediate<Derived, Base> m_fields;
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static void onModify(auto& self) {}
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};
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}
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