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115 lines
3.5 KiB
C++
115 lines
3.5 KiB
C++
#pragma once
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#include <Geode/binding/CCMenuItemSpriteExtra.hpp>
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namespace geode {
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template <class T>
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T do_nothing(T t) {
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return t;
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}
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template <class T = std::string, auto Stringify = do_nothing<std::string>>
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class SelectList : public cocos2d::CCMenu {
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protected:
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std::vector<T> m_list;
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size_t m_index = 0;
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utils::MiniFunction<void(T const&, size_t)> m_onChange;
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cocos2d::CCLabelBMFont* m_label;
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CCMenuItemSpriteExtra* m_prevBtn;
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CCMenuItemSpriteExtra* m_nextBtn;
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bool init(
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float width, std::vector<T> const& list, utils::MiniFunction<void(T const&, size_t)> onChange
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) {
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if (!cocos2d::CCMenu::init()) return false;
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m_list = list;
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m_onChange = onChange;
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this->setContentSize({ width, 30.f });
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auto prevSpr = cocos2d::CCSprite::createWithSpriteFrameName("navArrowBtn_001.png");
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prevSpr->setFlipX(true);
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prevSpr->setScale(.3f);
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m_prevBtn =
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CCMenuItemSpriteExtra::create(prevSpr, this, menu_selector(SelectList<T>::onPrev));
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m_prevBtn->setPosition(-width / 2 + 10.f, 0.f);
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this->addChild(m_prevBtn);
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auto nextSpr = cocos2d::CCSprite::createWithSpriteFrameName("navArrowBtn_001.png");
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nextSpr->setScale(.3f);
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m_nextBtn =
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CCMenuItemSpriteExtra::create(nextSpr, this, menu_selector(SelectList<T>::onNext));
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m_nextBtn->setPosition(width / 2 - 10.f, 0.f);
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this->addChild(m_nextBtn);
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m_label = cocos2d::CCLabelBMFont::create("", "bigFont.fnt");
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this->addChild(m_label);
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this->updateLabel();
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this->setTouchEnabled(true);
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return true;
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}
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void updateLabel() {
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if (m_list.size()) {
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m_label->setString(Stringify(m_list.at(m_index)).c_str());
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m_prevBtn->setEnabled(true);
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m_nextBtn->setEnabled(true);
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}
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else {
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m_label->setString("-");
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m_prevBtn->setEnabled(false);
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m_nextBtn->setEnabled(false);
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}
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m_label->limitLabelWidth(m_obContentSize.width - 40.f, .6f, .1f);
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}
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void onPrev(CCObject* sender) {
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if (m_index == 0) {
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m_index = m_list.size() - 1;
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}
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else {
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m_index--;
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}
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this->updateLabel();
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m_onChange(m_list.at(m_index), m_index);
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}
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void onNext(CCObject* sender) {
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if (m_index == m_list.size() - 1) {
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m_index = 0;
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}
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else {
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m_index++;
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}
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this->updateLabel();
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m_onChange(m_list.at(m_index), m_index);
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}
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public:
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static SelectList* create(
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float width, std::vector<T> const& list, utils::MiniFunction<void(T const&, size_t)> onChange
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) {
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auto ret = new SelectList();
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if (ret->init(width, list, onChange)) {
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ret->autorelease();
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return ret;
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}
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delete ret;
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return nullptr;
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}
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void setItems(std::vector<T> const& list) {
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m_index = 0;
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m_list = list;
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this->updateLabel();
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}
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};
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}
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