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182 lines
7 KiB
C++
182 lines
7 KiB
C++
#pragma once
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#include <Geode/binding/CCMenuItemSpriteExtra.hpp>
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#include <Geode/binding/FLAlertLayer.hpp>
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#include <Geode/utils/MiniFunction.hpp>
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#include <Geode/utils/cocos.hpp>
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namespace geode {
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template <typename... InitArgs>
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class Popup : public FLAlertLayer {
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protected:
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cocos2d::CCSize m_size;
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cocos2d::extension::CCScale9Sprite* m_bgSprite;
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cocos2d::CCLabelBMFont* m_title = nullptr;
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CCMenuItemSpriteExtra* m_closeBtn;
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bool m_dynamic;
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~Popup() override {
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cocos2d::CCTouchDispatcher::get()->unregisterForcePrio(this);
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}
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void registerWithTouchDispatcher() override {
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cocos2d::CCTouchDispatcher::get()->addTargetedDelegate(this, -500, true);
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}
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private:
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bool initBase(
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float width, float height, InitArgs... args, char const* bg,
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cocos2d::CCRect bgRect, bool dynamic
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) {
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m_dynamic = dynamic;
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auto winSize = cocos2d::CCDirector::get()->getWinSize();
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m_size = cocos2d::CCSize { width, height };
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cocos2d::CCTouchDispatcher::get()->registerForcePrio(this, 2);
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if (!this->initWithColor({ 0, 0, 0, 105 })) return false;
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m_mainLayer = cocos2d::CCLayer::create();
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this->addChild(m_mainLayer);
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m_bgSprite = cocos2d::extension::CCScale9Sprite::create(bg, bgRect);
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m_bgSprite->setContentSize(m_size);
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m_bgSprite->setPosition(winSize.width / 2, winSize.height / 2);
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m_mainLayer->addChild(m_bgSprite);
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m_buttonMenu = cocos2d::CCMenu::create();
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m_buttonMenu->setZOrder(100);
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m_mainLayer->addChild(m_buttonMenu);
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if (dynamic) {
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m_mainLayer->ignoreAnchorPointForPosition(false);
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m_mainLayer->setPosition(winSize / 2);
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m_mainLayer->setContentSize(m_size);
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m_mainLayer->setLayout(
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cocos2d::CopySizeLayout::create()
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->add(m_buttonMenu)
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->add(m_bgSprite)
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);
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}
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this->setTouchEnabled(true);
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auto closeSpr = cocos2d::CCSprite::createWithSpriteFrameName("GJ_closeBtn_001.png");
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closeSpr->setScale(.8f);
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m_closeBtn = CCMenuItemSpriteExtra::create(
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closeSpr, this, (cocos2d::SEL_MenuHandler)(&Popup::onClose)
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);
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if (dynamic) {
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m_buttonMenu->addChildAtPosition(m_closeBtn, cocos2d::Anchor::TopLeft, { 3.f, -3.f });
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}
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else {
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m_closeBtn->setPosition(-m_size.width / 2 + 3.f, m_size.height / 2 - 3.f);
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m_buttonMenu->addChild(m_closeBtn);
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}
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if (!setup(std::forward<InitArgs>(args)...)) {
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return false;
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}
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this->setKeypadEnabled(true);
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this->setTouchEnabled(true);
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return true;
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}
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protected:
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[[deprecated("Use Popup::initAnchored instead, as it has more reasonable menu and layer content sizes")]]
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bool init(
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float width, float height, InitArgs... args, char const* bg = "GJ_square01.png",
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cocos2d::CCRect bgRect = { 0, 0, 80, 80 }
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) {
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return this->initBase(width, height, std::forward<InitArgs>(args)..., bg, bgRect, false);
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}
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/**
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* Init with AnchorLayout and the content size of `m_buttonMenu` and
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* `m_bgSprite` being tied to the size of `m_mainLayer` (rather than
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* being the size of the window)
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*/
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bool initAnchored(
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float width, float height, InitArgs... args, char const* bg = "GJ_square01.png",
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cocos2d::CCRect bgRect = { 0, 0, 80, 80 }
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) {
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return this->initBase(width, height, std::forward<InitArgs>(args)..., bg, bgRect, true);
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}
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virtual bool setup(InitArgs... args) = 0;
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void keyDown(cocos2d::enumKeyCodes key) override {
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if (key == cocos2d::enumKeyCodes::KEY_Escape) return this->onClose(nullptr);
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if (key == cocos2d::enumKeyCodes::KEY_Space) return;
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return FLAlertLayer::keyDown(key);
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}
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virtual void onClose(cocos2d::CCObject*) {
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this->setKeypadEnabled(false);
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this->setTouchEnabled(false);
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this->removeFromParentAndCleanup(true);
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}
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void setTitle(
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std::string const& title,
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const char* font = "goldFont.fnt",
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float scale = .7f,
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float offset = 20.f
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) {
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if (m_title) {
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m_title->setString(title.c_str());
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}
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else {
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m_title = cocos2d::CCLabelBMFont::create(title.c_str(), font);
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m_title->setZOrder(2);
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if (m_dynamic) {
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m_mainLayer->addChildAtPosition(m_title, cocos2d::Anchor::Top, ccp(0, -offset));
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}
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else {
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auto winSize = cocos2d::CCDirector::get()->getWinSize();
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m_title->setPosition(winSize / 2 + ccp(0, m_size.height / 2 - offset));
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m_mainLayer->addChild(m_title);
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}
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}
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m_title->limitLabelWidth(m_size.width - 20.f, scale, .1f);
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}
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void setCloseButtonSpr(cocos2d::CCSprite* spr, float scale = 1.f) {
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// Store original attributes of the close button
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auto origSize = m_closeBtn->getContentSize();
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auto orig = Ref(m_closeBtn->getNormalImage());
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// Replace the close button sprite
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m_closeBtn->setNormalImage(spr);
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// Restore size and position
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spr->setScale(scale);
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spr->setPosition(orig->getPosition());
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spr->setAnchorPoint(orig->getAnchorPoint());
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m_closeBtn->setContentSize(origSize);
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}
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};
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GEODE_DLL FLAlertLayer* createQuickPopup(
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char const* title, std::string const& content, char const* btn1, char const* btn2,
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utils::MiniFunction<void(FLAlertLayer*, bool)> selected, bool doShow = true
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);
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GEODE_DLL FLAlertLayer* createQuickPopup(
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char const* title, std::string const& content, char const* btn1, char const* btn2,
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float width, utils::MiniFunction<void(FLAlertLayer*, bool)> selected, bool doShow = true
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);
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GEODE_DLL FLAlertLayer* createQuickPopup(
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char const* title, std::string const& content, char const* btn1, char const* btn2,
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utils::MiniFunction<void(FLAlertLayer*, bool)> selected, bool doShow, bool cancelledByEscape
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);
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GEODE_DLL FLAlertLayer* createQuickPopup(
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char const* title, std::string const& content, char const* btn1, char const* btn2,
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float width, utils::MiniFunction<void(FLAlertLayer*, bool)> selected, bool doShow, bool cancelledByEscape
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);
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}
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