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https://github.com/geode-sdk/geode.git
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118 lines
No EOL
3.3 KiB
C++
118 lines
No EOL
3.3 KiB
C++
#include "cocos.hpp"
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namespace geode::node_ids {
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using namespace cocos2d;
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static constexpr int32_t GEODE_ID_PRIORITY = 0x100000;
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template <class T = CCNode>
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requires std::is_base_of_v<CCNode, T>
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T* setIDSafe(CCNode* node, int index, char const* id) {
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if constexpr (std::is_same_v<CCNode, T>) {
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if (auto child = cocos::getChild(node, index)) {
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child->setID(id);
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return child;
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}
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} else {
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if (auto child = cocos::getChildOfType<T>(node, index)) {
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child->setID(id);
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return child;
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}
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}
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return nullptr;
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}
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template <typename ...Args>
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void setIDs(CCNode* node, int startIndex, Args... args) {
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for (auto i : { args... }) {
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setIDSafe(node, startIndex, i);
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++startIndex;
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}
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}
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template <typename ...Args>
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void setIDs(CCNode* node, int* startIndex, Args... args) {
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for (auto i : { args... }) {
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if (setIDSafe(node, *startIndex, i)) {
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*startIndex += 1;
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}
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}
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}
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static void switchToMenu(CCNode* node, CCNode* menu) {
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if (!node || !menu) return;
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auto worldPos = node->getParent() ?
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node->getParent()->convertToWorldSpace(node->getPosition()) :
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node->getPosition();
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node->retain();
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node->removeFromParent();
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node->setZOrder(0);
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menu->addChild(node);
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node->setPosition(menu->convertToNodeSpace(worldPos));
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}
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static void switchChildToMenu(CCNode* parent, int idx, CCNode* menu) {
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switchToMenu(static_cast<CCNode*>(parent->getChildren()->objectAtIndex(idx)), menu);
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}
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template <typename ...Args>
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static void switchChildrenToMenu(CCNode* parent, CCNode* menu, Args... args) {
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for (auto i : { args... }) {
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switchChildToMenu(parent, i, menu);
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}
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}
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template <class N, typename T, typename... Args>
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static N* detachAndCreateNode(
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CCNode* parent, char const* menuID, Layout* layout, T first, Args... args
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) {
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if (!first) {
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auto menu = N::create();
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menu->setID(menuID);
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menu->setLayout(layout);
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parent->addChild(menu);
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return menu;
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}
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auto oldMenu = first->getParent();
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first->retain();
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first->removeFromParent();
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auto newMenu = N::create();
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newMenu->setPosition(parent->convertToNodeSpace(oldMenu->convertToWorldSpace(first->getPosition())));
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newMenu->setID(menuID);
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newMenu->setZOrder(oldMenu->getZOrder());
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parent->addChild(newMenu);
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first->setPosition(0, 0);
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first->setZOrder(0);
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newMenu->addChild(first);
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first->release();
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(switchToMenu(args, newMenu), ...);
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newMenu->setLayout(layout);
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return newMenu;
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}
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template <typename T, typename... Args>
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static CCMenu* detachAndCreateMenu(
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CCNode* parent, char const* menuID, Layout* layout, T first, Args... args
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) {
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return detachAndCreateNode<CCMenu>(parent, menuID, layout, first, args...);
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}
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static CCSize getSizeSafe(CCNode* node) {
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if (node) {
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return node->getScaledContentSize();
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}
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else {
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return CCSizeZero;
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}
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}
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} |