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https://github.com/geode-sdk/geode.git
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243 lines
7.5 KiB
C++
243 lines
7.5 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2009-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_TM_XML_PARSER__
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#define __CC_TM_XML_PARSER__
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#include "cocoa/CCArray.h"
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#include "cocoa/CCDictionary.h"
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#include "cocoa/CCGeometry.h"
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#include "platform/CCSAXParser.h"
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#include <string>
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NS_CC_BEGIN
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class CCTMXObjectGroup;
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/** @file
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* Internal TMX parser
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*
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* IMPORTANT: These classed should not be documented using doxygen strings
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* since the user should not use them.
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*
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*/
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/**
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* @addtogroup tilemap_parallax_nodes
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* @{
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*/
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enum {
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TMXLayerAttribNone = 1 << 0,
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TMXLayerAttribBase64 = 1 << 1,
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TMXLayerAttribGzip = 1 << 2,
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TMXLayerAttribZlib = 1 << 3,
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};
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enum {
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TMXPropertyNone,
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TMXPropertyMap,
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TMXPropertyLayer,
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TMXPropertyObjectGroup,
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TMXPropertyObject,
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TMXPropertyTile
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};
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typedef enum ccTMXTileFlags_ {
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kCCTMXTileHorizontalFlag = 0x80000000,
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kCCTMXTileVerticalFlag = 0x40000000,
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kCCTMXTileDiagonalFlag = 0x20000000,
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kCCFlipedAll = (kCCTMXTileHorizontalFlag|kCCTMXTileVerticalFlag|kCCTMXTileDiagonalFlag),
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kCCFlippedMask = ~(kCCFlipedAll)
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} ccTMXTileFlags;
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// Bits on the far end of the 32-bit global tile ID (GID's) are used for tile flags
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/** @brief CCTMXLayerInfo contains the information about the layers like:
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- Layer name
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- Layer size
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- Layer opacity at creation time (it can be modified at runtime)
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- Whether the layer is visible (if it's not visible, then the CocosNode won't be created)
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This information is obtained from the TMX file.
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*/
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class CC_DLL CCTMXLayerInfo : public CCObject
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{
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GEODE_FRIEND_MODIFY
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CC_PROPERTY(CCDictionary*, m_pProperties, Properties);
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public:
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gd::string m_sName;
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CCSize m_tLayerSize;
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unsigned int *m_pTiles;
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bool m_bVisible;
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unsigned char m_cOpacity;
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bool m_bOwnTiles;
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unsigned int m_uMinGID;
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unsigned int m_uMaxGID;
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CCPoint m_tOffset;
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public:
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CCTMXLayerInfo();
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virtual ~CCTMXLayerInfo();
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};
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/** @brief CCTMXTilesetInfo contains the information about the tilesets like:
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- Tileset name
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- Tileset spacing
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- Tileset margin
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- size of the tiles
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- Image used for the tiles
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- Image size
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This information is obtained from the TMX file.
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*/
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class CC_DLL CCTMXTilesetInfo : public CCObject
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{
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GEODE_FRIEND_MODIFY
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public:
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gd::string m_sName;
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unsigned int m_uFirstGid;
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CCSize m_tTileSize;
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unsigned int m_uSpacing;
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unsigned int m_uMargin;
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//! filename containing the tiles (should be spritesheet / texture atlas)
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gd::string m_sSourceImage;
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//! size in pixels of the image
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CCSize m_tImageSize;
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public:
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CCTMXTilesetInfo();
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virtual ~CCTMXTilesetInfo();
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CCRect rectForGID(unsigned int gid);
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};
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/** @brief CCTMXMapInfo contains the information about the map like:
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- Map orientation (hexagonal, isometric or orthogonal)
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- Tile size
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- Map size
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And it also contains:
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- Layers (an array of TMXLayerInfo objects)
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- Tilesets (an array of TMXTilesetInfo objects)
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- ObjectGroups (an array of TMXObjectGroupInfo objects)
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This information is obtained from the TMX file.
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*/
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class CC_DLL CCTMXMapInfo : public CCObject, public CCSAXDelegator
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{
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public:
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/// map orientation
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CC_SYNTHESIZE(int, m_nOrientation, Orientation);
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/// map width & height
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CC_SYNTHESIZE_PASS_BY_REF(CCSize, m_tMapSize, MapSize);
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/// tiles width & height
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CC_SYNTHESIZE_PASS_BY_REF(CCSize, m_tTileSize, TileSize);
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/// Layers
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CC_PROPERTY(CCArray*, m_pLayers, Layers);
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/// tilesets
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CC_PROPERTY(CCArray*, m_pTilesets, Tilesets);
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/// ObjectGroups
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CC_PROPERTY(CCArray*, m_pObjectGroups, ObjectGroups);
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/// parent element
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CC_SYNTHESIZE(int, m_nParentElement, ParentElement);
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/// parent GID
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CC_SYNTHESIZE(unsigned int, m_uParentGID, ParentGID);
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/// layer attribs
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CC_SYNTHESIZE(int, m_nLayerAttribs, LayerAttribs);
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/// is storing characters?
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CC_SYNTHESIZE(bool, m_bStoringCharacters, StoringCharacters);
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/// properties
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CC_PROPERTY(CCDictionary*, m_pProperties, Properties);
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public:
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/**
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* @js ctor
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* @lua NA
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*/
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CCTMXMapInfo();
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~CCTMXMapInfo();
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/** creates a TMX Format with a tmx file */
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static CCTMXMapInfo * formatWithTMXFile(const char *tmxFile);
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/** creates a TMX Format with an XML string and a TMX resource path */
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static CCTMXMapInfo * formatWithXML(const char* tmxString, const char* resourcePath);
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/** initializes a TMX format with a tmx file
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* @lua NA
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*/
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bool initWithTMXFile(const char *tmxFile);
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/** initializes a TMX format with an XML string and a TMX resource path
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* @lua NA
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*/
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bool initWithXML(const char* tmxString, const char* resourcePath);
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/** initializes parsing of an XML file, either a tmx (Map) file or tsx (Tileset) file */
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bool parseXMLFile(const char *xmlFilename);
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/* initializes parsing of an XML string, either a tmx (Map) string or tsx (Tileset) string */
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bool parseXMLString(const char *xmlString);
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CCDictionary* getTileProperties();
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void setTileProperties(CCDictionary* tileProperties);
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/** implement pure virtual methods of CCSAXDelegator
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* @js NA
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*/
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void startElement(void *ctx, const char *name, const char **atts);
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/**
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* @js NA
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*/
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void endElement(void *ctx, const char *name);
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/**
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* @js NA
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*/
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void textHandler(void *ctx, const char *ch, int len);
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inline const char* getCurrentString(){ return m_sCurrentString.c_str(); }
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inline void setCurrentString(const char *currentString){ m_sCurrentString = currentString; }
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inline const char* getTMXFileName(){ return m_sTMXFileName.c_str(); }
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inline void setTMXFileName(const char *fileName){ m_sTMXFileName = fileName; }
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private:
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void internalInit(const char* tmxFileName, const char* resourcePath);
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protected:
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//! tmx filename
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gd::string m_sTMXFileName;
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// tmx resource path
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gd::string m_sResources;
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//! current string
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gd::string m_sCurrentString;
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//! tile properties
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CCDictionary* m_pTileProperties;
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unsigned int m_uCurrentFirstGID;
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};
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// end of tilemap_parallax_nodes group
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/// @}
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NS_CC_END
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#endif
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