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https://github.com/geode-sdk/geode.git
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a93ddd4c4a
* add android input callbacks * make platformcapability a bool * fix method signature * scroll tweaks
72 lines
1.7 KiB
C++
Vendored
72 lines
1.7 KiB
C++
Vendored
#ifndef __CCKEYBOARD_DISPATCHER_H__
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#define __CCKEYBOARD_DISPATCHER_H__
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#include "CCKeyboardDelegate.h"
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#include "../../cocoa/CCArray.h"
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RT_ADD(
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NS_CC_BEGIN
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class CC_DLL CCKeyboardDispatcher : public CCObject
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{
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public:
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CCKeyboardDispatcher();
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virtual ~CCKeyboardDispatcher();
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void addDelegate(CCKeyboardDelegate* pDelegate);
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void removeDelegate(CCKeyboardDelegate* pDelegate);
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void forceAddDelegate(CCKeyboardDelegate* pDelegate);
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void forceRemoveDelegate(CCKeyboardDelegate* pDelegate);
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static enumKeyCodes convertKeyCode(enumKeyCodes key);
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bool dispatchKeyboardMSG(enumKeyCodes key, bool isKeyDown, bool isKeyRepeat);
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inline bool getAltKeyPressed() const {
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return m_bAltPressed;
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}
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inline bool getCommandKeyPressed() const {
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return m_bCommandPressed;
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}
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inline bool getControlKeyPressed() const {
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return m_bControlPressed;
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}
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inline bool getShiftKeyPressed() const {
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return m_bShiftPressed;
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}
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static GEODE_DLL CCKeyboardDispatcher* get();
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const char* keyToString(enumKeyCodes key);
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void updateModifierKeys(bool shft, bool ctrl, bool alt, bool cmd);
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inline bool getBlockRepeat() const {
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return m_bBlockRepeat;
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}
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inline void setBlockRepeat(bool blockRepeat) {
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this->m_bBlockRepeat = blockRepeat;
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}
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protected:
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CCArray* m_pDelegates; // 0x34
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bool m_bUnknown38; // 0x38
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bool m_bUnknown39; // 0x39
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bool m_bUnknown3a; // 0x3a
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ccCArray* m_pUnknown3c; // 0x3c
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ccCArray* m_pUnknown40; // 0x40
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bool m_bShiftPressed; // 0x44
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bool m_bControlPressed; // 0x45
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bool m_bAltPressed; // 0x46
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bool m_bCommandPressed; // 0x47
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bool m_bBlockRepeat; // 0x48
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// ~~there's more here, check the initializer~~ no there's not??
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};
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NS_CC_END
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)
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#endif
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