mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-11 16:41:12 -05:00
71 lines
2.1 KiB
C
71 lines
2.1 KiB
C
#pragma once
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#ifdef _MSC_VER
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#pragma warning(disable : 4099) // type first seen as class
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#pragma warning(default : 4067)
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#pragma warning(disable : 4251) // dll-interface
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#pragma warning(disable : 4244) // narrowing conversion
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#endif
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// Set dllexport/dllimport to geode classes & functions
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#if defined(WIN32) || defined(_WIN32) || defined(__WIN32) && !defined(__CYGWIN__)
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#define GEODE_WINDOWS(...) __VA_ARGS__
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#define GEODE_IS_WINDOWS
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#define GEODE_IS_DESKTOP
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#define GEODE_PLATFORM_NAME "Windows"
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#define GEODE_CALL __stdcall
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#define GEODE_CDECL_CALL __cdecl
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#define GEODE_PLATFORM_EXTENSION ".dll"
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#define GEODE_PLATFORM_SHORT_IDENTIFIER "win"
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#define CC_TARGET_OS_WIN32
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#else
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#define GEODE_WINDOWS(...)
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#endif
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#if defined(__APPLE__)
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#include <TargetConditionals.h>
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#if TARGET_OS_IPHONE
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#define GEODE_MACOS(...)
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#define GEODE_IOS(...) __VA_ARGS__
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#define GEODE_IS_IOS
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#define GEODE_IS_MOBILE
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#define GEODE_PLATFORM_NAME "iOS"
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#define GEODE_PLATFORM_EXTENSION ".ios.dylib"
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#define GEODE_PLATFORM_SHORT_IDENTIFIER "ios"
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#define CC_TARGET_OS_IPHONE
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#else
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#define GEODE_IOS(...)
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#define GEODE_MACOS(...) __VA_ARGS__
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#define GEODE_IS_MACOS
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#define GEODE_IS_DESKTOP
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#define GEODE_PLATFORM_NAME "MacOS"
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#define GEODE_PLATFORM_EXTENSION ".dylib"
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#define GEODE_PLATFORM_SHORT_IDENTIFIER "mac"
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#define CC_TARGET_OS_MAC
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#endif
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#define GEODE_CALL
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#define GEODE_CDECL_CALL
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#else
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#define GEODE_MACOS(...)
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#define GEODE_IOS(...)
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#endif
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// Android
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#if defined(__ANDROID__)
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#define GEODE_ANDROID(...) __VA_ARGS__
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#define GEODE_IS_ANDROID
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#define GEODE_IS_MOBILE
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#define GEODE_PLATFORM_NAME "Android"
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#define GEODE_CALL
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#define GEODE_CDECL_CALL
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#define GEODE_PLATFORM_EXTENSION ".so"
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#define GEODE_PLATFORM_SHORT_IDENTIFIER "android"
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#define CC_TARGET_OS_ANDROID
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#else
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#define GEODE_ANDROID(...)
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#endif
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#ifndef GEODE_PLATFORM_NAME
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#error "Unsupported PlatformID!"
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#endif
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