geode/loader/include/Geode
iAndyHD3 9426b6bc4a add GJGameEvent
source: GJBaseGameLayer::gameEventToString
2024-03-29 15:34:16 +01:00
..
c++stl Operation Big Sister - Finalize TodoReturn changes 2024-03-27 22:18:46 +03:00
cocos add missing particlesystem virtual 2024-03-22 12:45:47 +01:00
external json rewrite, use custom lib instead of nlohmann::json 2023-01-27 21:14:26 -03:00
fmod fix callconv on this one function 2023-09-24 14:37:25 -03:00
loader you cant use getMod in a source file, silly 2024-03-11 20:15:55 -05:00
modify add a GEODE_REVERT_TODO_RETURN option for cmake 2024-03-27 22:36:45 +03:00
platform use android32 and android64 everywhere, for consistency 2024-01-18 17:28:21 -03:00
ui fix TextInputs and InputNodes using tags for fixed touch behaviour 2024-02-17 18:24:23 +02:00
utils add missing GEODE_DLL 2024-02-26 11:58:40 -03:00
Bindings.hpp debug maybe works now, and other things 2024-01-09 16:59:57 -03:00
DefaultInclude.hpp move forward compat hook toggling to macros 2024-01-13 03:30:07 +03:00
Enums.hpp add GJGameEvent 2024-03-29 15:34:16 +01:00
Geode.hpp forward filesystem 2023-02-08 16:42:34 +03:00
Loader.hpp fix includes + add some doccing 2023-01-21 16:00:14 +02:00
Modify.hpp forward filesystem 2023-02-08 16:42:34 +03:00
Prelude.hpp remove all deprecated functions 2023-08-31 15:27:30 +03:00
UI.hpp Revert "Fix some stuff related to menuitemspriteextra but gonna revert" 2023-09-20 17:37:30 +03:00
Utils.hpp ok a lot of things relied on that ranges include 2024-01-29 09:41:32 -03:00