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662a9e99f5
- remove cocos2dx folder - change all include paths in cocos2d to be relative
85 lines
2.8 KiB
C++
85 lines
2.8 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2010 Neophit
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Copyright (c) 2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCTMX_OBJECT_GROUP_H__
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#define __CCTMX_OBJECT_GROUP_H__
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#include "../cocoa/CCGeometry.h"
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#include "../cocoa/CCString.h"
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#include "../cocoa/CCArray.h"
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#include "../cocoa/CCDictionary.h"
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NS_CC_BEGIN
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/**
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* @addtogroup tilemap_parallax_nodes
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* @{
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*/
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/** @brief CCTMXObjectGroup represents the TMX object group.
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@since v0.99.0
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*/
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class CC_DLL CCTMXObjectGroup : public CCObject
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{
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GEODE_FRIEND_MODIFY
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/** offset position of child objects */
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CC_SYNTHESIZE_PASS_BY_REF(CCPoint, m_tPositionOffset, PositionOffset);
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/** list of properties stored in a dictionary */
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CC_PROPERTY(CCDictionary*, m_pProperties, Properties);
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/** array of the objects */
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CC_PROPERTY(CCArray*, m_pObjects, Objects);
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public:
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/**
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* @js ctor
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*/
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CCTMXObjectGroup();
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~CCTMXObjectGroup();
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inline const char* getGroupName(){ return m_sGroupName.c_str(); }
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inline void setGroupName(const char *groupName){ m_sGroupName = groupName; }
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/** return the value for the specific property name */
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CCString *propertyNamed(const char* propertyName);
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/** return the dictionary for the specific object name.
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It will return the 1st object found on the array for the given name.
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*/
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CCDictionary* objectNamed(const char *objectName);
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protected:
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/** name of the group */
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gd::string m_sGroupName;
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};
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// end of tilemap_parallax_nodes group
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/// @}
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NS_CC_END
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#endif //__CCTMX_OBJECT_GROUP_H__
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