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662a9e99f5
- remove cocos2dx folder - change all include paths in cocos2d to be relative
131 lines
4.3 KiB
C++
Vendored
131 lines
4.3 KiB
C++
Vendored
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __SUPPORT_CCUSERDEFAULT_H__
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#define __SUPPORT_CCUSERDEFAULT_H__
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#include "../../platform/CCPlatformMacros.h"
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#include <string>
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NS_CC_BEGIN
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/**
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* @addtogroup data_storage
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* @{
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*/
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/**
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* CCUserDefault acts as a tiny database. You can save and get base type values by it.
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* For example, setBoolForKey("played", true) will add a bool value true into the database.
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* Its key is "played". You can get the value of the key by getBoolForKey("played").
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*
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* It supports the following base types:
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* bool, int, float, double, string
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*/
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class CC_DLL CCUserDefault
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{
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GEODE_FRIEND_MODIFY
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public:
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~CCUserDefault();
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// get value methods
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/**
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@brief Get bool value by key, if the key doesn't exist, a default value will return.
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You can set the default value, or it is false.
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*/
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bool getBoolForKey(const char* pKey);
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bool getBoolForKey(const char* pKey, bool defaultValue);
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/**
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@brief Get integer value by key, if the key doesn't exist, a default value will return.
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You can set the default value, or it is 0.
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*/
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int getIntegerForKey(const char* pKey);
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int getIntegerForKey(const char* pKey, int defaultValue);
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/**
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@brief Get float value by key, if the key doesn't exist, a default value will return.
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You can set the default value, or it is 0.0f.
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*/
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float getFloatForKey(const char* pKey);
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float getFloatForKey(const char* pKey, float defaultValue);
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/**
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@brief Get double value by key, if the key doesn't exist, a default value will return.
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You can set the default value, or it is 0.0.
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*/
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double getDoubleForKey(const char* pKey);
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double getDoubleForKey(const char* pKey, double defaultValue);
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/**
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@brief Get string value by key, if the key doesn't exist, a default value will return.
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You can set the default value, or it is "".
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*/
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gd::string getStringForKey(const char* pKey);
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gd::string getStringForKey(const char* pKey, const gd::string & defaultValue);
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// set value methods
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/**
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@brief Set bool value by key.
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*/
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void setBoolForKey(const char* pKey, bool value);
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/**
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@brief Set integer value by key.
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*/
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void setIntegerForKey(const char* pKey, int value);
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/**
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@brief Set float value by key.
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*/
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void setFloatForKey(const char* pKey, float value);
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/**
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@brief Set double value by key.
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*/
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void setDoubleForKey(const char* pKey, double value);
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/**
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@brief Set string value by key.
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*/
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void setStringForKey(const char* pKey, const gd::string & value);
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/**
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@brief Save content to xml file
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*/
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void flush();
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static CCUserDefault* sharedUserDefault();
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static void purgeSharedUserDefault();
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const static gd::string& getXMLFilePath();
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static bool isXMLFileExist();
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private:
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CCUserDefault();
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static bool createXMLFile();
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static void initXMLFilePath();
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static CCUserDefault* m_spUserDefault;
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static gd::string m_sFilePath;
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static bool m_sbIsFilePathInitialized;
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};
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// end of data_storage group
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/// @}
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NS_CC_END
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#endif // __SUPPORT_CCUSERDEFAULT_H__
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