geode/loader/include/Geode/ui/Popup.hpp
2022-09-01 12:46:37 +03:00

98 lines
3.4 KiB
C++

#pragma once
#include <Geode/Bindings.hpp>
namespace geode {
template<typename... InitArgs>
class GEODE_DLL Popup : public FLAlertLayer {
protected:
cocos2d::CCSize m_size;
cocos2d::extension::CCScale9Sprite* m_bgSprite;
cocos2d::CCLabelBMFont* m_title = nullptr;
bool init(
float width,
float height,
InitArgs... args,
const char* bg = "GJ_square01.png"
) {
auto winSize = cocos2d::CCDirector::sharedDirector()->getWinSize();
m_size = cocos2d::CCSize { width, height };
if (!this->initWithColor({ 0, 0, 0, 105 })) return false;
m_mainLayer = cocos2d::CCLayer::create();
this->addChild(m_mainLayer);
m_bgSprite = cocos2d::extension::CCScale9Sprite::create(bg, { 0, 0, 80, 80 });
m_bgSprite->setContentSize(m_size);
m_bgSprite->setPosition(winSize.width / 2, winSize.height / 2);
m_mainLayer->addChild(m_bgSprite);
m_buttonMenu = cocos2d::CCMenu::create();
m_buttonMenu->setZOrder(100);
m_mainLayer->addChild(m_buttonMenu);
cocos2d::CCDirector::sharedDirector()->getTouchDispatcher()->incrementForcePrio(2);
this->registerWithTouchDispatcher();
if (!setup(std::forward<InitArgs>(args)...)) {
return false;
}
auto closeSpr = cocos2d::CCSprite::createWithSpriteFrameName("GJ_closeBtn_001.png");
closeSpr->setScale(.8f);
auto closeBtn = CCMenuItemSpriteExtra::create(
closeSpr, this, (cocos2d::SEL_MenuHandler)(&Popup::onClose)
);
closeBtn->setPosition(
-m_size.width / 2 + 3.f,
m_size.height / 2 - 3.f
);
m_buttonMenu->addChild(closeBtn);
this->setKeypadEnabled(true);
this->setTouchEnabled(true);
return true;
}
virtual bool setup(InitArgs... args) = 0;
void keyDown(cocos2d::enumKeyCodes key) {
if (key == cocos2d::enumKeyCodes::KEY_Escape) return this->onClose(nullptr);
if (key == cocos2d::enumKeyCodes::KEY_Space) return;
return FLAlertLayer::keyDown(key);
}
virtual void onClose(cocos2d::CCObject*) {
this->setKeyboardEnabled(false);
this->removeFromParentAndCleanup(true);
}
void setTitle(const char* title, const char* font = "goldFont.fnt") {
if (m_title) {
m_title->setString(title);
} else {
auto winSize = cocos2d::CCDirector::sharedDirector()->getWinSize();
m_title = cocos2d::CCLabelBMFont::create(title, font);
m_title->setPosition(
winSize.width / 2,
winSize.height / 2 + m_size.height / 2 - 20.f
);
m_mainLayer->addChild(m_title, 2);
}
m_title->limitLabelWidth(m_size.width - 20.f, .7f, .1f);
}
};
void GEODE_DLL createQuickPopup(
const char* title,
std::string const& content,
const char* btn1,
const char* btn2,
std::function<void(FLAlertLayer*, bool)> selected
);
}