mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-11 08:31:13 -05:00
80 lines
2.5 KiB
Objective-C
80 lines
2.5 KiB
Objective-C
/*
|
|
* cocos2d for iPhone: http://www.cocos2d-iphone.org
|
|
*
|
|
* Copyright (c) 2010 Ricardo Quesada
|
|
* Copyright (c) 2011 Zynga Inc.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*
|
|
*
|
|
* File autogenerated with Xcode. Adapted for cocos2d needs.
|
|
*/
|
|
|
|
// Only compile this code on iOS. These files should NOT be included on your Mac project.
|
|
// But in case they are included, it won't be compiled.
|
|
#import "CCPlatformMacros.h"
|
|
#import "CCESRenderer.h"
|
|
#import <OpenGLES/ES2/gl.h>
|
|
#import <OpenGLES/ES2/glext.h>
|
|
|
|
@interface CCES2Renderer : NSObject <CCESRenderer>
|
|
{
|
|
// The pixel dimensions of the CAEAGLLayer
|
|
GLint backingWidth_;
|
|
GLint backingHeight_;
|
|
|
|
unsigned int samplesToUse_;
|
|
BOOL multiSampling_;
|
|
|
|
unsigned int depthFormat_;
|
|
unsigned int pixelFormat_;
|
|
|
|
// The OpenGL ES names for the framebuffer and renderbuffer used to render to this view
|
|
GLuint defaultFramebuffer_;
|
|
GLuint colorRenderbuffer_;
|
|
GLuint depthBuffer_;
|
|
|
|
|
|
//buffers for MSAA
|
|
GLuint msaaFramebuffer_;
|
|
GLuint msaaColorbuffer_;
|
|
|
|
EAGLContext *context_;
|
|
}
|
|
|
|
/** Color Renderbuffer */
|
|
@property (nonatomic,readonly) GLuint colorRenderbuffer;
|
|
|
|
/** Default Renderbuffer */
|
|
@property (nonatomic,readonly) GLuint defaultFramebuffer;
|
|
|
|
/** MSAA Framebuffer */
|
|
@property (nonatomic,readonly) GLuint msaaFramebuffer;
|
|
|
|
/** MSAA Color Buffer */
|
|
@property (nonatomic,readonly) GLuint msaaColorbuffer;
|
|
|
|
/** EAGLContext */
|
|
@property (nonatomic,readonly) EAGLContext* context;
|
|
|
|
- (BOOL)resizeFromLayer:(CAEAGLLayer *)layer;
|
|
@end
|
|
|
|
|
|
|