geode/loader/include/Geode/utils/platform.hpp
HJfod 6d2718ce09 rename utils namespaces to be consistent + add file picking function +
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00

48 lines
1.2 KiB
C++

#pragma once
#include <Geode/DefaultInclude.hpp>
#include "Result.hpp"
#include <string>
#include <unordered_set>
#include <vector>
#include <functional>
#include "fs/filesystem.hpp"
namespace geode::utils::clipboard {
GEODE_DLL bool write(std::string const& data);
GEODE_DLL std::string read();
}
namespace geode::utils::file {
GEODE_DLL ghc::filesystem::path geodeRoot();
GEODE_DLL bool openFolder(ghc::filesystem::path const& path);
enum class PickMode {
OpenFile,
SaveFile,
OpenFolder,
};
struct FilePickOptions {
struct Filter {
// Name of the filter
std::string description;
// Extensions (*.txt, *.doc, *.mp3, etc.)
std::unordered_set<std::string> files;
};
ghc::filesystem::path defaultPath;
std::vector<Filter> filters;
};
GEODE_DLL Result<ghc::filesystem::path> pickFile(
PickMode mode,
FilePickOptions const& options
);
GEODE_DLL Result<std::vector<ghc::filesystem::path>> pickFiles(
FilePickOptions const& options
);
}
namespace geode::utils::web {
GEODE_DLL void openLinkInBrowser(std::string const& url);
}