geode/loader/include/Geode/cocos/tilemap_parallax_nodes/CCTMXXMLParser.h
HJfod 662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00

243 lines
7.5 KiB
C++
Vendored

/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2009-2010 Ricardo Quesada
Copyright (c) 2011 Zynga Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_TM_XML_PARSER__
#define __CC_TM_XML_PARSER__
#include "../cocoa/CCArray.h"
#include "../cocoa/CCDictionary.h"
#include "../cocoa/CCGeometry.h"
#include "../platform/CCSAXParser.h"
#include <string>
NS_CC_BEGIN
class CCTMXObjectGroup;
/** @file
* Internal TMX parser
*
* IMPORTANT: These classed should not be documented using doxygen strings
* since the user should not use them.
*
*/
/**
* @addtogroup tilemap_parallax_nodes
* @{
*/
enum {
TMXLayerAttribNone = 1 << 0,
TMXLayerAttribBase64 = 1 << 1,
TMXLayerAttribGzip = 1 << 2,
TMXLayerAttribZlib = 1 << 3,
};
enum {
TMXPropertyNone,
TMXPropertyMap,
TMXPropertyLayer,
TMXPropertyObjectGroup,
TMXPropertyObject,
TMXPropertyTile
};
typedef enum ccTMXTileFlags_ {
kCCTMXTileHorizontalFlag = 0x80000000,
kCCTMXTileVerticalFlag = 0x40000000,
kCCTMXTileDiagonalFlag = 0x20000000,
kCCFlipedAll = (kCCTMXTileHorizontalFlag|kCCTMXTileVerticalFlag|kCCTMXTileDiagonalFlag),
kCCFlippedMask = ~(kCCFlipedAll)
} ccTMXTileFlags;
// Bits on the far end of the 32-bit global tile ID (GID's) are used for tile flags
/** @brief CCTMXLayerInfo contains the information about the layers like:
- Layer name
- Layer size
- Layer opacity at creation time (it can be modified at runtime)
- Whether the layer is visible (if it's not visible, then the CocosNode won't be created)
This information is obtained from the TMX file.
*/
class CC_DLL CCTMXLayerInfo : public CCObject
{
GEODE_FRIEND_MODIFY
CC_PROPERTY(CCDictionary*, m_pProperties, Properties);
public:
gd::string m_sName;
CCSize m_tLayerSize;
unsigned int *m_pTiles;
bool m_bVisible;
unsigned char m_cOpacity;
bool m_bOwnTiles;
unsigned int m_uMinGID;
unsigned int m_uMaxGID;
CCPoint m_tOffset;
public:
CCTMXLayerInfo();
virtual ~CCTMXLayerInfo();
};
/** @brief CCTMXTilesetInfo contains the information about the tilesets like:
- Tileset name
- Tileset spacing
- Tileset margin
- size of the tiles
- Image used for the tiles
- Image size
This information is obtained from the TMX file.
*/
class CC_DLL CCTMXTilesetInfo : public CCObject
{
GEODE_FRIEND_MODIFY
public:
gd::string m_sName;
unsigned int m_uFirstGid;
CCSize m_tTileSize;
unsigned int m_uSpacing;
unsigned int m_uMargin;
//! filename containing the tiles (should be spritesheet / texture atlas)
gd::string m_sSourceImage;
//! size in pixels of the image
CCSize m_tImageSize;
public:
CCTMXTilesetInfo();
virtual ~CCTMXTilesetInfo();
CCRect rectForGID(unsigned int gid);
};
/** @brief CCTMXMapInfo contains the information about the map like:
- Map orientation (hexagonal, isometric or orthogonal)
- Tile size
- Map size
And it also contains:
- Layers (an array of TMXLayerInfo objects)
- Tilesets (an array of TMXTilesetInfo objects)
- ObjectGroups (an array of TMXObjectGroupInfo objects)
This information is obtained from the TMX file.
*/
class CC_DLL CCTMXMapInfo : public CCObject, public CCSAXDelegator
{
public:
/// map orientation
CC_SYNTHESIZE(int, m_nOrientation, Orientation);
/// map width & height
CC_SYNTHESIZE_PASS_BY_REF(CCSize, m_tMapSize, MapSize);
/// tiles width & height
CC_SYNTHESIZE_PASS_BY_REF(CCSize, m_tTileSize, TileSize);
/// Layers
CC_PROPERTY(CCArray*, m_pLayers, Layers);
/// tilesets
CC_PROPERTY(CCArray*, m_pTilesets, Tilesets);
/// ObjectGroups
CC_PROPERTY(CCArray*, m_pObjectGroups, ObjectGroups);
/// parent element
CC_SYNTHESIZE(int, m_nParentElement, ParentElement);
/// parent GID
CC_SYNTHESIZE(unsigned int, m_uParentGID, ParentGID);
/// layer attribs
CC_SYNTHESIZE(int, m_nLayerAttribs, LayerAttribs);
/// is storing characters?
CC_SYNTHESIZE(bool, m_bStoringCharacters, StoringCharacters);
/// properties
CC_PROPERTY(CCDictionary*, m_pProperties, Properties);
public:
/**
* @js ctor
* @lua NA
*/
CCTMXMapInfo();
/**
* @js NA
* @lua NA
*/
virtual ~CCTMXMapInfo();
/** creates a TMX Format with a tmx file */
static CCTMXMapInfo * formatWithTMXFile(const char *tmxFile);
/** creates a TMX Format with an XML string and a TMX resource path */
static CCTMXMapInfo * formatWithXML(const char* tmxString, const char* resourcePath);
/** initializes a TMX format with a tmx file
* @lua NA
*/
bool initWithTMXFile(const char *tmxFile);
/** initializes a TMX format with an XML string and a TMX resource path
* @lua NA
*/
bool initWithXML(const char* tmxString, const char* resourcePath);
/** initializes parsing of an XML file, either a tmx (Map) file or tsx (Tileset) file */
bool parseXMLFile(const char *xmlFilename);
/* initializes parsing of an XML string, either a tmx (Map) string or tsx (Tileset) string */
bool parseXMLString(const char *xmlString);
CCDictionary* getTileProperties();
void setTileProperties(CCDictionary* tileProperties);
/** implement pure virtual methods of CCSAXDelegator
* @js NA
*/
void startElement(void *ctx, const char *name, const char **atts);
/**
* @js NA
*/
void endElement(void *ctx, const char *name);
/**
* @js NA
*/
void textHandler(void *ctx, const char *ch, int len);
inline const char* getCurrentString(){ return m_sCurrentString.c_str(); }
inline void setCurrentString(const char *currentString){ m_sCurrentString = currentString; }
inline const char* getTMXFileName(){ return m_sTMXFileName.c_str(); }
inline void setTMXFileName(const char *fileName){ m_sTMXFileName = fileName; }
private:
void internalInit(const char* tmxFileName, const char* resourcePath);
protected:
//! tmx filename
gd::string m_sTMXFileName;
// tmx resource path
gd::string m_sResources;
//! current string
gd::string m_sCurrentString;
//! tile properties
CCDictionary* m_pTileProperties;
unsigned int m_uCurrentFirstGID;
};
// end of tilemap_parallax_nodes group
/// @}
NS_CC_END
#endif