mirror of
https://github.com/geode-sdk/geode.git
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f9cda74b58
- loader checks if resources are correct at startup, if not, downloads them and replaces - add sha256 to hash - change hash to use paths instead of strings - cmake rework; GeodeFile.cmake now checks CLI version - add optional `DONT_INSTALL` argument to `create_geode_file` - test mods are now not installed by default - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
11 lines
299 B
CMake
11 lines
299 B
CMake
cmake_minimum_required(VERSION 3.0 FATAL_ERROR)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED On)
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project(GeodeChecksum VERSION 1.0)
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add_executable(${PROJECT_NAME} hash.cpp)
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target_link_libraries(${PROJECT_NAME} PUBLIC filesystem)
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message(STATUS "Building Checksum Exe")
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