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50 lines
No EOL
1.4 KiB
C++
50 lines
No EOL
1.4 KiB
C++
#pragma once
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#include "Event.hpp"
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#include <functional>
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#include <string>
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#include <tuple>
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namespace geode {
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// Mod interoperability
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// todo: update to new event system
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// template <typename... Args>
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// class DispatchEvent : public Event {
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// std::string m_selector;
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// std::tuple<Args...> m_args;
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// public:
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// DispatchEvent(std::string const& name, Args... args) :
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// m_selector(name), m_args(std::make_tuple(args...)) {}
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// std::string const& selector() {
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// return m_selector;
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// }
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// };
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// template <typename... Args>
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// class DispatchHandler : public EventHandler<DispatchEvent<Args...>> {
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// std::string m_selector;
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// std::function<void(Args...)> m_callback;
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// DispatchHandler(std::string const& name, std::function<void(Args...)> callback) :
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// m_selector(name), m_callback(callback) {}
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// public:
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// bool handle(DispatchEvent<Args...>* ev) {
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// if (ev->name() == m_selector) {
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// std::apply(m_callback, ev->m_args);
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// }
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// return true;
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// }
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// static DispatchHandler* create(
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// std::string const& name, std::function<void(Args...)> callback
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// ) {
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// return new DispatchHandler(name, callback);
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// }
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// };
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} |