mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-11 16:41:12 -05:00
a04edcfd54
* Made the force disable work as expected by replacing the NOT AND with an XOR * Made sure that the mods layer doesn't force disable the geode theme in the settings * Reverted the previous fix and properly migrated the force disable theme option * Fixed the name of the last argument of ListBorders::setSpriteFrames * Made a correction for the vanilla borders being gigantic * Added a missing force disable theme * Removed a test line * Fixed the scroll issue in the entire geode UI * Fixed the min height of the settings list * Applied the same fix the mod lists * Made the fuzzy search less random * Replaced as with a static cast
100 lines
3.2 KiB
C++
100 lines
3.2 KiB
C++
#pragma once
|
|
|
|
#include <Geode/DefaultInclude.hpp>
|
|
#include <cocos2d.h>
|
|
#include <cocos-ext.h>
|
|
|
|
namespace geode {
|
|
/**
|
|
* Creates the usual blue gradient BG for a layer. You should use this over
|
|
* creating the sprite manually, as in the future we may provide texture
|
|
* packs the ability to override this function.
|
|
*/
|
|
GEODE_DLL cocos2d::CCSprite* createLayerBG();
|
|
|
|
enum class SideArt {
|
|
BottomLeft = 0b0001,
|
|
BottomRight = 0b0010,
|
|
TopLeft = 0b0100,
|
|
TopRight = 0b1000,
|
|
Bottom = 0b0011,
|
|
Top = 0b1100,
|
|
All = 0b1111,
|
|
};
|
|
constexpr SideArt operator|(SideArt a, SideArt b) {
|
|
return static_cast<SideArt>(static_cast<int>(a) | static_cast<int>(b));
|
|
}
|
|
constexpr bool operator&(SideArt a, SideArt b) {
|
|
return static_cast<bool>(static_cast<int>(a) & static_cast<int>(b));
|
|
}
|
|
|
|
enum class SideArtStyle {
|
|
Layer,
|
|
LayerGray,
|
|
PopupBlue,
|
|
PopupGold,
|
|
};
|
|
|
|
/**
|
|
* Add side art (corner pieces) for a layer
|
|
* @param to Layer to add corner pieces to
|
|
* @param sides Which corners to populate; by default, populates all
|
|
* @param useAnchorLayout If true, `to` is given an `AnchorLayout` and the
|
|
* corners' positions are dynamically updated
|
|
*/
|
|
GEODE_DLL void addSideArt(
|
|
cocos2d::CCNode* to,
|
|
SideArt sides = SideArt::All,
|
|
bool useAnchorLayout = false
|
|
);
|
|
/**
|
|
* Add side art (corner pieces) for a layer
|
|
* @param to Layer to add corner pieces to
|
|
* @param sides Which corners to populate; by default, populates all
|
|
* @param style Which side art sprites to use
|
|
* @param useAnchorLayout If true, `to` is given an `AnchorLayout` and the
|
|
* corners' positions are dynamically updated
|
|
*/
|
|
GEODE_DLL void addSideArt(
|
|
cocos2d::CCNode* to,
|
|
SideArt sides,
|
|
SideArtStyle style,
|
|
bool useAnchorLayout = false
|
|
);
|
|
|
|
/**
|
|
* Add the rounded comment borders to a node
|
|
* @note Use the `ListBorders` class for increased control
|
|
*/
|
|
GEODE_DLL void addListBorders(
|
|
cocos2d::CCNode* to,
|
|
cocos2d::CCPoint const& center,
|
|
cocos2d::CCSize const& size
|
|
);
|
|
|
|
class GEODE_DLL ListBorders : public cocos2d::CCNode {
|
|
protected:
|
|
cocos2d::extension::CCScale9Sprite* m_top = nullptr;
|
|
cocos2d::extension::CCScale9Sprite* m_bottom = nullptr;
|
|
cocos2d::CCSprite* m_left = nullptr;
|
|
cocos2d::CCSprite* m_right = nullptr;
|
|
float m_topPadding = 7.5f;
|
|
float m_bottomPadding = 7.5f;
|
|
|
|
bool init() override;
|
|
|
|
public:
|
|
static ListBorders* create();
|
|
|
|
void setSpriteFrames(const char* topAndBottom, const char* sides, float horizontalPadding = 7.5f);
|
|
void setSprites(
|
|
cocos2d::extension::CCScale9Sprite* top,
|
|
cocos2d::extension::CCScale9Sprite* bottom,
|
|
cocos2d::CCSprite* left,
|
|
cocos2d::CCSprite* right,
|
|
float topPadding = 7.5f,
|
|
float bottomPadding = 7.5f
|
|
);
|
|
void setContentSize(cocos2d::CCSize const& size) override;
|
|
};
|
|
}
|